commit | e0cab96599764f7611de015f558a6b22162c3eda | [log] [tgz] |
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author | mtklein <mtklein@chromium.org> | Wed May 06 13:22:02 2015 -0700 |
committer | Commit bot <commit-bot@chromium.org> | Wed May 06 13:22:02 2015 -0700 |
tree | f08d1532ab8414bccaccfe7b298ee22c65a9927a | |
parent | 0ce02c3ac1ff412b14c275eaf918acd88b3f0774 [diff] |
Really use SSE4 (and SSSE3) in SkBlurImage_SSE4 We don't seem to be making good use of the available instruction set. SSE4.1 gives us an easy way to unpack a pixel into an __m128i, and SSSE3 gave us an easy way to do the reverse. This should be bit-perfect and about a 10% speedup. BUG=skia: Review URL: https://codereview.chromium.org/1123263003