blob: dd1dc6918aa40c51c917af264333d4442ba0afd7 [file] [log] [blame]
/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrTexureOpList_DEFINED
#define GrTexureOpList_DEFINED
#include "GrGpuResource.h"
#include "GrOpList.h"
#include "GrSurfaceProxy.h"
#include "SkTArray.h"
class GrAuditTrail;
class GrGpu;
class GrOp;
class GrTextureProxy;
struct SkIPoint;
struct SkIRect;
class GrTextureOpList final : public GrOpList {
public:
GrTextureOpList(GrResourceProvider*, sk_sp<GrOpMemoryPool>, GrTextureProxy*, GrAuditTrail*);
~GrTextureOpList() override;
/**
* Empties the draw buffer of any queued ops.
*/
void endFlush() override;
/**
* Together these two functions flush all queued ops to GrGpuCommandBuffer. The return value
* of executeOps() indicates whether any commands were actually issued to the GPU.
*/
void onPrepare(GrOpFlushState* flushState) override;
bool onExecute(GrOpFlushState* flushState) override;
/**
* Copies a pixel rectangle from one surface to another. This call may finalize
* reserved vertex/index data (as though a draw call was made). The src pixels
* copied are specified by srcRect. They are copied to a rect of the same
* size in dst with top left at dstPoint. If the src rect is clipped by the
* src bounds then pixel values in the dst rect corresponding to area clipped
* by the src rect are not overwritten. This method is not guaranteed to succeed
* depending on the type of surface, configs, etc, and the backend-specific
* limitations.
*/
bool copySurface(GrContext*,
GrSurfaceProxy* dst,
GrSurfaceProxy* src,
const SkIRect& srcRect,
const SkIPoint& dstPoint) override;
GrTextureOpList* asTextureOpList() override { return this; }
SkDEBUGCODE(void dump(bool printDependencies) const override;)
private:
void deleteOp(int index);
void deleteOps();
void purgeOpsWithUninstantiatedProxies() override;
void gatherProxyIntervals(GrResourceAllocator*) const override;
void recordOp(std::unique_ptr<GrOp>);
// The memory for the ops in 'fOpChains' is actually stored in 'fOpMemoryPool'
SkSTArray<2, std::unique_ptr<GrOp>, true> fRecordedOps;
typedef GrOpList INHERITED;
};
#endif