rename inner AsFPArgs to stand-alone GrFPArgs
This prepares us to share this with other effects (most notably maskfilters)
Bug: skia:
Change-Id: I12530fdf10c4e5f2a9ab6d394bf9e87c54ea60c4
Reviewed-on: https://skia-review.googlesource.com/97062
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
diff --git a/src/shaders/SkComposeShader.cpp b/src/shaders/SkComposeShader.cpp
index 2feae77..a6df8b2 100644
--- a/src/shaders/SkComposeShader.cpp
+++ b/src/shaders/SkComposeShader.cpp
@@ -119,7 +119,7 @@
/////////////////////////////////////////////////////////////////////
std::unique_ptr<GrFragmentProcessor> SkComposeShader::asFragmentProcessor(
- const AsFPArgs& args) const {
+ const GrFPArgs& args) const {
if (this->isJustMode()) {
SkASSERT(fMode != SkBlendMode::kSrc && fMode != SkBlendMode::kDst); // caught in factory
if (fMode == SkBlendMode::kClear) {