Initial split up of Debug Interface into separate files
http://codereview.appspot.com/5979048/
git-svn-id: http://skia.googlecode.com/svn/trunk@3616 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/gl/debug/GrProgramObj.h b/src/gpu/gl/debug/GrProgramObj.h
new file mode 100644
index 0000000..d83eab8
--- /dev/null
+++ b/src/gpu/gl/debug/GrProgramObj.h
@@ -0,0 +1,43 @@
+
+/*
+ * Copyright 2012 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef GrProgramObj_DEFINED
+#define GrProgramObj_DEFINED
+
+#include "SkTArray.h"
+#include "GrFakeRefObj.h"
+class GrShaderObj;
+
+////////////////////////////////////////////////////////////////////////////////
+class GrProgramObj : public GrFakeRefObj {
+ GR_DEFINE_CREATOR(GrProgramObj);
+
+public:
+ GrProgramObj()
+ : GrFakeRefObj()
+ , fInUse(false) {}
+
+ void AttachShader(GrShaderObj *shader);
+
+ virtual void deleteAction() SK_OVERRIDE;
+
+ // TODO: this flag system won't work w/ multiple contexts!
+ void setInUse() { fInUse = true; }
+ void resetInUse() { fInUse = false; }
+ bool getInUse() const { return fInUse; }
+
+protected:
+
+private:
+ SkTArray<GrShaderObj *> fShaders;
+ bool fInUse; // has this program been activated by a glUseProgram call?
+
+ typedef GrFakeRefObj INHERITED;
+};
+
+#endif // GrProgramObj_DEFINED