| // Copyright 2020 Google LLC. |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. |
| #include "tools/fiddle/examples.h" |
| REG_FIDDLE_ANIMATED(skew_x_animated, 256, 256, false, 6, 6) { |
| void draw(SkCanvas* canvas) { |
| canvas->clear(SK_ColorWHITE); |
| SkMatrix matrix; |
| matrix.setAll(2, 5 * cos(6.28318548 * frame), 0, |
| 0, 2, 128, |
| 0, 0, 1); |
| SkPaint paint; |
| paint.setShader( |
| image->makeShader( |
| SkTileMode::kRepeat, |
| SkTileMode::kRepeat, |
| &matrix)); |
| canvas->drawPaint(paint); |
| } |
| } // END FIDDLE |