Attempt to work around iOS varying limit in GLPrograms test

Dump shaders when linking fails.

Bug: skia:6627
Change-Id: I7f1df4be039eb56d990aa64c58c8dd2a22d97dbe
Reviewed-on: https://skia-review.googlesource.com/16867
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
diff --git a/gn/gpu.gni b/gn/gpu.gni
index 006267f..83e904b 100644
--- a/gn/gpu.gni
+++ b/gn/gpu.gni
@@ -31,7 +31,6 @@
   "$_include/gpu/gl/GrGLExtensions.h",
   "$_include/gpu/gl/GrGLFunctions.h",
   "$_include/gpu/gl/GrGLInterface.h",
-  "$_include/gpu/gl/GrGLSLPrettyPrint.h",
   "$_include/gpu/gl/GrGLTypes.h",
 
   # Private includes
@@ -189,8 +188,8 @@
   "$_src/gpu/GrTestUtils.h",
   "$_src/gpu/GrShaderVar.cpp",
   "$_src/gpu/GrShaderVar.h",
-  "$_src/gpu/GrSWMaskHelper.cpp",
-  "$_src/gpu/GrSWMaskHelper.h",
+  "$_src/gpu/GrSKSLPrettyPrint.cpp",
+  "$_src/gpu/GrSKSLPrettyPrint.h",
   "$_src/gpu/GrSoftwarePathRenderer.cpp",
   "$_src/gpu/GrSoftwarePathRenderer.h",
   "$_src/gpu/GrSurfacePriv.h",
@@ -198,6 +197,8 @@
   "$_src/gpu/GrSurfaceContext.cpp",
   "$_src/gpu/GrSurfaceContext.h",
   "$_src/gpu/GrSurfaceProxy.cpp",
+  "$_src/gpu/GrSWMaskHelper.cpp",
+  "$_src/gpu/GrSWMaskHelper.h",
   "$_src/gpu/GrTexture.cpp",
   "$_src/gpu/GrTextureAdjuster.cpp",
   "$_src/gpu/GrTextureAdjuster.h",
@@ -424,7 +425,6 @@
   "$_src/gpu/gl/builders/GrGLProgramBuilder.h",
   "$_src/gpu/gl/builders/GrGLShaderStringBuilder.cpp",
   "$_src/gpu/gl/builders/GrGLShaderStringBuilder.h",
-  "$_src/gpu/gl/builders/GrGLSLPrettyPrint.cpp",
 
   # GLSL
   "$_src/gpu/glsl/GrGLSL.cpp",