add SkLuaCanvas
add lua 5.2 to third_party
BUG=
R=bungeman@google.com
Review URL: https://codereview.chromium.org/14907017
git-svn-id: http://skia.googlecode.com/svn/trunk@9149 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/include/utils/SkLuaCanvas.h b/include/utils/SkLuaCanvas.h
new file mode 100644
index 0000000..16ea553
--- /dev/null
+++ b/include/utils/SkLuaCanvas.h
@@ -0,0 +1,81 @@
+/*
+ * Copyright 2013 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SkLuaCanvas_DEFINED
+#define SkLuaCanvas_DEFINED
+
+#include "SkCanvas.h"
+#include "SkString.h"
+
+struct lua_State;
+
+class SkLuaCanvas : public SkCanvas {
+public:
+ SkLuaCanvas(int width, int height, lua_State*, const char function[]);
+ virtual ~SkLuaCanvas();
+
+ virtual int save(SaveFlags flags) SK_OVERRIDE;
+ virtual int saveLayer(const SkRect* bounds, const SkPaint* paint,
+ SaveFlags flags) SK_OVERRIDE;
+ virtual void restore() SK_OVERRIDE;
+
+ virtual bool translate(SkScalar dx, SkScalar dy) SK_OVERRIDE;
+ virtual bool scale(SkScalar sx, SkScalar sy) SK_OVERRIDE;
+ virtual bool rotate(SkScalar degrees) SK_OVERRIDE;
+ virtual bool skew(SkScalar sx, SkScalar sy) SK_OVERRIDE;
+ virtual bool concat(const SkMatrix& matrix) SK_OVERRIDE;
+ virtual void setMatrix(const SkMatrix& matrix) SK_OVERRIDE;
+
+ virtual bool clipRect(const SkRect&, SkRegion::Op, bool) SK_OVERRIDE;
+ virtual bool clipRRect(const SkRRect&, SkRegion::Op, bool) SK_OVERRIDE;
+ virtual bool clipPath(const SkPath&, SkRegion::Op, bool) SK_OVERRIDE;
+ virtual bool clipRegion(const SkRegion& deviceRgn,
+ SkRegion::Op) SK_OVERRIDE;
+
+ virtual void drawPaint(const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawPoints(PointMode mode, size_t count, const SkPoint pts[],
+ const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawOval(const SkRect&, const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawRect(const SkRect&, const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawRRect(const SkRRect&, const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawPath(const SkPath& path, const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top,
+ const SkPaint* paint) SK_OVERRIDE;
+ virtual void drawBitmapRectToRect(const SkBitmap& bitmap, const SkRect* src,
+ const SkRect& dst, const SkPaint* paint) SK_OVERRIDE;
+ virtual void drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& m,
+ const SkPaint* paint) SK_OVERRIDE;
+ virtual void drawSprite(const SkBitmap& bitmap, int left, int top,
+ const SkPaint* paint) SK_OVERRIDE;
+ virtual void drawText(const void* text, size_t byteLength, SkScalar x,
+ SkScalar y, const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawPosText(const void* text, size_t byteLength,
+ const SkPoint pos[], const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawPosTextH(const void* text, size_t byteLength,
+ const SkScalar xpos[], SkScalar constY,
+ const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawTextOnPath(const void* text, size_t byteLength,
+ const SkPath& path, const SkMatrix* matrix,
+ const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawPicture(SkPicture&) SK_OVERRIDE;
+ virtual void drawVertices(VertexMode vmode, int vertexCount,
+ const SkPoint vertices[], const SkPoint texs[],
+ const SkColor colors[], SkXfermode* xmode,
+ const uint16_t indices[], int indexCount,
+ const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawData(const void* data, size_t length) SK_OVERRIDE;
+
+private:
+ lua_State* fL;
+ SkString fFunc;
+
+ void sendverb(const char verb[]);
+
+ typedef SkCanvas INHERITED;
+};
+
+#endif