Add convenience overload of SkPointPriv::SetRectTriStrip that takes SkRect
Change-Id: Idf5bfafaf19c20f074f12d706b8b8984c5935e6d
Reviewed-on: https://skia-review.googlesource.com/129185
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
diff --git a/src/gpu/ops/GrLatticeOp.cpp b/src/gpu/ops/GrLatticeOp.cpp
index f1359c6..0d600ed 100644
--- a/src/gpu/ops/GrLatticeOp.cpp
+++ b/src/gpu/ops/GrLatticeOp.cpp
@@ -239,8 +239,7 @@
static const Sk4f kFlipMuls(1.f, -1.f, 1.f, -1.f);
while (patch.fIter->next(&srcR, &dstR)) {
auto vertices = reinterpret_cast<LatticeGP::Vertex*>(verts);
- SkPointPriv::SetRectTriStrip(&vertices->fPosition, dstR.fLeft, dstR.fTop,
- dstR.fRight, dstR.fBottom, vertexStride);
+ SkPointPriv::SetRectTriStrip(&vertices->fPosition, dstR, vertexStride);
Sk4f coords(SkIntToScalar(srcR.fLeft), SkIntToScalar(srcR.fTop),
SkIntToScalar(srcR.fRight), SkIntToScalar(srcR.fBottom));
Sk4f domain = coords + kDomainOffsets;
diff --git a/src/gpu/ops/GrRegionOp.cpp b/src/gpu/ops/GrRegionOp.cpp
index c8d82da..5f63f09 100644
--- a/src/gpu/ops/GrRegionOp.cpp
+++ b/src/gpu/ops/GrRegionOp.cpp
@@ -35,8 +35,7 @@
while (!iter.done()) {
SkRect rect = SkRect::Make(iter.rect());
SkPoint* position = (SkPoint*)verts;
- SkPointPriv::SetRectTriStrip(position, rect.fLeft, rect.fTop, rect.fRight, rect.fBottom,
- vertexStride);
+ SkPointPriv::SetRectTriStrip(position, rect, vertexStride);
static const int kColorOffset = sizeof(SkPoint);
GrColor* vertColor = reinterpret_cast<GrColor*>(verts + kColorOffset);
diff --git a/src/gpu/ops/GrSmallPathRenderer.cpp b/src/gpu/ops/GrSmallPathRenderer.cpp
index 3e21348..48de75a 100644
--- a/src/gpu/ops/GrSmallPathRenderer.cpp
+++ b/src/gpu/ops/GrSmallPathRenderer.cpp
@@ -758,12 +758,7 @@
position = (SkPoint*)positionOffset;
*position = quad.point(3);
} else {
- SkPointPriv::SetRectTriStrip(positions,
- translatedBounds.left(),
- translatedBounds.top(),
- translatedBounds.right(),
- translatedBounds.bottom(),
- vertexStride);
+ SkPointPriv::SetRectTriStrip(positions, translatedBounds, vertexStride);
}
// colors