| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrVkGpuCommandBuffer_DEFINED |
| #define GrVkGpuCommandBuffer_DEFINED |
| |
| #include "GrGpuCommandBuffer.h" |
| |
| #include "GrColor.h" |
| #include "GrTypes.h" |
| #include "GrVkPipelineState.h" |
| |
| class GrNonInstancedMesh; |
| class GrVkGpu; |
| class GrVkImage; |
| class GrVkRenderPass; |
| class GrVkRenderTarget; |
| class GrVkSecondaryCommandBuffer; |
| |
| class GrVkGpuCommandBuffer : public GrGpuCommandBuffer { |
| public: |
| GrVkGpuCommandBuffer(GrVkGpu* gpu, |
| GrVkRenderTarget*, |
| const LoadAndStoreInfo& colorInfo, |
| const LoadAndStoreInfo& stencilInfo); |
| |
| virtual ~GrVkGpuCommandBuffer(); |
| |
| void end() override; |
| |
| void discard(GrRenderTarget* rt) override; |
| |
| private: |
| GrGpu* gpu() override; |
| |
| void onSubmit(const SkIRect& bounds) override; |
| |
| // Bind vertex and index buffers |
| void bindGeometry(const GrPrimitiveProcessor&, const GrNonInstancedMesh&); |
| |
| sk_sp<GrVkPipelineState> prepareDrawState(const GrPipeline&, |
| const GrPrimitiveProcessor&, |
| GrPrimitiveType, |
| const GrVkRenderPass&); |
| |
| void onDraw(const GrPipeline& pipeline, |
| const GrPrimitiveProcessor& primProc, |
| const GrMesh* mesh, |
| int meshCount) override; |
| |
| void onClear(GrRenderTarget* rt, const SkIRect& rect, GrColor color) override; |
| |
| void onClearStencilClip(GrRenderTarget*, const SkIRect& rect, bool insideClip) override; |
| |
| const GrVkRenderPass* fRenderPass; |
| GrVkSecondaryCommandBuffer* fCommandBuffer; |
| GrVkGpu* fGpu; |
| GrVkRenderTarget* fRenderTarget; |
| VkClearValue fColorClearValue; |
| |
| SkTArray<GrVkImage*> fSampledImages; |
| |
| bool fIsEmpty; |
| |
| typedef GrGpuCommandBuffer INHERITED; |
| }; |
| |
| #endif |