Use GrTextureType to determine highest supported filter
Change-Id: I8deaa5dea45a2dcc743f781e9ef8f624da1d16c0
Reviewed-on: https://skia-review.googlesource.com/144786
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
diff --git a/src/gpu/vk/GrVkTexture.cpp b/src/gpu/vk/GrVkTexture.cpp
index 93171c0..400d3d5 100644
--- a/src/gpu/vk/GrVkTexture.cpp
+++ b/src/gpu/vk/GrVkTexture.cpp
@@ -17,11 +17,6 @@
#define VK_CALL(GPU, X) GR_VK_CALL(GPU->vkInterface(), X)
-// This method parallels GrTextureProxy::highestFilterMode
-static inline GrSamplerState::Filter highest_filter_mode(GrPixelConfig config) {
- return GrSamplerState::Filter::kMipMap;
-}
-
// Because this class is virtually derived from GrSurface we must explicitly call its constructor.
GrVkTexture::GrVkTexture(GrVkGpu* gpu,
SkBudgeted budgeted,
@@ -32,7 +27,7 @@
GrMipMapsStatus mipMapsStatus)
: GrSurface(gpu, desc)
, GrVkImage(info, std::move(layout), GrBackendObjectOwnership::kOwned)
- , INHERITED(gpu, desc, GrTextureType::k2D, highest_filter_mode(desc.fConfig), mipMapsStatus)
+ , INHERITED(gpu, desc, GrTextureType::k2D, mipMapsStatus)
, fTextureView(view) {
SkASSERT((GrMipMapsStatus::kNotAllocated == mipMapsStatus) == (1 == info.fLevelCount));
this->registerWithCache(budgeted);
@@ -48,7 +43,7 @@
GrBackendObjectOwnership ownership)
: GrSurface(gpu, desc)
, GrVkImage(info, std::move(layout), ownership)
- , INHERITED(gpu, desc, GrTextureType::k2D, highest_filter_mode(desc.fConfig), mipMapsStatus)
+ , INHERITED(gpu, desc, GrTextureType::k2D, mipMapsStatus)
, fTextureView(view) {
SkASSERT((GrMipMapsStatus::kNotAllocated == mipMapsStatus) == (1 == info.fLevelCount));
this->registerWithCacheWrapped();
@@ -64,7 +59,7 @@
GrBackendObjectOwnership ownership)
: GrSurface(gpu, desc)
, GrVkImage(info, layout, ownership)
- , INHERITED(gpu, desc, GrTextureType::k2D, highest_filter_mode(desc.fConfig), mipMapsStatus)
+ , INHERITED(gpu, desc, GrTextureType::k2D, mipMapsStatus)
, fTextureView(view) {
SkASSERT((GrMipMapsStatus::kNotAllocated == mipMapsStatus) == (1 == info.fLevelCount));
}