fix for default path renderer draws harlines without bloating
BUG=skia:3883
Review URL: https://codereview.chromium.org/1372973003
diff --git a/src/gpu/GrDrawTarget.cpp b/src/gpu/GrDrawTarget.cpp
index 3d5f428..e7c1c8b 100644
--- a/src/gpu/GrDrawTarget.cpp
+++ b/src/gpu/GrDrawTarget.cpp
@@ -395,7 +395,7 @@
static const int kMaxLookback = 10;
GrBATCH_INFO("Re-Recording (%s, B%u)\n"
- "\tBounds (%f, %f, %f, %f)\n",
+ "\tBounds LRTB (%f, %f, %f, %f)\n",
batch->name(),
batch->uniqueID(),
batch->bounds().fLeft, batch->bounds().fRight,