| /* |
| * Copyright 2013 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrContext.h" |
| #include "SkBitmap.h" |
| #include "SkBlendModePriv.h" |
| #include "SkColorPriv.h" |
| #include "SkGradientShader.h" |
| #include "SkSurface.h" |
| #include "SkTextUtils.h" |
| #include "ToolUtils.h" |
| #include "gm.h" |
| |
| namespace skiagm { |
| |
| /** |
| * This tests drawing device-covering rects with solid colors and bitmap shaders over a |
| * checkerboard background using different xfermodes. |
| */ |
| class Xfermodes3GM : public GM { |
| public: |
| Xfermodes3GM() { this->setBGColor(ToolUtils::color_to_565(0xFF70D0E0)); } |
| |
| protected: |
| SkString onShortName() override { |
| return SkString("xfermodes3"); |
| } |
| |
| SkISize onISize() override { |
| return SkISize::Make(630, 1215); |
| } |
| |
| void onDraw(SkCanvas* canvas) override { |
| canvas->translate(SkIntToScalar(10), SkIntToScalar(20)); |
| |
| SkFont font(ToolUtils::create_portable_typeface()); |
| SkPaint labelP; |
| |
| constexpr SkColor kSolidColors[] = { |
| SK_ColorTRANSPARENT, |
| SK_ColorBLUE, |
| 0x80808000 |
| }; |
| |
| constexpr SkColor kBmpAlphas[] = { |
| 0xff, |
| 0x80, |
| }; |
| |
| auto tempSurface(this->makeTempSurface(canvas, kSize, kSize)); |
| |
| int test = 0; |
| int x = 0, y = 0; |
| constexpr struct { SkPaint::Style fStyle; SkScalar fWidth; } kStrokes[] = { |
| {SkPaint::kFill_Style, 0}, |
| {SkPaint::kStroke_Style, SkIntToScalar(kSize) / 2}, |
| }; |
| for (size_t s = 0; s < SK_ARRAY_COUNT(kStrokes); ++s) { |
| for (size_t m = 0; m <= (size_t)SkBlendMode::kLastMode; ++m) { |
| SkBlendMode mode = static_cast<SkBlendMode>(m); |
| canvas->drawString(SkBlendMode_Name(mode), |
| SkIntToScalar(x), |
| SkIntToScalar(y + kSize + 3) + font.getSize(), |
| font, labelP); |
| for (size_t c = 0; c < SK_ARRAY_COUNT(kSolidColors); ++c) { |
| SkPaint modePaint; |
| modePaint.setBlendMode(mode); |
| modePaint.setColor(kSolidColors[c]); |
| modePaint.setStyle(kStrokes[s].fStyle); |
| modePaint.setStrokeWidth(kStrokes[s].fWidth); |
| |
| this->drawMode(canvas, x, y, kSize, kSize, modePaint, tempSurface.get()); |
| |
| ++test; |
| x += kSize + 10; |
| if (!(test % kTestsPerRow)) { |
| x = 0; |
| y += kSize + 30; |
| } |
| } |
| for (size_t a = 0; a < SK_ARRAY_COUNT(kBmpAlphas); ++a) { |
| SkPaint modePaint; |
| modePaint.setBlendMode(mode); |
| modePaint.setAlpha(kBmpAlphas[a]); |
| modePaint.setShader(fBmpShader); |
| modePaint.setStyle(kStrokes[s].fStyle); |
| modePaint.setStrokeWidth(kStrokes[s].fWidth); |
| |
| this->drawMode(canvas, x, y, kSize, kSize, modePaint, tempSurface.get()); |
| |
| ++test; |
| x += kSize + 10; |
| if (!(test % kTestsPerRow)) { |
| x = 0; |
| y += kSize + 30; |
| } |
| } |
| } |
| } |
| } |
| |
| private: |
| /** |
| * GrContext has optimizations around full rendertarget draws that can be replaced with clears. |
| * We are trying to test those. We could use saveLayer() to create small SkGpuDevices but |
| * saveLayer() uses the texture cache. This means that the actual render target may be larger |
| * than the layer. Because the clip will contain the layer's bounds, no draws will be full-RT. |
| * So explicitly create a temporary canvas with dimensions exactly the layer size. |
| */ |
| sk_sp<SkSurface> makeTempSurface(SkCanvas* baseCanvas, int w, int h) { |
| SkImageInfo baseInfo = baseCanvas->imageInfo(); |
| SkImageInfo info = SkImageInfo::Make(w, h, baseInfo.colorType(), baseInfo.alphaType(), |
| baseInfo.refColorSpace()); |
| return baseCanvas->makeSurface(info); |
| } |
| |
| void drawMode(SkCanvas* canvas, |
| int x, int y, int w, int h, |
| const SkPaint& modePaint, SkSurface* surface) { |
| canvas->save(); |
| canvas->translate(SkIntToScalar(x), SkIntToScalar(y)); |
| |
| SkRect r = SkRect::MakeWH(SkIntToScalar(w), SkIntToScalar(h)); |
| |
| SkCanvas* modeCanvas; |
| if (nullptr == surface) { |
| canvas->saveLayer(&r, nullptr); |
| canvas->clipRect(r); |
| modeCanvas = canvas; |
| } else { |
| modeCanvas = surface->getCanvas(); |
| } |
| |
| SkPaint bgPaint; |
| bgPaint.setAntiAlias(false); |
| bgPaint.setShader(fBGShader); |
| modeCanvas->drawRect(r, bgPaint); |
| modeCanvas->drawRect(r, modePaint); |
| modeCanvas = nullptr; |
| |
| if (nullptr == surface) { |
| canvas->restore(); |
| } else { |
| surface->draw(canvas, 0, 0, nullptr); |
| } |
| |
| r.inset(-SK_ScalarHalf, -SK_ScalarHalf); |
| SkPaint borderPaint; |
| borderPaint.setStyle(SkPaint::kStroke_Style); |
| canvas->drawRect(r, borderPaint); |
| |
| canvas->restore(); |
| } |
| |
| void onOnceBeforeDraw() override { |
| const uint32_t kCheckData[] = { |
| SkPackARGB32(0xFF, 0x42, 0x41, 0x42), |
| SkPackARGB32(0xFF, 0xD6, 0xD3, 0xD6), |
| SkPackARGB32(0xFF, 0xD6, 0xD3, 0xD6), |
| SkPackARGB32(0xFF, 0x42, 0x41, 0x42) |
| }; |
| SkBitmap bg; |
| bg.allocN32Pixels(2, 2, true); |
| memcpy(bg.getPixels(), kCheckData, sizeof(kCheckData)); |
| |
| SkMatrix lm; |
| lm.setScale(SkIntToScalar(kCheckSize), SkIntToScalar(kCheckSize)); |
| fBGShader = SkShader::MakeBitmapShader(bg, SkShader::kRepeat_TileMode, |
| SkShader::kRepeat_TileMode, &lm); |
| |
| SkPaint bmpPaint; |
| const SkPoint kCenter = { SkIntToScalar(kSize) / 2, SkIntToScalar(kSize) / 2 }; |
| const SkColor kColors[] = { |
| SK_ColorTRANSPARENT, 0x80800000, 0xF020F060, SK_ColorWHITE |
| }; |
| bmpPaint.setShader(SkGradientShader::MakeRadial(kCenter, 3 * SkIntToScalar(kSize) / 4, |
| kColors, nullptr, SK_ARRAY_COUNT(kColors), |
| SkShader::kRepeat_TileMode)); |
| |
| SkBitmap bmp; |
| bmp.allocN32Pixels(kSize, kSize); |
| SkCanvas bmpCanvas(bmp); |
| |
| bmpCanvas.clear(SK_ColorTRANSPARENT); |
| SkRect rect = { SkIntToScalar(kSize) / 8, SkIntToScalar(kSize) / 8, |
| 7 * SkIntToScalar(kSize) / 8, 7 * SkIntToScalar(kSize) / 8}; |
| bmpCanvas.drawRect(rect, bmpPaint); |
| |
| fBmpShader = SkShader::MakeBitmapShader(bmp, SkShader::kClamp_TileMode, |
| SkShader::kClamp_TileMode); |
| } |
| |
| enum { |
| kCheckSize = 8, |
| kSize = 30, |
| kTestsPerRow = 15, |
| }; |
| |
| sk_sp<SkShader> fBGShader; |
| sk_sp<SkShader> fBmpShader; |
| |
| typedef GM INHERITED; |
| }; |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| DEF_GM(return new Xfermodes3GM;) |
| |
| } |