Remove a few exit-time destructors.

Bug: chromium:101600
Change-Id: I47da22b27703f4d47622f6f25bc1694a1bcc3099
Reviewed-on: https://skia-review.googlesource.com/158440
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
diff --git a/src/gpu/GrDefaultGeoProcFactory.cpp b/src/gpu/GrDefaultGeoProcFactory.cpp
index 0ac6af7..5dfff7e 100644
--- a/src/gpu/GrDefaultGeoProcFactory.cpp
+++ b/src/gpu/GrDefaultGeoProcFactory.cpp
@@ -256,7 +256,7 @@
                 // The bone matrices are passed in as 3x2 matrices in column-major order as groups
                 // of 3 float2s. This code takes those float2s and performs the matrix operation on
                 // a given matrix and float2.
-                static const GrShaderVar gApplyBoneArgs[] = {
+                const GrShaderVar gApplyBoneArgs[] = {
                     GrShaderVar("index", kByte_GrSLType),
                     GrShaderVar("vec", kFloat2_GrSLType),
                 };