commit | e1f5502969c805ed3575f8b5ab757ed8f7550892 | [log] [tgz] |
---|---|---|
author | Ethan Nicholas <ethannicholas@google.com> | Tue Feb 05 17:17:40 2019 -0500 |
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | Wed Feb 06 02:40:59 2019 +0000 |
tree | 35b407d09a23279e6a9a527f3fcb65278d51f6f5 | |
parent | 70df231b747051cc5bb37d9f1c689ea33a6b8742 [diff] [blame] |
Reland "SkSL is now pickier about type conversions" This is a reland of 91c1d08bc391c997418512b9599f3acd3b2c985d Original change's description: > SkSL is now pickier about type conversions > > Bug: skia: > Change-Id: I4e8b8f229f4e4344f160b0dbb41832764d0b75bd > Reviewed-on: https://skia-review.googlesource.com/c/188311 > Commit-Queue: Ethan Nicholas <ethannicholas@google.com> > Reviewed-by: Brian Salomon <bsalomon@google.com> Bug: skia: Change-Id: I727cad061afc0a5ee6f4d2df789330d809dd110a Reviewed-on: https://skia-review.googlesource.com/c/189643 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
diff --git a/src/gpu/vk/GrVkUtil.cpp b/src/gpu/vk/GrVkUtil.cpp index a86804b..8dffe4c 100644 --- a/src/gpu/vk/GrVkUtil.cpp +++ b/src/gpu/vk/GrVkUtil.cpp
@@ -204,6 +204,7 @@ SkSL::String(shaderString), settings); if (!program) { + printf("%s\n", shaderString); SkDebugf("SkSL error:\n%s\n", gpu->shaderCompiler()->errorText().c_str()); SkASSERT(false); }