Replace targetHasUnifiedMultisampling in GrPB constructor
Replaces targetHasUnifiedMultisampling with a simpler "useHWAA". Now
the code that creates a pipeline builder needs to decide on its own
whether it should enable multisampling, rather than relying on the
builder to try and guess.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2041283002
Review-Url: https://codereview.chromium.org/2041283002
diff --git a/src/gpu/batches/GrAALinearizingConvexPathRenderer.cpp b/src/gpu/batches/GrAALinearizingConvexPathRenderer.cpp
index a3e00d1..227f86b 100644
--- a/src/gpu/batches/GrAALinearizingConvexPathRenderer.cpp
+++ b/src/gpu/batches/GrAALinearizingConvexPathRenderer.cpp
@@ -322,6 +322,8 @@
bool GrAALinearizingConvexPathRenderer::onDrawPath(const DrawPathArgs& args) {
GR_AUDIT_TRAIL_AUTO_FRAME(args.fDrawContext->auditTrail(),
"GrAALinearizingConvexPathRenderer::onDrawPath");
+ SkASSERT(!args.fDrawContext->isUnifiedMultisampled());
+
if (args.fPath->isEmpty()) {
return true;
}
@@ -336,7 +338,7 @@
SkAutoTUnref<GrDrawBatch> batch(AAFlatteningConvexPathBatch::Create(geometry));
- GrPipelineBuilder pipelineBuilder(*args.fPaint, args.fDrawContext->isUnifiedMultisampled());
+ GrPipelineBuilder pipelineBuilder(*args.fPaint);
pipelineBuilder.setUserStencil(args.fUserStencilSettings);
args.fDrawContext->drawBatch(pipelineBuilder, *args.fClip, batch);