Move GrGpuResource GrSurface and GrTexture into src.
Must land https://chromium-review.googlesource.com/c/chromium/src/+/2087980
before this can land.
Bug: skia:7966
Change-Id: I60bbb1765bfbb2c96b2bc0c9826b6b9d57eb2a03
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275077
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
diff --git a/src/gpu/effects/generated/GrAARectEffect.cpp b/src/gpu/effects/generated/GrAARectEffect.cpp
index 6d5833e..85368ef 100644
--- a/src/gpu/effects/generated/GrAARectEffect.cpp
+++ b/src/gpu/effects/generated/GrAARectEffect.cpp
@@ -10,7 +10,7 @@
**************************************************************************************************/
#include "GrAARectEffect.h"
-#include "include/gpu/GrTexture.h"
+#include "src/gpu/GrTexture.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
diff --git a/src/gpu/effects/generated/GrAlphaThresholdFragmentProcessor.cpp b/src/gpu/effects/generated/GrAlphaThresholdFragmentProcessor.cpp
index 8332c54..e1ff266 100644
--- a/src/gpu/effects/generated/GrAlphaThresholdFragmentProcessor.cpp
+++ b/src/gpu/effects/generated/GrAlphaThresholdFragmentProcessor.cpp
@@ -19,7 +19,7 @@
return kCompatibleWithCoverageAsAlpha_OptimizationFlag;
}
}
-#include "include/gpu/GrTexture.h"
+#include "src/gpu/GrTexture.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
diff --git a/src/gpu/effects/generated/GrBlurredEdgeFragmentProcessor.cpp b/src/gpu/effects/generated/GrBlurredEdgeFragmentProcessor.cpp
index f286f0e..5c6dbc3 100644
--- a/src/gpu/effects/generated/GrBlurredEdgeFragmentProcessor.cpp
+++ b/src/gpu/effects/generated/GrBlurredEdgeFragmentProcessor.cpp
@@ -10,7 +10,7 @@
**************************************************************************************************/
#include "GrBlurredEdgeFragmentProcessor.h"
-#include "include/gpu/GrTexture.h"
+#include "src/gpu/GrTexture.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
diff --git a/src/gpu/effects/generated/GrCircleBlurFragmentProcessor.cpp b/src/gpu/effects/generated/GrCircleBlurFragmentProcessor.cpp
index d53339f..5a8bf80 100644
--- a/src/gpu/effects/generated/GrCircleBlurFragmentProcessor.cpp
+++ b/src/gpu/effects/generated/GrCircleBlurFragmentProcessor.cpp
@@ -254,7 +254,7 @@
return std::unique_ptr<GrFragmentProcessor>(new GrCircleBlurFragmentProcessor(
circle, textureRadius, solidRadius, std::move(profile)));
}
-#include "include/gpu/GrTexture.h"
+#include "src/gpu/GrTexture.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
diff --git a/src/gpu/effects/generated/GrCircleEffect.cpp b/src/gpu/effects/generated/GrCircleEffect.cpp
index 233f576..3562460 100644
--- a/src/gpu/effects/generated/GrCircleEffect.cpp
+++ b/src/gpu/effects/generated/GrCircleEffect.cpp
@@ -10,7 +10,7 @@
**************************************************************************************************/
#include "GrCircleEffect.h"
-#include "include/gpu/GrTexture.h"
+#include "src/gpu/GrTexture.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
diff --git a/src/gpu/effects/generated/GrClampFragmentProcessor.cpp b/src/gpu/effects/generated/GrClampFragmentProcessor.cpp
index 0e21338..7d692b5 100644
--- a/src/gpu/effects/generated/GrClampFragmentProcessor.cpp
+++ b/src/gpu/effects/generated/GrClampFragmentProcessor.cpp
@@ -10,7 +10,7 @@
**************************************************************************************************/
#include "GrClampFragmentProcessor.h"
-#include "include/gpu/GrTexture.h"
+#include "src/gpu/GrTexture.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
diff --git a/src/gpu/effects/generated/GrColorMatrixFragmentProcessor.cpp b/src/gpu/effects/generated/GrColorMatrixFragmentProcessor.cpp
index 357b1c0..a0f7201 100644
--- a/src/gpu/effects/generated/GrColorMatrixFragmentProcessor.cpp
+++ b/src/gpu/effects/generated/GrColorMatrixFragmentProcessor.cpp
@@ -10,7 +10,7 @@
**************************************************************************************************/
#include "GrColorMatrixFragmentProcessor.h"
-#include "include/gpu/GrTexture.h"
+#include "src/gpu/GrTexture.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
diff --git a/src/gpu/effects/generated/GrComposeLerpEffect.cpp b/src/gpu/effects/generated/GrComposeLerpEffect.cpp
index 3c7bd82..5a80cba 100644
--- a/src/gpu/effects/generated/GrComposeLerpEffect.cpp
+++ b/src/gpu/effects/generated/GrComposeLerpEffect.cpp
@@ -10,7 +10,7 @@
**************************************************************************************************/
#include "GrComposeLerpEffect.h"
-#include "include/gpu/GrTexture.h"
+#include "src/gpu/GrTexture.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
diff --git a/src/gpu/effects/generated/GrComposeLerpRedEffect.cpp b/src/gpu/effects/generated/GrComposeLerpRedEffect.cpp
index 75d624e..4b9b496 100644
--- a/src/gpu/effects/generated/GrComposeLerpRedEffect.cpp
+++ b/src/gpu/effects/generated/GrComposeLerpRedEffect.cpp
@@ -10,7 +10,7 @@
**************************************************************************************************/
#include "GrComposeLerpRedEffect.h"
-#include "include/gpu/GrTexture.h"
+#include "src/gpu/GrTexture.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
diff --git a/src/gpu/effects/generated/GrConfigConversionEffect.cpp b/src/gpu/effects/generated/GrConfigConversionEffect.cpp
index c16796d..9a3e987 100644
--- a/src/gpu/effects/generated/GrConfigConversionEffect.cpp
+++ b/src/gpu/effects/generated/GrConfigConversionEffect.cpp
@@ -10,7 +10,7 @@
**************************************************************************************************/
#include "GrConfigConversionEffect.h"
-#include "include/gpu/GrTexture.h"
+#include "src/gpu/GrTexture.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
diff --git a/src/gpu/effects/generated/GrConstColorProcessor.cpp b/src/gpu/effects/generated/GrConstColorProcessor.cpp
index 8f3079b..f36b208 100644
--- a/src/gpu/effects/generated/GrConstColorProcessor.cpp
+++ b/src/gpu/effects/generated/GrConstColorProcessor.cpp
@@ -10,7 +10,7 @@
**************************************************************************************************/
#include "GrConstColorProcessor.h"
-#include "include/gpu/GrTexture.h"
+#include "src/gpu/GrTexture.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
diff --git a/src/gpu/effects/generated/GrDeviceSpaceEffect.cpp b/src/gpu/effects/generated/GrDeviceSpaceEffect.cpp
index 8df3a1b..daf7eb9 100644
--- a/src/gpu/effects/generated/GrDeviceSpaceEffect.cpp
+++ b/src/gpu/effects/generated/GrDeviceSpaceEffect.cpp
@@ -10,7 +10,7 @@
**************************************************************************************************/
#include "GrDeviceSpaceEffect.h"
-#include "include/gpu/GrTexture.h"
+#include "src/gpu/GrTexture.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
diff --git a/src/gpu/effects/generated/GrEllipseEffect.cpp b/src/gpu/effects/generated/GrEllipseEffect.cpp
index b28f961..9e7acb2 100644
--- a/src/gpu/effects/generated/GrEllipseEffect.cpp
+++ b/src/gpu/effects/generated/GrEllipseEffect.cpp
@@ -10,7 +10,7 @@
**************************************************************************************************/
#include "GrEllipseEffect.h"
-#include "include/gpu/GrTexture.h"
+#include "src/gpu/GrTexture.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
diff --git a/src/gpu/effects/generated/GrHSLToRGBFilterEffect.cpp b/src/gpu/effects/generated/GrHSLToRGBFilterEffect.cpp
index c06b364..11effd2 100644
--- a/src/gpu/effects/generated/GrHSLToRGBFilterEffect.cpp
+++ b/src/gpu/effects/generated/GrHSLToRGBFilterEffect.cpp
@@ -10,7 +10,7 @@
**************************************************************************************************/
#include "GrHSLToRGBFilterEffect.h"
-#include "include/gpu/GrTexture.h"
+#include "src/gpu/GrTexture.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
diff --git a/src/gpu/effects/generated/GrLumaColorFilterEffect.cpp b/src/gpu/effects/generated/GrLumaColorFilterEffect.cpp
index 3c9f24d..c85bc65 100644
--- a/src/gpu/effects/generated/GrLumaColorFilterEffect.cpp
+++ b/src/gpu/effects/generated/GrLumaColorFilterEffect.cpp
@@ -10,7 +10,7 @@
**************************************************************************************************/
#include "GrLumaColorFilterEffect.h"
-#include "include/gpu/GrTexture.h"
+#include "src/gpu/GrTexture.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
diff --git a/src/gpu/effects/generated/GrMagnifierEffect.cpp b/src/gpu/effects/generated/GrMagnifierEffect.cpp
index e7ae02b..f1baa05 100644
--- a/src/gpu/effects/generated/GrMagnifierEffect.cpp
+++ b/src/gpu/effects/generated/GrMagnifierEffect.cpp
@@ -10,7 +10,7 @@
**************************************************************************************************/
#include "GrMagnifierEffect.h"
-#include "include/gpu/GrTexture.h"
+#include "src/gpu/GrTexture.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
diff --git a/src/gpu/effects/generated/GrMixerEffect.cpp b/src/gpu/effects/generated/GrMixerEffect.cpp
index 54ae337..11bc398 100644
--- a/src/gpu/effects/generated/GrMixerEffect.cpp
+++ b/src/gpu/effects/generated/GrMixerEffect.cpp
@@ -10,7 +10,7 @@
**************************************************************************************************/
#include "GrMixerEffect.h"
-#include "include/gpu/GrTexture.h"
+#include "src/gpu/GrTexture.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
diff --git a/src/gpu/effects/generated/GrOverrideInputFragmentProcessor.cpp b/src/gpu/effects/generated/GrOverrideInputFragmentProcessor.cpp
index 02c4367..c159ec9 100644
--- a/src/gpu/effects/generated/GrOverrideInputFragmentProcessor.cpp
+++ b/src/gpu/effects/generated/GrOverrideInputFragmentProcessor.cpp
@@ -10,7 +10,7 @@
**************************************************************************************************/
#include "GrOverrideInputFragmentProcessor.h"
-#include "include/gpu/GrTexture.h"
+#include "src/gpu/GrTexture.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
diff --git a/src/gpu/effects/generated/GrPremulInputFragmentProcessor.cpp b/src/gpu/effects/generated/GrPremulInputFragmentProcessor.cpp
index 728e671..f327850 100644
--- a/src/gpu/effects/generated/GrPremulInputFragmentProcessor.cpp
+++ b/src/gpu/effects/generated/GrPremulInputFragmentProcessor.cpp
@@ -10,7 +10,7 @@
**************************************************************************************************/
#include "GrPremulInputFragmentProcessor.h"
-#include "include/gpu/GrTexture.h"
+#include "src/gpu/GrTexture.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
diff --git a/src/gpu/effects/generated/GrRGBToHSLFilterEffect.cpp b/src/gpu/effects/generated/GrRGBToHSLFilterEffect.cpp
index 166026a..6d93aa9 100644
--- a/src/gpu/effects/generated/GrRGBToHSLFilterEffect.cpp
+++ b/src/gpu/effects/generated/GrRGBToHSLFilterEffect.cpp
@@ -10,7 +10,7 @@
**************************************************************************************************/
#include "GrRGBToHSLFilterEffect.h"
-#include "include/gpu/GrTexture.h"
+#include "src/gpu/GrTexture.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
diff --git a/src/gpu/effects/generated/GrRRectBlurEffect.cpp b/src/gpu/effects/generated/GrRRectBlurEffect.cpp
index 68607b1..0e6bff9 100644
--- a/src/gpu/effects/generated/GrRRectBlurEffect.cpp
+++ b/src/gpu/effects/generated/GrRRectBlurEffect.cpp
@@ -49,7 +49,7 @@
new GrRRectBlurEffect(xformedSigma, devRRect.getBounds(),
SkRRectPriv::GetSimpleRadii(devRRect).fX, std::move(mask)));
}
-#include "include/gpu/GrTexture.h"
+#include "src/gpu/GrTexture.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
diff --git a/src/gpu/effects/generated/GrRectBlurEffect.cpp b/src/gpu/effects/generated/GrRectBlurEffect.cpp
index 9cc89b7..226e86d 100644
--- a/src/gpu/effects/generated/GrRectBlurEffect.cpp
+++ b/src/gpu/effects/generated/GrRectBlurEffect.cpp
@@ -10,7 +10,7 @@
**************************************************************************************************/
#include "GrRectBlurEffect.h"
-#include "include/gpu/GrTexture.h"
+#include "src/gpu/GrTexture.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"