blob: ee433597a7d1b788b83fe58be84553f68e9a5877 [file] [log] [blame]
/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrInvariantOutput_DEFINED
#define GrInvariantOutput_DEFINED
#include "GrColor.h"
/**
* This describes the color or coverage input that will be seen by the first color or coverage stage
* of a GrPipeline. This is also the GrPrimitiveProcessor color or coverage *output*.
*/
struct GrPipelineInput {
GrPipelineInput()
: fValidFlags(kNone_GrColorComponentFlags)
, fColor(0)
, fIsLCDCoverage(false) {}
void setKnownFourComponents(GrColor color) {
fColor = color;
fValidFlags = kRGBA_GrColorComponentFlags;
}
void setUnknownFourComponents() {
fValidFlags = kNone_GrColorComponentFlags;
}
void setUnknownOpaqueFourComponents() {
fColor = 0xffU << GrColor_SHIFT_A;
fValidFlags = kA_GrColorComponentFlag;
}
void setKnownSingleComponent(uint8_t alpha) {
fColor = GrColorPackRGBA(alpha, alpha, alpha, alpha);
fValidFlags = kRGBA_GrColorComponentFlags;
}
void setUnknownSingleComponent() {
fValidFlags = kNone_GrColorComponentFlags;
}
void setUsingLCDCoverage() { fIsLCDCoverage = true; }
GrColorComponentFlags fValidFlags;
GrColor fColor;
bool fIsLCDCoverage; // Temorary data member until texture pixel configs are
// updated
};
/** This describes the output of a GrFragmentProcessor in a GrPipeline. */
class GrInvariantOutput {
public:
GrInvariantOutput(GrColor color, GrColorComponentFlags flags)
: fColor(color), fValidFlags(flags), fNonMulStageFound(false) {}
GrInvariantOutput(const GrPipelineInput& input)
: fColor(input.fColor), fValidFlags(input.fValidFlags), fNonMulStageFound(false) {}
virtual ~GrInvariantOutput() {}
void mulByUnknownOpaqueFourComponents() {
if (this->isOpaque()) {
fValidFlags = kA_GrColorComponentFlag;
} else {
// Since the current state is not opaque we no longer care if the color being
// multiplied is opaque.
this->mulByUnknownFourComponents();
}
}
void mulByUnknownFourComponents() {
if (this->hasZeroAlpha()) {
this->internalSetToTransparentBlack();
} else {
this->internalSetToUnknown();
}
}
void mulByUnknownSingleComponent() {
if (this->hasZeroAlpha()) {
this->internalSetToTransparentBlack();
} else {
// We don't need to change fIsSingleComponent in this case
fValidFlags = kNone_GrColorComponentFlags;
}
}
void mulByKnownSingleComponent(uint8_t alpha) {
if (this->hasZeroAlpha() || 0 == alpha) {
this->internalSetToTransparentBlack();
} else {
if (alpha != 255) {
// Multiply color by alpha
fColor = GrColorPackRGBA(SkMulDiv255Round(GrColorUnpackR(fColor), alpha),
SkMulDiv255Round(GrColorUnpackG(fColor), alpha),
SkMulDiv255Round(GrColorUnpackB(fColor), alpha),
SkMulDiv255Round(GrColorUnpackA(fColor), alpha));
// We don't need to change fIsSingleComponent in this case
}
}
}
void mulByKnownFourComponents(GrColor color) {
uint32_t a;
if (GetAlphaAndCheckSingleChannel(color, &a)) {
this->mulByKnownSingleComponent(a);
} else {
if (color != 0xffffffff) {
fColor = GrColorPackRGBA(
SkMulDiv255Round(GrColorUnpackR(fColor), GrColorUnpackR(color)),
SkMulDiv255Round(GrColorUnpackG(fColor), GrColorUnpackG(color)),
SkMulDiv255Round(GrColorUnpackB(fColor), GrColorUnpackB(color)),
SkMulDiv255Round(GrColorUnpackA(fColor), a));
}
}
}
// Ignores the incoming color's RGB and muls its alpha by color.
void mulAlphaByKnownFourComponents(GrColor color) {
uint32_t a;
if (GetAlphaAndCheckSingleChannel(color, &a)) {
this->mulAlphaByKnownSingleComponent(a);
} else if (fValidFlags & kA_GrColorComponentFlag) {
GrColor preAlpha = GrColorUnpackA(fColor);
if (0 == preAlpha) {
this->internalSetToTransparentBlack();
} else {
// We know that color has different component values
fColor = GrColorPackRGBA(
SkMulDiv255Round(preAlpha, GrColorUnpackR(color)),
SkMulDiv255Round(preAlpha, GrColorUnpackG(color)),
SkMulDiv255Round(preAlpha, GrColorUnpackB(color)),
SkMulDiv255Round(preAlpha, a));
fValidFlags = kRGBA_GrColorComponentFlags;
}
} else {
fValidFlags = kNone_GrColorComponentFlags;
}
}
// Ignores the incoming color's RGB and muls its alpha by the alpha param and sets all channels
// equal to that value.
void mulAlphaByKnownSingleComponent(uint8_t alpha) {
if (0 == alpha || this->hasZeroAlpha()) {
this->internalSetToTransparentBlack();
} else {
if (fValidFlags & kA_GrColorComponentFlag) {
GrColor a = GrColorUnpackA(fColor);
a = SkMulDiv255Round(alpha, a);
fColor = GrColorPackRGBA(a, a, a, a);
fValidFlags = kRGBA_GrColorComponentFlags;
} else {
fValidFlags = kNone_GrColorComponentFlags;
}
}
}
void premulFourChannelColor() {
fNonMulStageFound = true;
if (!(fValidFlags & kA_GrColorComponentFlag)) {
fValidFlags = kNone_GrColorComponentFlags;
} else {
fColor = GrPremulColor(fColor);
}
}
void invalidateComponents(GrColorComponentFlags invalidateFlags) {
fValidFlags = (fValidFlags & ~invalidateFlags);
fNonMulStageFound = true;
}
void setToOther(GrColorComponentFlags validFlags, GrColor color) {
fValidFlags = validFlags;
fColor = color;
fNonMulStageFound = true;
}
void setToUnknown() {
this->internalSetToUnknown();
fNonMulStageFound = true;
}
GrColor color() const { return fColor; }
GrColorComponentFlags validFlags() const { return fValidFlags; }
private:
friend class GrProcOptInfo;
/** Extracts the alpha channel and returns true if r,g,b == a. */
static bool GetAlphaAndCheckSingleChannel(GrColor color, uint32_t* alpha) {
*alpha = GrColorUnpackA(color);
return *alpha == GrColorUnpackR(color) && *alpha == GrColorUnpackG(color) &&
*alpha == GrColorUnpackB(color);
}
void reset(GrColor color, GrColorComponentFlags flags) {
fColor = color;
fValidFlags = flags;
fNonMulStageFound = false;
}
void reset(const GrPipelineInput& input) {
fColor = input.fColor;
fValidFlags = input.fValidFlags;
fNonMulStageFound = false;
}
void internalSetToTransparentBlack() {
fValidFlags = kRGBA_GrColorComponentFlags;
fColor = 0;
}
void internalSetToUnknown() {
fValidFlags = kNone_GrColorComponentFlags;
}
bool hasZeroAlpha() const {
return ((fValidFlags & kA_GrColorComponentFlag) && 0 == GrColorUnpackA(fColor));
}
bool isOpaque() const {
return ((fValidFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUnpackA(fColor));
}
bool isSolidWhite() const {
return (fValidFlags == kRGBA_GrColorComponentFlags && 0xFFFFFFFF == fColor);
}
bool allStagesMulInput() const { return !fNonMulStageFound; }
void resetNonMulStageFound() { fNonMulStageFound = false; }
/**
* If alpha is valid, check that any valid R,G,B values are <= A
*/
SkDEBUGCODE(bool validPreMulColor() const;)
GrColor fColor;
GrColorComponentFlags fValidFlags;
bool fNonMulStageFound;
};
#endif