commit | e1d9b10f9ac30e31bbbb785869c45cc9162da6dc | [log] [tgz] |
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author | John Stiles <johnstiles@google.com> | Tue May 05 20:32:05 2020 -0400 |
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | Wed May 06 12:44:29 2020 +0000 |
tree | cec2404378df7cc87ff19c859745234812930a55 | |
parent | c5727d8e34d2fb54cef5360a7f729a14978a7052 [diff] |
Add missing NSOpenGLPFAMultisample attribute to the OpenGL pixel format. According to the documentation at https://developer.apple.com/documentation/appkit/nsopenglpfamultisample this attribute is necessary to enable MSAA antialiasing. (Unfortunately, even with this change, MSAA is still not working properly in OpenGL.) Change-Id: I1f59a4659d4891fc239ab4c56df7b134f0f5f2a3 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287996 Auto-Submit: John Stiles <johnstiles@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com> Reviewed-by: Jim Van Verth <jvanverth@google.com>