Add struct to wrap all the gpu flush options.
Bug: skia:8802
Change-Id: Ia92807034a8f54067cead59e29c233f91e11f175
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/208674
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
diff --git a/src/gpu/GrDrawingManager.h b/src/gpu/GrDrawingManager.h
index 2ed2c81..0ec6ed9 100644
--- a/src/gpu/GrDrawingManager.h
+++ b/src/gpu/GrDrawingManager.h
@@ -72,11 +72,7 @@
GrSemaphoresSubmitted flushSurface(GrSurfaceProxy*,
SkSurface::BackendSurfaceAccess access,
- GrFlushFlags flags,
- int numSemaphores,
- GrBackendSemaphore backendSemaphores[],
- GrGpuFinishedProc finishedProc,
- GrGpuFinishedContext finishedContext);
+ const GrFlushInfo& info);
void addOnFlushCallbackObject(GrOnFlushCallbackObject*);
@@ -153,11 +149,7 @@
GrSemaphoresSubmitted flush(GrSurfaceProxy* proxy,
SkSurface::BackendSurfaceAccess access,
- GrFlushFlags flags,
- int numSemaphores,
- GrBackendSemaphore backendSemaphores[],
- GrGpuFinishedProc finishedProc,
- GrGpuFinishedContext finishedContext);
+ const GrFlushInfo&);
SkDEBUGCODE(void validate() const);