commit | e8232bc6f0719f381d437483271ce3c78af3c819 | [log] [tgz] |
---|---|---|
author | senorblanco@chromium.org <senorblanco@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | Mon Jul 29 18:45:44 2013 +0000 |
committer | senorblanco@chromium.org <senorblanco@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | Mon Jul 29 18:45:44 2013 +0000 |
tree | 1394fdc20747312a885a7a31a8d2b51256e9d120 | |
parent | b3915b5a9f6a7c4ed9f36921ea82d5b3318654f6 [diff] |
Small optimization for convolution shader: only apply the bounds check in direction of convolution, not both. This requires generating different versions of the shader depending on direction. R=robertphillips@google.com Review URL: https://codereview.chromium.org/20789003 git-svn-id: http://skia.googlecode.com/svn/trunk@10417 2bbb7eff-a529-9590-31e7-b0007b416f81