Revert "added support for sk_Dimensions to SkSL"

This reverts commit 9335c28e40d780b4d1920b6c442234e2e833f93b.

Reason for revert: breaking vulkan and maybe metal in gold

Original change's description:
> added support for sk_Dimensions to SkSL
> 
> Bug: skia:
> Change-Id: I5f6a9941822b7b4a3ad85b22b1bcd31d58320f90
> Reviewed-on: https://skia-review.googlesource.com/146640
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>

TBR=bsalomon@google.com,ethannicholas@google.com

Change-Id: I5e9dcfffd118ef125afb7b7792f16cb51dd779a3
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/148680
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
diff --git a/src/sksl/SkSLGLSLCodeGenerator.cpp b/src/sksl/SkSLGLSLCodeGenerator.cpp
index 42b8483..90694d2 100644
--- a/src/sksl/SkSLGLSLCodeGenerator.cpp
+++ b/src/sksl/SkSLGLSLCodeGenerator.cpp
@@ -693,7 +693,7 @@
     if (!fProgram.fSettings.fFlipY) {
         this->write("gl_FragCoord");
     } else if (const char* extension =
-                                  fProgram.fSettings.fCaps->fragCoordConventionsExtensionString()) {
+               fProgram.fSettings.fCaps->fragCoordConventionsExtensionString()) {
         if (!fSetupFragPositionGlobal) {
             if (fProgram.fSettings.fCaps->generation() < k150_GrGLSLGeneration) {
                 this->writeExtension(extension);
@@ -703,18 +703,25 @@
         }
         this->write("gl_FragCoord");
     } else {
-        if (!fSetupFragPositionLocal) {
+        if (!fSetupFragPositionGlobal) {
             // The Adreno compiler seems to be very touchy about access to "gl_FragCoord".
             // Accessing glFragCoord.zw can cause a program to fail to link. Additionally,
             // depending on the surrounding code, accessing .xy with a uniform involved can
             // do the same thing. Copying gl_FragCoord.xy into a temp float2 beforehand
             // (and only accessing .xy) seems to "fix" things.
             const char* precision = usesPrecisionModifiers() ? "highp " : "";
+            fGlobals.writeText("uniform ");
+            fGlobals.writeText(precision);
+            fGlobals.writeText("float " SKSL_RTHEIGHT_NAME ";\n");
+            fSetupFragPositionGlobal = true;
+        }
+        if (!fSetupFragPositionLocal) {
+            const char* precision = usesPrecisionModifiers() ? "highp " : "";
             fFunctionHeader += precision;
             fFunctionHeader += "    vec2 _sktmpCoord = gl_FragCoord.xy;\n";
             fFunctionHeader += precision;
-            fFunctionHeader += "    vec4 sk_FragCoord = vec4(_sktmpCoord.x, " SKSL_RTDIMENSIONS_NAME
-                               ".y - _sktmpCoord.y, 1.0, 1.0);\n";
+            fFunctionHeader += "    vec4 sk_FragCoord = vec4(_sktmpCoord.x, " SKSL_RTHEIGHT_NAME
+                               " - _sktmpCoord.y, 1.0, 1.0);\n";
             fSetupFragPositionLocal = true;
         }
         this->write("sk_FragCoord");
@@ -733,9 +740,6 @@
         case SK_FRAGCOORD_BUILTIN:
             this->writeFragCoord();
             break;
-        case SK_DIMENSIONS_BUILTIN:
-            this->write("u_skRTDimensions");
-            break;
         case SK_CLOCKWISE_BUILTIN:
             this->write(fProgram.fSettings.fFlipY ? "(!gl_FrontFacing)" : "gl_FrontFacing");
             break;
@@ -1373,15 +1377,6 @@
     }
 }
 
-void GLSLCodeGenerator::writeInputVars() {
-    if (fProgram.fInputs.fRTDimensions) {
-        const char* precision = usesPrecisionModifiers() ? "highp " : "";
-        fGlobals.writeText("uniform ");
-        fGlobals.writeText(precision);
-        fGlobals.writeText("vec2 " SKSL_RTDIMENSIONS_NAME ";\n");
-    }
-}
-
 bool GLSLCodeGenerator::generateCode() {
     fProgramKind = fProgram.fKind;
     if (fProgramKind != Program::kPipelineStage_Kind) {
@@ -1400,7 +1395,6 @@
     fOut = rawOut;
 
     write_stringstream(fExtensions, *rawOut);
-    this->writeInputVars();
     write_stringstream(fGlobals, *rawOut);
 
     if (!fProgram.fSettings.fCaps->canUseFragCoord()) {