Remove unneeded features from GrBufferAllocPool

Review URL: https://codereview.chromium.org/1103423004
diff --git a/src/gpu/GrBufferAllocPool.cpp b/src/gpu/GrBufferAllocPool.cpp
index f233118..d1ae037 100644
--- a/src/gpu/GrBufferAllocPool.cpp
+++ b/src/gpu/GrBufferAllocPool.cpp
@@ -37,18 +37,13 @@
 
 GrBufferAllocPool::GrBufferAllocPool(GrGpu* gpu,
                                      BufferType bufferType,
-                                     bool frequentResetHint,
                                      size_t blockSize,
                                      int preallocBufferCnt) :
         fBlocks(SkTMax(8, 2*preallocBufferCnt)) {
 
-    SkASSERT(gpu);
-    fGpu = gpu;
-    fGpu->ref();
-    fGpuIsReffed = true;
+    fGpu = SkRef(gpu);
 
     fBufferType = bufferType;
-    fFrequentResetHint = frequentResetHint;
     fBufferPtr = NULL;
     fMinBlockSize = SkTMax(GrBufferAllocPool_MIN_BLOCK_SIZE, blockSize);
 
@@ -76,14 +71,7 @@
         destroyBlock();
     }
     fPreallocBuffers.unrefAll();
-    releaseGpuRef();
-}
-
-void GrBufferAllocPool::releaseGpuRef() {
-    if (fGpuIsReffed) {
-        fGpu->unref();
-        fGpuIsReffed = false;
-    }
+    fGpu->unref();
 }
 
 void GrBufferAllocPool::reset() {
@@ -317,17 +305,11 @@
     SkASSERT(NULL == fBufferPtr);
 
     // If the buffer is CPU-backed we map it because it is free to do so and saves a copy.
-    // Otherwise when buffer mapping is supported:
-    //      a) If the frequently reset hint is set we only map when the requested size meets a
-    //      threshold (since we don't expect it is likely that we will see more vertex data)
-    //      b) If the hint is not set we map if the buffer size is greater than the threshold.
+    // Otherwise when buffer mapping is supported we map if the buffer size is greater than the
+    // threshold.
     bool attemptMap = block.fBuffer->isCPUBacked();
     if (!attemptMap && GrDrawTargetCaps::kNone_MapFlags != fGpu->caps()->mapBufferFlags()) {
-        if (fFrequentResetHint) {
-            attemptMap = requestSize > GR_GEOM_BUFFER_MAP_THRESHOLD;
-        } else {
-            attemptMap = size > GR_GEOM_BUFFER_MAP_THRESHOLD;
-        }
+        attemptMap = size > GR_GEOM_BUFFER_MAP_THRESHOLD;
     }
 
     if (attemptMap) {
@@ -395,12 +377,10 @@
 ////////////////////////////////////////////////////////////////////////////////
 
 GrVertexBufferAllocPool::GrVertexBufferAllocPool(GrGpu* gpu,
-                                                 bool frequentResetHint,
                                                  size_t bufferSize,
                                                  int preallocBufferCnt)
 : GrBufferAllocPool(gpu,
                     kVertex_BufferType,
-                    frequentResetHint,
                     bufferSize,
                     preallocBufferCnt) {
 }
@@ -438,12 +418,10 @@
 ////////////////////////////////////////////////////////////////////////////////
 
 GrIndexBufferAllocPool::GrIndexBufferAllocPool(GrGpu* gpu,
-                                               bool frequentResetHint,
                                                size_t bufferSize,
                                                int preallocBufferCnt)
 : GrBufferAllocPool(gpu,
                     kIndex_BufferType,
-                    frequentResetHint,
                     bufferSize,
                     preallocBufferCnt) {
 }
diff --git a/src/gpu/GrBufferAllocPool.h b/src/gpu/GrBufferAllocPool.h
index 40904cf..9ea33f7 100644
--- a/src/gpu/GrBufferAllocPool.h
+++ b/src/gpu/GrBufferAllocPool.h
@@ -76,10 +76,6 @@
      *
      * @param gpu                   The GrGpu used to create the buffers.
      * @param bufferType            The type of buffers to create.
-     * @param frequentResetHint     A hint that indicates that the pool
-     *                              should expect frequent unmap() calls
-     *                              (as opposed to many makeSpace / acquires
-     *                              between resets).
      * @param bufferSize            The minimum size of created buffers.
      *                              This value will be clamped to some
      *                              reasonable minimum.
@@ -89,7 +85,6 @@
      */
      GrBufferAllocPool(GrGpu* gpu,
                        BufferType bufferType,
-                       bool frequentResetHint,
                        size_t   bufferSize = 0,
                        int preallocBufferCnt = 0);
 
@@ -146,7 +141,6 @@
 
     // The GrGpu must be able to clear the ref of pools it creates as members
     friend class GrGpu;
-    void releaseGpuRef();
 
     struct BufferBlock {
         size_t              fBytesFree;
@@ -163,8 +157,6 @@
     size_t                          fBytesInUse;
 
     GrGpu*                          fGpu;
-    bool                            fGpuIsReffed;
-    bool                            fFrequentResetHint;
     SkTDArray<GrGeometryBuffer*>    fPreallocBuffers;
     size_t                          fMinBlockSize;
     BufferType                      fBufferType;
@@ -189,20 +181,13 @@
      * Constructor
      *
      * @param gpu                   The GrGpu used to create the vertex buffers.
-     * @param frequentResetHint     A hint that indicates that the pool
-     *                              should expect frequent unmap() calls
-     *                              (as opposed to many makeSpace / acquires
-     *                              between resets).
      * @param bufferSize            The minimum size of created VBs This value
      *                              will be clamped to some reasonable minimum.
      * @param preallocBufferCnt     The pool will allocate this number of VBs at
      *                              bufferSize and keep them until it is
      *                              destroyed.
      */
-    GrVertexBufferAllocPool(GrGpu* gpu,
-                            bool frequentResetHint,
-                            size_t bufferSize = 0,
-                            int preallocBufferCnt = 0);
+    GrVertexBufferAllocPool(GrGpu* gpu, size_t bufferSize = 0, int preallocBufferCnt = 0);
 
     /**
      * Returns a block of memory to hold vertices. A buffer designated to hold
@@ -268,10 +253,6 @@
      * Constructor
      *
      * @param gpu                   The GrGpu used to create the index buffers.
-     * @param frequentResetHint     A hint that indicates that the pool
-     *                              should expect frequent unmap() calls
-     *                              (as opposed to many makeSpace / acquires
-     *                              between resets).
      * @param bufferSize            The minimum size of created IBs This value
      *                              will be clamped to some reasonable minimum.
      * @param preallocBufferCnt     The pool will allocate this number of VBs at
@@ -279,7 +260,6 @@
      *                              destroyed.
      */
     GrIndexBufferAllocPool(GrGpu* gpu,
-                           bool frequentResetHint,
                            size_t bufferSize = 0,
                            int preallocBufferCnt = 0);
 
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
index f9af6eb..c396f1d 100755
--- a/src/gpu/GrContext.cpp
+++ b/src/gpu/GrContext.cpp
@@ -1905,13 +1905,13 @@
     SkASSERT(NULL == fDrawBufferIBAllocPool);
 
     fDrawBufferVBAllocPool =
-        SkNEW_ARGS(GrVertexBufferAllocPool, (fGpu, false,
-                                    DRAW_BUFFER_VBPOOL_BUFFER_SIZE,
-                                    DRAW_BUFFER_VBPOOL_PREALLOC_BUFFERS));
+        SkNEW_ARGS(GrVertexBufferAllocPool, (fGpu,
+                                             DRAW_BUFFER_VBPOOL_BUFFER_SIZE,
+                                             DRAW_BUFFER_VBPOOL_PREALLOC_BUFFERS));
     fDrawBufferIBAllocPool =
-        SkNEW_ARGS(GrIndexBufferAllocPool, (fGpu, false,
-                                   DRAW_BUFFER_IBPOOL_BUFFER_SIZE,
-                                   DRAW_BUFFER_IBPOOL_PREALLOC_BUFFERS));
+        SkNEW_ARGS(GrIndexBufferAllocPool, (fGpu,
+                                            DRAW_BUFFER_IBPOOL_BUFFER_SIZE,
+                                            DRAW_BUFFER_IBPOOL_PREALLOC_BUFFERS));
 
     fDrawBuffer = SkNEW_ARGS(GrInOrderDrawBuffer, (this,
                                                    fDrawBufferVBAllocPool,