Initial split up of Debug Interface into separate files
http://codereview.appspot.com/5979048/
git-svn-id: http://skia.googlecode.com/svn/trunk@3616 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/gl/debug/GrTextureUnitObj.cpp b/src/gpu/gl/debug/GrTextureUnitObj.cpp
new file mode 100644
index 0000000..05c149a
--- /dev/null
+++ b/src/gpu/gl/debug/GrTextureUnitObj.cpp
@@ -0,0 +1,32 @@
+
+/*
+ * Copyright 2012 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "GrTextureUnitObj.h"
+#include "GrTextureObj.h"
+
+void GrTextureUnitObj::setTexture(GrTextureObj *texture) {
+
+ if (fTexture) {
+ GrAlwaysAssert(fTexture->getBound(this));
+ fTexture->resetBound(this);
+
+ GrAlwaysAssert(!fTexture->getDeleted());
+ fTexture->unref();
+ }
+
+ fTexture = texture;
+
+ if (fTexture) {
+ GrAlwaysAssert(!fTexture->getDeleted());
+ fTexture->ref();
+
+ GrAlwaysAssert(!fTexture->getBound(this));
+ fTexture->setBound(this);
+ }
+}
+