GrRenderTargetContext->GrSurfaceDrawContext

Just the class/files. variable names and additional comments to follow.

Change-Id: Ic03d07fd5009eaf3d706c2536486a117328963fc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/342617
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
diff --git a/tests/BulkRectTest.cpp b/tests/BulkRectTest.cpp
index c0a4d99..8e37aa7 100644
--- a/tests/BulkRectTest.cpp
+++ b/tests/BulkRectTest.cpp
@@ -9,13 +9,13 @@
 #include "src/core/SkBlendModePriv.h"
 #include "src/gpu/GrDirectContextPriv.h"
 #include "src/gpu/GrProxyProvider.h"
-#include "src/gpu/GrRenderTargetContext.h"
+#include "src/gpu/GrSurfaceDrawContext.h"
 #include "src/gpu/ops/GrFillRectOp.h"
 #include "src/gpu/ops/GrTextureOp.h"
 #include "tests/Test.h"
 
-static std::unique_ptr<GrRenderTargetContext> new_RTC(GrRecordingContext* rContext) {
-    return GrRenderTargetContext::Make(
+static std::unique_ptr<GrSurfaceDrawContext> new_RTC(GrRecordingContext* rContext) {
+    return GrSurfaceDrawContext::Make(
             rContext, GrColorType::kRGBA_8888, nullptr, SkBackingFit::kExact, {128, 128});
 }
 
@@ -53,9 +53,9 @@
         return;
     }
 
-    std::unique_ptr<GrRenderTargetContext> rtc = new_RTC(dContext);
+    std::unique_ptr<GrSurfaceDrawContext> rtc = new_RTC(dContext);
 
-    auto quads = new GrRenderTargetContext::QuadSetEntry[requestedTotNumQuads];
+    auto quads = new GrSurfaceDrawContext::QuadSetEntry[requestedTotNumQuads];
 
     for (int i = 0; i < requestedTotNumQuads; ++i) {
         quads[i].fRect = SkRect::MakeWH(100.5f, 100.5f); // prevent the int non-AA optimization
@@ -97,7 +97,7 @@
                                     bool allUniqueProxies,
                                     int requestedTotNumQuads, int expectedNumOps) {
 
-    std::unique_ptr<GrRenderTargetContext> rtc = new_RTC(dContext);
+    std::unique_ptr<GrSurfaceDrawContext> rtc = new_RTC(dContext);
 
     GrSurfaceProxyView proxyViewA, proxyViewB;
 
@@ -112,7 +112,7 @@
                                         GrSwizzle::RGBA());
     }
 
-    auto set = new GrRenderTargetContext::TextureSetEntry[requestedTotNumQuads];
+    auto set = new GrSurfaceDrawContext::TextureSetEntry[requestedTotNumQuads];
 
     for (int i = 0; i < requestedTotNumQuads; ++i) {
         if (!allUniqueProxies) {