use unique_ptr for codec factories
Will need guards for android (at least)
Bug: skia:
Change-Id: I2bb8e656997984489ef1f2e41cd3d301c4e7b947
Reviewed-on: https://skia-review.googlesource.com/26040
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
diff --git a/tests/BadIcoTest.cpp b/tests/BadIcoTest.cpp
index 670c2ac..21343a2 100644
--- a/tests/BadIcoTest.cpp
+++ b/tests/BadIcoTest.cpp
@@ -32,7 +32,7 @@
for (size_t i = 0; i < SK_ARRAY_COUNT(badImages); ++i) {
SkString resourcePath = SkOSPath::Join(badImagesFolder, badImages[i]);
std::unique_ptr<SkStream> stream(GetResourceAsStream(resourcePath.c_str()));
- std::unique_ptr<SkCodec> codec(SkCodec::NewFromStream(stream.release()));
+ std::unique_ptr<SkCodec> codec(SkCodec::MakeFromStream(std::move(stream)));
// These images are corrupt. It's not important whether we succeed/fail in codec
// creation or decoding. We just want to make sure that we don't crash.