| /* |
| * Copyright 2013 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkCanvas.h" |
| #include "SkColor.h" |
| #include "SkGradientShader.h" |
| #include "SkMatrix.h" |
| #include "SkPaint.h" |
| #include "SkPoint.h" |
| #include "SkRect.h" |
| #include "SkRefCnt.h" |
| #include "SkScalar.h" |
| #include "SkSize.h" |
| #include "SkString.h" |
| |
| #include "gm.h" |
| |
| static const SkColor gColors[] = { |
| SK_ColorRED, SK_ColorYELLOW |
| }; |
| |
| // These annoying defines are necessary, because the only other alternative |
| // is to use SkIntToScalar(...) everywhere. |
| static const SkScalar sZero = 0; |
| static const SkScalar sHalf = SK_ScalarHalf; |
| static const SkScalar sOne = SK_Scalar1; |
| |
| // These arrays define the gradient stop points |
| // as x1, y1, x2, y2 per gradient to draw. |
| static const SkPoint linearPts[][2] = { |
| {{sZero, sZero}, {sOne, sZero}}, |
| {{sZero, sZero}, {sZero, sOne}}, |
| {{sOne, sZero}, {sZero, sZero}}, |
| {{sZero, sOne}, {sZero, sZero}}, |
| |
| {{sZero, sZero}, {sOne, sOne}}, |
| {{sOne, sOne}, {sZero, sZero}}, |
| {{sOne, sZero}, {sZero, sOne}}, |
| {{sZero, sOne}, {sOne, sZero}} |
| }; |
| |
| static const SkPoint radialPts[][2] = { |
| {{sZero, sHalf}, {sOne, sHalf}}, |
| {{sHalf, sZero}, {sHalf, sOne}}, |
| {{sOne, sHalf}, {sZero, sHalf}}, |
| {{sHalf, sOne}, {sHalf, sZero}}, |
| |
| {{sZero, sZero}, {sOne, sOne}}, |
| {{sOne, sOne}, {sZero, sZero}}, |
| {{sOne, sZero}, {sZero, sOne}}, |
| {{sZero, sOne}, {sOne, sZero}} |
| }; |
| |
| // These define the pixels allocated to each gradient image. |
| static const SkScalar TESTGRID_X = SkIntToScalar(200); |
| static const SkScalar TESTGRID_Y = SkIntToScalar(200); |
| |
| static const int IMAGES_X = 4; // number of images per row |
| |
| static SkShader* make_linear_gradient(const SkPoint pts[2], const SkMatrix& localMatrix) { |
| return SkGradientShader::CreateLinear(pts, gColors, NULL, SK_ARRAY_COUNT(gColors), |
| SkShader::kClamp_TileMode, 0, &localMatrix); |
| } |
| |
| static SkShader* make_radial_gradient(const SkPoint pts[2], const SkMatrix& localMatrix) { |
| SkPoint center; |
| center.set(SkScalarAve(pts[0].fX, pts[1].fX), |
| SkScalarAve(pts[0].fY, pts[1].fY)); |
| float radius = (center - pts[0]).length(); |
| return SkGradientShader::CreateRadial(center, radius, gColors, NULL, SK_ARRAY_COUNT(gColors), |
| SkShader::kClamp_TileMode, 0, &localMatrix); |
| } |
| |
| static void draw_gradients(SkCanvas* canvas, |
| SkShader* (*makeShader)(const SkPoint[2], const SkMatrix&), |
| const SkPoint ptsArray[][2], int numImages) { |
| // Use some nice prime numbers for the rectangle and matrix with |
| // different scaling along the x and y axes (which is the bug this |
| // test addresses, where incorrect order of operations mixed up the axes) |
| SkRect rectGrad = { |
| SkIntToScalar(43), SkIntToScalar(61), |
| SkIntToScalar(181), SkIntToScalar(167) }; |
| SkMatrix shaderMat; |
| shaderMat.setScale(rectGrad.width(), rectGrad.height()); |
| shaderMat.postTranslate(rectGrad.left(), rectGrad.top()); |
| |
| canvas->save(); |
| for (int i = 0; i < numImages; i++) { |
| // Advance line downwards if necessary. |
| if (i % IMAGES_X == 0 && i != 0) { |
| canvas->restore(); |
| canvas->translate(0, TESTGRID_Y); |
| canvas->save(); |
| } |
| |
| // Setup shader and draw. |
| SkAutoTUnref<SkShader> shader(makeShader(*ptsArray, shaderMat)); |
| |
| SkPaint paint; |
| paint.setShader(shader); |
| canvas->drawRect(rectGrad, paint); |
| |
| // Advance to next position. |
| canvas->translate(TESTGRID_X, 0); |
| ptsArray++; |
| } |
| canvas->restore(); |
| } |
| |
| namespace skiagm { |
| |
| class GradientMatrixGM : public GM { |
| public: |
| GradientMatrixGM() { |
| this->setBGColor(0xFFDDDDDD); |
| } |
| |
| protected: |
| |
| SkString onShortName() SK_OVERRIDE { |
| return SkString("gradient_matrix"); |
| } |
| |
| SkISize onISize() SK_OVERRIDE { |
| return SkISize::Make(800, 800); |
| } |
| |
| void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
| draw_gradients(canvas, &make_linear_gradient, |
| linearPts, SK_ARRAY_COUNT(linearPts)); |
| |
| canvas->translate(0, TESTGRID_Y); |
| |
| draw_gradients(canvas, &make_radial_gradient, |
| radialPts, SK_ARRAY_COUNT(radialPts)); |
| } |
| |
| private: |
| typedef GM INHERITED; |
| }; |
| |
| DEF_GM( return new GradientMatrixGM; ) |
| } |