Revert "added support for sk_Dimensions to SkSL"
This reverts commit 9335c28e40d780b4d1920b6c442234e2e833f93b.
Reason for revert: breaking vulkan and maybe metal in gold
Original change's description:
> added support for sk_Dimensions to SkSL
>
> Bug: skia:
> Change-Id: I5f6a9941822b7b4a3ad85b22b1bcd31d58320f90
> Reviewed-on: https://skia-review.googlesource.com/146640
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
TBR=bsalomon@google.com,ethannicholas@google.com
Change-Id: I5e9dcfffd118ef125afb7b7792f16cb51dd779a3
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/148680
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
diff --git a/src/gpu/gl/GrGLProgram.cpp b/src/gpu/gl/GrGLProgram.cpp
index f033ffd..9e90642 100644
--- a/src/gpu/gl/GrGLProgram.cpp
+++ b/src/gpu/gl/GrGLProgram.cpp
@@ -127,13 +127,10 @@
void GrGLProgram::setRenderTargetState(const GrPrimitiveProcessor& primProc,
const GrRenderTargetProxy* proxy) {
GrRenderTarget* rt = proxy->peekRenderTarget();
- // Load the RT dimension uniform if it is needed
- if (fBuiltinUniformHandles.fRTDimensionsUni.isValid() &&
- (fRenderTargetState.fRenderTargetSize.fWidth != rt->width() ||
- fRenderTargetState.fRenderTargetSize.fHeight != rt->height())) {
- fProgramDataManager.set2f(fBuiltinUniformHandles.fRTDimensionsUni,
- SkIntToScalar(rt->width()),
- SkIntToScalar(rt->height()));
+ // Load the RT height uniform if it is needed to y-flip gl_FragCoord.
+ if (fBuiltinUniformHandles.fRTHeightUni.isValid() &&
+ fRenderTargetState.fRenderTargetSize.fHeight != rt->height()) {
+ fProgramDataManager.set1f(fBuiltinUniformHandles.fRTHeightUni, SkIntToScalar(rt->height()));
}
// set RT adjustment