use unique_ptr for codec factories

Will need guards for android (at least)

Bug: skia:
Change-Id: I2bb8e656997984489ef1f2e41cd3d301c4e7b947
Reviewed-on: https://skia-review.googlesource.com/26040
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
diff --git a/tests/BadIcoTest.cpp b/tests/BadIcoTest.cpp
index 670c2ac..21343a2 100644
--- a/tests/BadIcoTest.cpp
+++ b/tests/BadIcoTest.cpp
@@ -32,7 +32,7 @@
     for (size_t i = 0; i < SK_ARRAY_COUNT(badImages); ++i) {
         SkString resourcePath = SkOSPath::Join(badImagesFolder, badImages[i]);
         std::unique_ptr<SkStream> stream(GetResourceAsStream(resourcePath.c_str()));
-        std::unique_ptr<SkCodec> codec(SkCodec::NewFromStream(stream.release()));
+        std::unique_ptr<SkCodec> codec(SkCodec::MakeFromStream(std::move(stream)));
 
         // These images are corrupt.  It's not important whether we succeed/fail in codec
         // creation or decoding.  We just want to make sure that we don't crash.