Apply coverage in XP base class when using dst reads
Moves the coverage logic into GrGLXferProcessor for XPs that perform
dst reads. XPs that don't use a dst read are still responsible to
handle coverage on their own.
BUG=skia:
Review URL: https://codereview.chromium.org/1170553002
diff --git a/src/gpu/effects/GrPorterDuffXferProcessor.cpp b/src/gpu/effects/GrPorterDuffXferProcessor.cpp
index 83c72f9..ecaa87f 100644
--- a/src/gpu/effects/GrPorterDuffXferProcessor.cpp
+++ b/src/gpu/effects/GrPorterDuffXferProcessor.cpp
@@ -306,7 +306,6 @@
}
const char* name() const override { return "Porter Duff"; }
- bool hasSecondaryOutput() const override { return fBlendFormula.hasSecondaryOutput(); }
GrGLXferProcessor* createGLInstance() const override;
@@ -325,6 +324,8 @@
void onGetGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override;
+ bool onHasSecondaryOutput() const override { return fBlendFormula.hasSecondaryOutput(); }
+
void onGetBlendInfo(GrXferProcessor::BlendInfo* blendInfo) const override {
blendInfo->fEquation = fBlendFormula.fBlendEquation;
blendInfo->fSrcBlend = fBlendFormula.fSrcCoeff;
@@ -393,7 +394,7 @@
};
private:
- void onEmitCode(const EmitArgs& args) override {
+ void emitOutputsForBlendState(const EmitArgs& args) override {
const PorterDuffXferProcessor& xp = args.fXP.cast<PorterDuffXferProcessor>();
GrGLXPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
@@ -459,7 +460,6 @@
}
const char* name() const override { return "Porter Duff Shader"; }
- bool hasSecondaryOutput() const override { return false; }
GrGLXferProcessor* createGLInstance() const override;
@@ -543,29 +543,22 @@
}
private:
- void onEmitCode(const EmitArgs& args) override {
- const ShaderPDXferProcessor& xp = args.fXP.cast<ShaderPDXferProcessor>();
- GrGLXPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
+ void emitBlendCodeForDstRead(GrGLXPBuilder* pb, const char* srcColor, const char* dstColor,
+ const char* outColor, const GrXferProcessor& proc) override {
+ const ShaderPDXferProcessor& xp = proc.cast<ShaderPDXferProcessor>();
+ GrGLXPFragmentBuilder* fsBuilder = pb->getFragmentShaderBuilder();
SkXfermode::Coeff srcCoeff, dstCoeff;
SkXfermode::ModeAsCoeff(xp.getXfermode(), &srcCoeff, &dstCoeff);
- const char* dstColor = fsBuilder->dstColor();
-
- fsBuilder->codeAppend("vec4 colorBlend =");
+ fsBuilder->codeAppendf("%s =", outColor);
// append src blend
- bool didAppend = append_porterduff_term(fsBuilder, srcCoeff,
- args.fInputColor, args.fInputColor,
- dstColor, false);
+ bool didAppend = append_porterduff_term(fsBuilder, srcCoeff, srcColor, srcColor, dstColor,
+ false);
// append dst blend
- SkAssertResult(append_porterduff_term(fsBuilder, dstCoeff,
- dstColor, args.fInputColor,
- dstColor, didAppend));
+ SkAssertResult(append_porterduff_term(fsBuilder, dstCoeff, dstColor, srcColor, dstColor,
+ didAppend));
fsBuilder->codeAppend(";");
-
- fsBuilder->codeAppendf("%s = %s * colorBlend + (vec4(1.0) - %s) * %s;",
- args.fOutputPrimary, args.fInputCoverage, args.fInputCoverage,
- dstColor);
}
void onSetData(const GrGLProgramDataManager&, const GrXferProcessor&) override {}
@@ -596,8 +589,6 @@
GrGLXferProcessor* createGLInstance() const override;
- bool hasSecondaryOutput() const override { return false; }
-
private:
PDLCDXferProcessor(GrColor blendConstant, uint8_t alpha);
@@ -642,7 +633,7 @@
GrProcessorKeyBuilder* b) {}
private:
- void onEmitCode(const EmitArgs& args) override {
+ void emitOutputsForBlendState(const EmitArgs& args) override {
GrGLXPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
fsBuilder->codeAppendf("%s = %s * %s;", args.fOutputPrimary, args.fInputColor,