This CL plumbs in the drawBitmapRectToRect "bleed" flag and makes it live on the simplest GPU path.
R=bsalomon@google.com, reed@google.com, edisonn@google.com, scroggo@google.com, jvanverth@google.com, mtklein@google.com
Author: robertphillips@google.com
Review URL: https://chromiumcodereview.appspot.com/20806003
git-svn-id: http://skia.googlecode.com/svn/trunk@10765 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/utils/debugger/SkDrawCommand.h b/src/utils/debugger/SkDrawCommand.h
index e62fe4f..aabc2e0 100644
--- a/src/utils/debugger/SkDrawCommand.h
+++ b/src/utils/debugger/SkDrawCommand.h
@@ -193,7 +193,8 @@
class SkDrawBitmapRectCommand : public SkDrawCommand {
public:
SkDrawBitmapRectCommand(const SkBitmap& bitmap, const SkRect* src,
- const SkRect& dst, const SkPaint* paint);
+ const SkRect& dst, const SkPaint* paint,
+ SkCanvas::DrawBitmapRectFlags flags);
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
virtual bool render(SkCanvas* canvas) const SK_OVERRIDE;
@@ -209,17 +210,21 @@
void setPaint(const SkPaint& paint) { fPaint = paint; fPaintPtr = &fPaint; }
const SkRect* srcRect() const { return fSrc.isEmpty() ? NULL : &fSrc; }
- const SkRect& dstRect() const { return fDst; }
-
void setSrcRect(const SkRect& src) { fSrc = src; }
+
+ const SkRect& dstRect() const { return fDst; }
void setDstRect(const SkRect& dst) { fDst = dst; }
+ SkCanvas::DrawBitmapRectFlags flags() const { return fFlags; }
+ void setFlags(SkCanvas::DrawBitmapRectFlags flags) { fFlags = flags; }
+
private:
- SkBitmap fBitmap;
- SkRect fSrc;
- SkRect fDst;
- SkPaint fPaint;
- SkPaint* fPaintPtr;
+ SkBitmap fBitmap;
+ SkRect fSrc;
+ SkRect fDst;
+ SkPaint fPaint;
+ SkPaint* fPaintPtr;
+ SkCanvas::DrawBitmapRectFlags fFlags;
typedef SkDrawCommand INHERITED;
};