| /* |
| * Copyright 2017 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| #ifndef SkKeyedImage_DEFINED |
| #define SkKeyedImage_DEFINED |
| |
| #include "SkBitmap.h" |
| #include "SkBitmapKey.h" |
| #include "SkImage.h" |
| |
| /** |
| This class has all the advantages of SkBitmaps and SkImages. |
| |
| The SkImage holds on to encoded data. The SkBitmapKey properly de-dups subsets. |
| */ |
| class SkKeyedImage { |
| public: |
| SkKeyedImage() {} |
| SkKeyedImage(sk_sp<SkImage>); |
| SkKeyedImage(const SkBitmap&); |
| SkKeyedImage(SkKeyedImage&&) = default; |
| SkKeyedImage(const SkKeyedImage&) = default; |
| |
| SkKeyedImage& operator=(SkKeyedImage&&) = default; |
| SkKeyedImage& operator=(const SkKeyedImage&) = default; |
| |
| explicit operator bool() const { return fImage; } |
| const SkBitmapKey& key() const { return fKey; } |
| const sk_sp<SkImage>& image() const { return fImage; } |
| sk_sp<SkImage> release(); |
| SkKeyedImage subset(SkIRect subset) const; |
| |
| private: |
| sk_sp<SkImage> fImage; |
| SkBitmapKey fKey = {{0, 0, 0, 0}, 0}; |
| }; |
| #endif // SkKeyedImage_DEFINED |