Change old PRG to be SkLCGRandom; change new one to SkRandom

The goal here is to get people to start using the new random number
generator, while leaving the old one in place so we don't have to 
rebaseline GMs.

R=reed@google.com, bsalomon@google.com

Author: jvanverth@google.com

Review URL: https://chromiumcodereview.appspot.com/23576015

git-svn-id: http://skia.googlecode.com/svn/trunk@11169 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/bench/PathBench.cpp b/bench/PathBench.cpp
index 967f501..057a2b0 100644
--- a/bench/PathBench.cpp
+++ b/bench/PathBench.cpp
@@ -183,7 +183,7 @@
         name->append("long_curved");
     }
     virtual void makePath(SkPath* path) SK_OVERRIDE {
-        SkMWCRandom rand (12);
+        SkRandom rand (12);
         int i;
         for (i = 0; i < 100; i++) {
             path->quadTo(SkScalarMul(rand.nextUScalar1(), SkIntToScalar(640)),
@@ -208,7 +208,7 @@
         name->append("long_line");
     }
     virtual void makePath(SkPath* path) SK_OVERRIDE {
-        SkMWCRandom rand;
+        SkRandom rand;
         path->moveTo(rand.nextUScalar1() * 640, rand.nextUScalar1() * 480);
         for (size_t i = 1; i < 100; i++) {
             path->lineTo(rand.nextUScalar1() * 640, rand.nextUScalar1() * 480);
@@ -316,7 +316,7 @@
     int                         fCurrPath;
     int                         fCurrVerb;
     int                         fCurrPoint;
-    SkMWCRandom                 fRandom;
+    SkRandom                    fRandom;
     typedef SkBenchmark INHERITED;
 };
 
@@ -653,7 +653,7 @@
             paint.setStyle(SkPaint::kStroke_Style);
         }
 
-        SkMWCRandom rand;
+        SkRandom rand;
 
         SkRect r;
 
@@ -754,7 +754,7 @@
     }
 
     virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
-        SkMWCRandom rand;
+        SkRandom rand;
         SkRect r;
 
         for (int i = 0; i < 5000; ++i) {
@@ -834,7 +834,7 @@
     virtual void onPreDraw() SK_OVERRIDE {
         fQueryRects.setCount(kQueryRectCnt);
 
-        SkMWCRandom rand;
+        SkRandom rand;
         for (int i = 0; i < kQueryRectCnt; ++i) {
             SkSize size;
             SkPoint xy;
@@ -931,7 +931,7 @@
 
 ///////////////////////////////////////////////////////////////////////////////
 
-static void rand_conic(SkConic* conic, SkMWCRandom& rand) {
+static void rand_conic(SkConic* conic, SkRandom& rand) {
     for (int i = 0; i < 3; ++i) {
         conic->fPts[i].set(rand.nextUScalar1() * 100, rand.nextUScalar1() * 100);
     }
@@ -945,7 +945,7 @@
 class ConicBench : public SkBenchmark {
 public:
     ConicBench(void* param) : INHERITED(param) {
-        SkMWCRandom rand;
+        SkRandom rand;
         for (int i = 0; i < CONICS; ++i) {
             rand_conic(&fConics[i], rand);
         }