Add struct to wrap all the gpu flush options.

Bug: skia:8802
Change-Id: Ia92807034a8f54067cead59e29c233f91e11f175
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/208674
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
diff --git a/tests/GrFinishedFlushTest.cpp b/tests/GrFinishedFlushTest.cpp
index 6b825b1..2584113 100644
--- a/tests/GrFinishedFlushTest.cpp
+++ b/tests/GrFinishedFlushTest.cpp
@@ -30,20 +30,23 @@
     // We flush the surface first just to get rid of any discards/clears that got recorded from
     // making the surface.
     surface->flush();
-    ctx->flush(kSyncCpu_GrFlushFlag, 0, nullptr);
+    GrFlushInfo flushInfoSyncCpu;
+    flushInfoSyncCpu.fFlags = kSyncCpu_GrFlushFlag;
+    ctx->flush(flushInfoSyncCpu);
 
     int count = 0;
 
+    GrFlushInfo flushInfoFinishedProc;
+    flushInfoFinishedProc.fFinishedProc = testing_finished_proc;
+    flushInfoFinishedProc.fFinishedContext = (void*)&count;
     // There is no work on the surface so flushing should immediately call the finished proc.
-    surface->flush(SkSurface::BackendSurfaceAccess::kNoAccess, kNone_GrFlushFlags, 0, nullptr,
-                   testing_finished_proc, (void*)&count);
+    surface->flush(SkSurface::BackendSurfaceAccess::kNoAccess, flushInfoFinishedProc);
 
     REPORTER_ASSERT(reporter, count == 1);
 
     canvas->clear(SK_ColorRED);
 
-    surface->flush(SkSurface::BackendSurfaceAccess::kNoAccess, kNone_GrFlushFlags, 0, nullptr,
-                   testing_finished_proc, (void*)&count);
+    surface->flush(SkSurface::BackendSurfaceAccess::kNoAccess, flushInfoFinishedProc);
 
     bool isVulkan = ctx->backend() == GrBackendApi::kVulkan;
     if (isVulkan) {
@@ -53,12 +56,12 @@
     } else {
         REPORTER_ASSERT(reporter, count == 2);
     }
-    ctx->flush(kSyncCpu_GrFlushFlag, 0, nullptr);
+    ctx->flush(flushInfoSyncCpu);
     REPORTER_ASSERT(reporter, count == 2);
 
     // Test flushing via the GrContext
     canvas->clear(SK_ColorBLUE);
-    ctx->flush(kNone_GrFlushFlags, 0, nullptr, testing_finished_proc, (void*)&count);
+    ctx->flush(flushInfoFinishedProc);
     if (isVulkan) {
         // On Vulkan the command buffer we just submitted may or may not have finished immediately
         // so the finish proc may not have been called.
@@ -66,25 +69,25 @@
     } else {
         REPORTER_ASSERT(reporter, count == 3);
     }
-    ctx->flush(kSyncCpu_GrFlushFlag, 0, nullptr);
+    ctx->flush(flushInfoSyncCpu);
     REPORTER_ASSERT(reporter, count == 3);
 
     // There is no work on the surface so flushing should immediately call the finished proc.
-    ctx->flush(kNone_GrFlushFlags, 0, nullptr, testing_finished_proc, (void*)&count);
+    ctx->flush(flushInfoFinishedProc);
     REPORTER_ASSERT(reporter, count == 4);
 
     count = 0;
     int count2 = 0;
     canvas->clear(SK_ColorGREEN);
-    surface->flush(SkSurface::BackendSurfaceAccess::kNoAccess, kNone_GrFlushFlags, 0, nullptr,
-                   testing_finished_proc, (void*)&count);
+    surface->flush(SkSurface::BackendSurfaceAccess::kNoAccess, flushInfoFinishedProc);
     // There is no work to be flushed here so this will return immediately, but make sure the
     // finished call from this proc isn't called till the previous surface flush also is finished.
-    ctx->flush(kNone_GrFlushFlags, 0, nullptr, testing_finished_proc, (void*)&count2);
+    flushInfoFinishedProc.fFinishedContext = (void*)&count2;
+    ctx->flush(flushInfoFinishedProc);
 
     REPORTER_ASSERT(reporter, count == count2);
 
-    ctx->flush(kSyncCpu_GrFlushFlag, 0, nullptr);
+    ctx->flush(flushInfoSyncCpu);
 
     REPORTER_ASSERT(reporter, count == 1);
     REPORTER_ASSERT(reporter, count == count2);