Fix wacky_yuv_formats for *ooprddl configs

In OOPR/DDL mode, images wrapping backend textures must be able to exist past the end of the GM - residing in the DDL.

Change-Id: Icc78e407b45f91d3d47eebde2c316ff6bd962afb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297380
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
diff --git a/src/gpu/GrProxyProvider.cpp b/src/gpu/GrProxyProvider.cpp
index a25c396..e5bd752 100644
--- a/src/gpu/GrProxyProvider.cpp
+++ b/src/gpu/GrProxyProvider.cpp
@@ -490,9 +490,9 @@
                                                           GrWrapOwnership ownership,
                                                           GrWrapCacheable cacheable,
                                                           GrIOType ioType,
-                                                          ReleaseProc releaseProc,
-                                                          ReleaseContext releaseCtx) {
+                                                          sk_sp<GrRefCntedCallback> releaseHelper) {
     SkASSERT(ioType != kWrite_GrIOType);
+
     if (this->isAbandoned()) {
         return nullptr;
     }
@@ -511,8 +511,8 @@
         return nullptr;
     }
 
-    if (releaseProc) {
-        tex->setRelease(releaseProc, releaseCtx);
+    if (releaseHelper) {
+        tex->setRelease(std::move(releaseHelper));
     }
 
     SkASSERT(!tex->asRenderTarget());  // Strictly a GrTexture