commit | 5408f8ffdbca9efd787304d62dde6b142c3f0f82 | [log] [tgz] |
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author | commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | Wed May 21 19:44:24 2014 +0000 |
committer | commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | Wed May 21 19:44:24 2014 +0000 |
tree | de5a3ffee13d8cfc09c857987e835e1f5a3a7151 | |
parent | b03be0b887facebc9f6a202c43a1347284655d75 [diff] |
Remove 1/2 pixel offsets for distance field layout. The 1/2 pixel offsets are for rounding when snapping the glyphs to integer boundaries. Since we're using subpixel layout and sampled textures, we shouldn't snap to integer boundaries. BUG=skia:2173 R=bungeman@google.com, reed@google.com Author: jvanverth@google.com Review URL: https://codereview.chromium.org/298753005 git-svn-id: http://skia.googlecode.com/svn/trunk@14828 2bbb7eff-a529-9590-31e7-b0007b416f81