| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "gm.h" |
| #include "SkCanvas.h" |
| #include "SkImage.h" |
| #include "SkImageCacherator.h" |
| #include "SkPictureRecorder.h" |
| #include "SkSurface.h" |
| |
| #if SK_SUPPORT_GPU |
| #include "GrContext.h" |
| #include "GrTexture.h" |
| #include "../src/image/SkImage_Gpu.h" |
| #endif |
| |
| static void draw_something(SkCanvas* canvas, const SkRect& bounds) { |
| SkPaint paint; |
| paint.setAntiAlias(true); |
| paint.setColor(SK_ColorRED); |
| paint.setStyle(SkPaint::kStroke_Style); |
| paint.setStrokeWidth(10); |
| canvas->drawRect(bounds, paint); |
| paint.setStyle(SkPaint::kFill_Style); |
| paint.setColor(SK_ColorBLUE); |
| canvas->drawOval(bounds, paint); |
| } |
| |
| /* |
| * Exercise drawing pictures inside an image, showing that the image version is pixelated |
| * (correctly) when it is inside an image. |
| */ |
| class ImagePictGM : public skiagm::GM { |
| SkAutoTUnref<SkPicture> fPicture; |
| SkAutoTUnref<SkImage> fImage0; |
| SkAutoTUnref<SkImage> fImage1; |
| public: |
| ImagePictGM() {} |
| |
| protected: |
| SkString onShortName() override { |
| return SkString("image-picture"); |
| } |
| |
| SkISize onISize() override { |
| return SkISize::Make(850, 450); |
| } |
| |
| void onOnceBeforeDraw() override { |
| const SkRect bounds = SkRect::MakeXYWH(100, 100, 100, 100); |
| SkPictureRecorder recorder; |
| draw_something(recorder.beginRecording(bounds), bounds); |
| fPicture.reset(recorder.endRecording()); |
| |
| // extract enough just for the oval. |
| const SkISize size = SkISize::Make(100, 100); |
| |
| SkMatrix matrix; |
| matrix.setTranslate(-100, -100); |
| fImage0.reset(SkImage::NewFromPicture(fPicture, size, &matrix, nullptr)); |
| matrix.postTranslate(-50, -50); |
| matrix.postRotate(45); |
| matrix.postTranslate(50, 50); |
| fImage1.reset(SkImage::NewFromPicture(fPicture, size, &matrix, nullptr)); |
| } |
| |
| void drawSet(SkCanvas* canvas) const { |
| SkMatrix matrix = SkMatrix::MakeTrans(-100, -100); |
| canvas->drawPicture(fPicture, &matrix, nullptr); |
| canvas->drawImage(fImage0, 150, 0); |
| canvas->drawImage(fImage1, 300, 0); |
| } |
| |
| void onDraw(SkCanvas* canvas) override { |
| canvas->translate(20, 20); |
| |
| this->drawSet(canvas); |
| |
| canvas->save(); |
| canvas->translate(0, 130); |
| canvas->scale(0.25f, 0.25f); |
| this->drawSet(canvas); |
| canvas->restore(); |
| |
| canvas->save(); |
| canvas->translate(0, 200); |
| canvas->scale(2, 2); |
| this->drawSet(canvas); |
| canvas->restore(); |
| } |
| |
| private: |
| typedef skiagm::GM INHERITED; |
| }; |
| DEF_GM( return new ImagePictGM; ) |
| |
| /////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| static SkImageGenerator* make_pic_generator(GrContext*, SkPicture* pic) { |
| SkMatrix matrix; |
| matrix.setTranslate(-100, -100); |
| return SkImageGenerator::NewFromPicture(SkISize::Make(100, 100), pic, &matrix, nullptr); |
| } |
| |
| class RasterGenerator : public SkImageGenerator { |
| public: |
| RasterGenerator(const SkBitmap& bm) : SkImageGenerator(bm.info()), fBM(bm) {} |
| protected: |
| bool onGetPixels(const SkImageInfo& info, void* pixels, size_t rowBytes, |
| SkPMColor*, int*) override { |
| return fBM.readPixels(info, pixels, rowBytes, 0, 0); |
| } |
| private: |
| SkBitmap fBM; |
| }; |
| static SkImageGenerator* make_ras_generator(GrContext*, SkPicture* pic) { |
| SkBitmap bm; |
| bm.allocN32Pixels(100, 100); |
| SkCanvas canvas(bm); |
| canvas.clear(0); |
| canvas.translate(-100, -100); |
| canvas.drawPicture(pic); |
| return new RasterGenerator(bm); |
| } |
| |
| class EmptyGenerator : public SkImageGenerator { |
| public: |
| EmptyGenerator(const SkImageInfo& info) : SkImageGenerator(info) {} |
| }; |
| |
| #if SK_SUPPORT_GPU |
| class TextureGenerator : public SkImageGenerator { |
| public: |
| TextureGenerator(GrContext* ctx, const SkImageInfo& info, SkPicture* pic) |
| : SkImageGenerator(info) |
| , fCtx(SkRef(ctx)) |
| { |
| SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTarget(ctx, SkSurface::kNo_Budgeted, |
| info, 0)); |
| surface->getCanvas()->clear(0); |
| surface->getCanvas()->translate(-100, -100); |
| surface->getCanvas()->drawPicture(pic); |
| SkAutoTUnref<SkImage> image(surface->newImageSnapshot()); |
| fTexture.reset(SkRef(image->getTexture())); |
| } |
| protected: |
| GrTexture* onGenerateTexture(GrContext* ctx, SkImageUsageType, const SkIRect* subset) override { |
| if (ctx) { |
| SkASSERT(ctx == fCtx.get()); |
| } |
| |
| if (!subset) { |
| return SkRef(fTexture.get()); |
| } |
| // need to copy the subset into a new texture |
| GrSurfaceDesc desc = fTexture->desc(); |
| desc.fWidth = subset->width(); |
| desc.fHeight = subset->height(); |
| |
| GrTexture* dst = fCtx->textureProvider()->createTexture(desc, false); |
| fCtx->copySurface(dst, fTexture, *subset, SkIPoint::Make(0, 0)); |
| return dst; |
| } |
| private: |
| SkAutoTUnref<GrContext> fCtx; |
| SkAutoTUnref<GrTexture> fTexture; |
| }; |
| static SkImageGenerator* make_tex_generator(GrContext* ctx, SkPicture* pic) { |
| const SkImageInfo info = SkImageInfo::MakeN32Premul(100, 100); |
| |
| if (!ctx) { |
| return new EmptyGenerator(info); |
| } |
| return new TextureGenerator(ctx, info, pic); |
| } |
| #endif |
| |
| class ImageCacheratorGM : public skiagm::GM { |
| SkString fName; |
| SkImageGenerator* (*fFactory)(GrContext*, SkPicture*); |
| SkAutoTUnref<SkPicture> fPicture; |
| SkAutoTDelete<SkImageCacherator> fCache; |
| SkAutoTDelete<SkImageCacherator> fCacheSubset; |
| |
| public: |
| ImageCacheratorGM(const char suffix[], SkImageGenerator* (*factory)(GrContext*, SkPicture*)) |
| : fFactory(factory) |
| { |
| fName.printf("image-cacherator-from-%s", suffix); |
| } |
| |
| protected: |
| SkString onShortName() override { |
| return fName; |
| } |
| |
| SkISize onISize() override { |
| return SkISize::Make(960, 450); |
| } |
| |
| void onOnceBeforeDraw() override { |
| const SkRect bounds = SkRect::MakeXYWH(100, 100, 100, 100); |
| SkPictureRecorder recorder; |
| draw_something(recorder.beginRecording(bounds), bounds); |
| fPicture.reset(recorder.endRecording()); |
| } |
| |
| void makeCaches(GrContext* ctx) { |
| auto gen = fFactory(ctx, fPicture); |
| SkDEBUGCODE(const uint32_t genID = gen->uniqueID();) |
| fCache.reset(SkImageCacherator::NewFromGenerator(gen)); |
| |
| const SkIRect subset = SkIRect::MakeLTRB(50, 50, 100, 100); |
| |
| gen = fFactory(ctx, fPicture); |
| SkDEBUGCODE(const uint32_t genSubsetID = gen->uniqueID();) |
| fCacheSubset.reset(SkImageCacherator::NewFromGenerator(gen, &subset)); |
| |
| // whole caches should have the same ID as the generator. Subsets should be diff |
| SkASSERT(fCache->uniqueID() == genID); |
| SkASSERT(fCacheSubset->uniqueID() != genID); |
| SkASSERT(fCacheSubset->uniqueID() != genSubsetID); |
| |
| SkASSERT(fCache->info().dimensions() == SkISize::Make(100, 100)); |
| SkASSERT(fCacheSubset->info().dimensions() == SkISize::Make(50, 50)); |
| } |
| |
| static void draw_as_bitmap(SkCanvas* canvas, SkImageCacherator* cache, SkScalar x, SkScalar y) { |
| SkBitmap bitmap; |
| cache->lockAsBitmap(&bitmap); |
| canvas->drawBitmap(bitmap, x, y); |
| } |
| |
| static void draw_as_tex(SkCanvas* canvas, SkImageCacherator* cache, SkScalar x, SkScalar y) { |
| #if SK_SUPPORT_GPU |
| SkAutoTUnref<GrTexture> texture(cache->lockAsTexture(canvas->getGrContext(), |
| kUntiled_SkImageUsageType)); |
| if (!texture) { |
| // show placeholder if we have no texture |
| SkPaint paint; |
| paint.setStyle(SkPaint::kStroke_Style); |
| SkRect r = SkRect::MakeXYWH(x, y, SkIntToScalar(cache->info().width()), |
| SkIntToScalar(cache->info().width())); |
| canvas->drawRect(r, paint); |
| canvas->drawLine(r.left(), r.top(), r.right(), r.bottom(), paint); |
| canvas->drawLine(r.left(), r.bottom(), r.right(), r.top(), paint); |
| return; |
| } |
| // No API to draw a GrTexture directly, so we cheat and create a private image subclass |
| SkAutoTUnref<SkImage> image(new SkImage_Gpu(cache->info().width(), cache->info().height(), |
| cache->uniqueID(), kPremul_SkAlphaType, texture, |
| 0, SkSurface::kNo_Budgeted)); |
| canvas->drawImage(image, x, y); |
| #endif |
| } |
| |
| void drawSet(SkCanvas* canvas) const { |
| SkMatrix matrix = SkMatrix::MakeTrans(-100, -100); |
| canvas->drawPicture(fPicture, &matrix, nullptr); |
| |
| // Draw the tex first, so it doesn't hit a lucky cache from the raster version. This |
| // way we also can force the generateTexture call. |
| |
| draw_as_tex(canvas, fCache, 310, 0); |
| draw_as_tex(canvas, fCacheSubset, 310+101, 0); |
| |
| draw_as_bitmap(canvas, fCache, 150, 0); |
| draw_as_bitmap(canvas, fCacheSubset, 150+101, 0); |
| } |
| |
| void onDraw(SkCanvas* canvas) override { |
| this->makeCaches(canvas->getGrContext()); |
| |
| canvas->translate(20, 20); |
| |
| this->drawSet(canvas); |
| |
| canvas->save(); |
| canvas->translate(0, 130); |
| canvas->scale(0.25f, 0.25f); |
| this->drawSet(canvas); |
| canvas->restore(); |
| |
| canvas->save(); |
| canvas->translate(0, 200); |
| canvas->scale(2, 2); |
| this->drawSet(canvas); |
| canvas->restore(); |
| } |
| |
| private: |
| typedef skiagm::GM INHERITED; |
| }; |
| DEF_GM( return new ImageCacheratorGM("picture", make_pic_generator); ) |
| DEF_GM( return new ImageCacheratorGM("raster", make_ras_generator); ) |
| #if SK_SUPPORT_GPU |
| DEF_GM( return new ImageCacheratorGM("texture", make_tex_generator); ) |
| #endif |
| |
| |
| |