Move GrPipelineBuilder into GrRenderTargetContext::addLegacyDrawOp
This makes the legacy code use GrProcessorSet::Analysis in the same manner as the non-GrLegacyMeshDrawOps which enables changes to how analysis works.
Change-Id: I8171e285ac8930beb3ac33cd3c4ee88f217b9e40
Reviewed-on: https://skia-review.googlesource.com/11205
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
diff --git a/src/gpu/ops/GrAALinearizingConvexPathRenderer.cpp b/src/gpu/ops/GrAALinearizingConvexPathRenderer.cpp
index 8768c1e..2a5464c 100644
--- a/src/gpu/ops/GrAALinearizingConvexPathRenderer.cpp
+++ b/src/gpu/ops/GrAALinearizingConvexPathRenderer.cpp
@@ -343,7 +343,8 @@
GrPipelineBuilder pipelineBuilder(std::move(args.fPaint), args.fAAType);
pipelineBuilder.setUserStencil(args.fUserStencilSettings);
- args.fRenderTargetContext->addLegacyMeshDrawOp(pipelineBuilder, *args.fClip, std::move(op));
+ args.fRenderTargetContext->addLegacyMeshDrawOp(std::move(pipelineBuilder), *args.fClip,
+ std::move(op));
return true;
}