| /* |
| * Copyright (C) 2006 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef SkUserConfig_DEFINED |
| #define SkUserConfig_DEFINED |
| |
| /* SkTypes.h, the root of the public header files, does the following trick: |
| |
| #include "SkPreConfig.h" |
| #include "SkUserConfig.h" |
| #include "SkPostConfig.h" |
| |
| SkPreConfig.h runs first, and it is responsible for initializing certain |
| skia defines. |
| |
| SkPostConfig.h runs last, and its job is to just check that the final |
| defines are consistent (i.e. that we don't have mutually conflicting |
| defines). |
| |
| SkUserConfig.h (this file) runs in the middle. It gets to change or augment |
| the list of flags initially set in preconfig, and then postconfig checks |
| that everything still makes sense. |
| |
| Below are optional defines that add, subtract, or change default behavior |
| in Skia. Your port can locally edit this file to enable/disable flags as |
| you choose, or these can be delared on your command line (i.e. -Dfoo). |
| |
| By default, this include file will always default to having all of the flags |
| commented out, so including it will have no effect. |
| */ |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| /* Scalars (the fractional value type in skia) can be implemented either as |
| floats or 16.16 integers (fixed). Exactly one of these two symbols must be |
| defined. |
| */ |
| //#define SK_SCALAR_IS_FLOAT |
| //#define SK_SCALAR_IS_FIXED |
| |
| |
| /* Somewhat independent of how SkScalar is implemented, Skia also wants to know |
| if it can use floats at all. Naturally, if SK_SCALAR_IS_FLOAT is defined, |
| SK_CAN_USE_FLOAT must be too; but if scalars are fixed, SK_CAN_USE_FLOAT |
| can go either way. |
| */ |
| //#define SK_CAN_USE_FLOAT |
| |
| /* For some performance-critical scalar operations, skia will optionally work |
| around the standard float operators if it knows that the CPU does not have |
| native support for floats. If your environment uses software floating point, |
| define this flag. |
| */ |
| //#define SK_SOFTWARE_FLOAT |
| |
| |
| /* Skia has lots of debug-only code. Often this is just null checks or other |
| parameter checking, but sometimes it can be quite intrusive (e.g. check that |
| each 32bit pixel is in premultiplied form). This code can be very useful |
| during development, but will slow things down in a shipping product. |
| |
| By default, these mutually exclusive flags are defined in SkPreConfig.h, |
| based on the presence or absence of NDEBUG, but that decision can be changed |
| here. |
| */ |
| //#define SK_DEBUG |
| //#define SK_RELEASE |
| |
| |
| /* If, in debugging mode, Skia needs to stop (presumably to invoke a debugger) |
| it will call SK_CRASH(). If this is not defined it, it is defined in |
| SkPostConfig.h to write to an illegal address |
| */ |
| //#define SK_CRASH() *(int *)(uintptr_t)0 = 0 |
| |
| |
| /* preconfig will have attempted to determine the endianness of the system, |
| but you can change these mutually exclusive flags here. |
| */ |
| //#define SK_CPU_BENDIAN |
| //#define SK_CPU_LENDIAN |
| |
| |
| /* Some compilers don't support long long for 64bit integers. If yours does |
| not, define this to the appropriate type. |
| */ |
| //#define SkLONGLONG int64_t |
| |
| |
| /* Some envorinments do not suport writable globals (eek!). If yours does not, |
| define this flag. |
| */ |
| //#define SK_USE_RUNTIME_GLOBALS |
| |
| |
| /* To write debug messages to a console, skia will call SkDebugf(...) following |
| printf conventions (e.g. const char* format, ...). If you want to redirect |
| this to something other than printf, define yours here |
| */ |
| //#define SkDebugf(...) MyFunction(__VA_ARGS__) |
| |
| /** |
| * Used only for lcdtext, define this to pack glyphs using 8 bits per component |
| * instead of 5-6-5. This can increase fidelity with the native font scaler, |
| * but doubles the RAM used by the font cache. |
| */ |
| //#define SK_SUPPORT_888_TEXT |
| |
| /* If defined, use CoreText instead of ATSUI on OS X. |
| */ |
| //#define SK_USE_MAC_CORE_TEXT |
| |
| |
| /* If zlib is available and you want to support the flate compression |
| algorithm (used in PDF generation), define SK_ZLIB_INCLUDE to be the |
| include path. |
| */ |
| //#define SK_ZLIB_INCLUDE <zlib.h> |
| |
| /* Define this to allow PDF scalars above 32k. The PDF/A spec doesn't allow |
| them, but modern PDF interpreters should handle them just fine. |
| */ |
| //#define SK_ALLOW_LARGE_PDF_SCALARS |
| |
| /* Define this to remove dimension checks on bitmaps. Not all blits will be |
| correct yet, so this is mostly for debugging the implementation. |
| */ |
| //#define SK_ALLOW_OVER_32K_BITMAPS |
| |
| /* If SK_DEBUG is defined, then you can optionally define SK_SUPPORT_UNITTEST |
| which will run additional self-tests at startup. These can take a long time, |
| so this flag is optional. |
| */ |
| #ifdef SK_DEBUG |
| //#define SK_SUPPORT_UNITTEST |
| #endif |
| |
| /* Change the ordering to work in X windows. |
| */ |
| #ifdef SK_SAMPLES_FOR_X |
| #define SK_R32_SHIFT 16 |
| #define SK_G32_SHIFT 8 |
| #define SK_B32_SHIFT 0 |
| #define SK_A32_SHIFT 24 |
| #endif |
| |
| #endif |