Remove instanced rendering

Change-Id: I4219b1d23a647b849ee41fe71b53e1c45edfc3f4
Reviewed-on: https://skia-review.googlesource.com/82241
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
diff --git a/gn/gpu.gni b/gn/gpu.gni
index b89bd3b..a16a9f9 100644
--- a/gn/gpu.gni
+++ b/gn/gpu.gni
@@ -35,7 +35,6 @@
   # Private includes
   "$_include/private/GrAuditTrail.h",
   "$_include/private/GrGLSL.h",
-  "$_include/private/GrInstancedPipelineInfo.h",
   "$_include/private/GrSingleOwner.h",
   "$_include/private/GrRenderTargetProxy.h",
   "$_include/private/GrSurfaceProxy.h",
@@ -384,16 +383,6 @@
   "$_src/gpu/effects/GrYUVEffect.cpp",
   "$_src/gpu/effects/GrYUVEffect.h",
 
-  "$_src/gpu/instanced/InstancedOp.cpp",
-  "$_src/gpu/instanced/InstancedOp.h",
-  "$_src/gpu/instanced/InstancedRendering.cpp",
-  "$_src/gpu/instanced/InstancedRendering.h",
-  "$_src/gpu/instanced/InstancedRenderingTypes.h",
-  "$_src/gpu/instanced/InstanceProcessor.cpp",
-  "$_src/gpu/instanced/InstanceProcessor.h",
-  "$_src/gpu/instanced/GLInstancedRendering.cpp",
-  "$_src/gpu/instanced/GLInstancedRendering.h",
-
   # text
   "$_src/gpu/text/GrAtlasGlyphCache.cpp",
   "$_src/gpu/text/GrAtlasGlyphCache.h",
diff --git a/include/gpu/GrCaps.h b/include/gpu/GrCaps.h
index 86b27b0..9acb33e 100644
--- a/include/gpu/GrCaps.h
+++ b/include/gpu/GrCaps.h
@@ -57,21 +57,6 @@
 
     bool preferVRAMUseOverFlushes() const { return fPreferVRAMUseOverFlushes; }
 
-    /**
-     * Indicates the level of support for gr_instanced::* functionality. A higher level includes
-     * all functionality from the levels below it.
-     */
-    enum class InstancedSupport {
-        kNone,
-        kBasic,
-        kMultisampled,
-        kMixedSampled
-    };
-
-    InstancedSupport instancedSupport() const { return fInstancedSupport; }
-
-    bool avoidInstancedDrawsToFPTargets() const { return fAvoidInstancedDrawsToFPTargets; }
-
     bool blacklistCoverageCounting() const { return fBlacklistCoverageCounting; }
 
     bool avoidStencilBuffers() const { return fAvoidStencilBuffers; }
@@ -211,7 +196,6 @@
     bool fMustClearUploadedBufferData                : 1;
 
     // Driver workaround
-    bool fAvoidInstancedDrawsToFPTargets             : 1;
     bool fBlacklistCoverageCounting                  : 1;
     bool fAvoidStencilBuffers                        : 1;
 
@@ -225,8 +209,6 @@
     // Vulkan doesn't support this (yet) and some drivers have issues, too
     bool fCrossContextTextureSupport                 : 1;
 
-    InstancedSupport fInstancedSupport;
-
     BlendEquationSupport fBlendEquationSupport;
     uint32_t fAdvBlendEqBlacklist;
     GR_STATIC_ASSERT(kLast_GrBlendEquation < 32);
diff --git a/include/gpu/GrContextOptions.h b/include/gpu/GrContextOptions.h
index 967f880..e3c0521 100644
--- a/include/gpu/GrContextOptions.h
+++ b/include/gpu/GrContextOptions.h
@@ -78,10 +78,6 @@
         level and LOD control (ie desktop or ES3). */
     bool fDoManualMipmapping = false;
 
-    /** Enable instanced rendering as long as all required functionality is supported by the HW.
-        Instanced rendering is still experimental at this point and disabled by default. */
-    bool fEnableInstancedRendering = false;
-
     /**
      * Disables distance field rendering for paths. Distance field computation can be expensive,
      * and yields no benefit if a path is not rendered multiple times with different transforms.
diff --git a/include/private/GrInstancedPipelineInfo.h b/include/private/GrInstancedPipelineInfo.h
deleted file mode 100644
index b89f863..0000000
--- a/include/private/GrInstancedPipelineInfo.h
+++ /dev/null
@@ -1,30 +0,0 @@
-/*
- * Copyright 2016 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#ifndef GrGrInstancedPipelineInfo_DEFINED
-#define GrGrInstancedPipelineInfo_DEFINED
-
-#include "GrRenderTargetProxy.h"
-
-/**
- * Provides info about the pipeline that GrInstancedRendering needs in order to select appropriate
- * drawing algorithms.
- */
-struct GrInstancedPipelineInfo {
-    GrInstancedPipelineInfo(const GrRenderTargetProxy* rtp)
-            : fIsMultisampled(GrFSAAType::kNone != rtp->fsaaType())
-            , fIsMixedSampled(GrFSAAType::kMixedSamples == rtp->fsaaType())
-            , fIsRenderingToFloat(GrPixelConfigIsFloatingPoint(rtp->config())) {}
-
-    bool canUseCoverageAA() const { return !fIsMultisampled || fIsMixedSampled; }
-
-    bool fIsMultisampled         : 1;
-    bool fIsMixedSampled         : 1;
-    bool fIsRenderingToFloat     : 1;
-};
-
-#endif
diff --git a/infra/bots/recipes/perf.expected/Perf-Android-Clang-PixelC-GPU-TegraX1-arm64-Release-All-Android_Skpbench.json b/infra/bots/recipes/perf.expected/Perf-Android-Clang-PixelC-GPU-TegraX1-arm64-Release-All-Android_Skpbench.json
index d1d9d4a..6eb5f97 100644
--- a/infra/bots/recipes/perf.expected/Perf-Android-Clang-PixelC-GPU-TegraX1-arm64-Release-All-Android_Skpbench.json
+++ b/infra/bots/recipes/perf.expected/Perf-Android-Clang-PixelC-GPU-TegraX1-arm64-Release-All-Android_Skpbench.json
@@ -680,7 +680,7 @@
       "--json-output",
       "/path/to/tmp/json",
       "copy",
-      "set -x; /data/local/tmp/nanobench -i /sdcard/revenge_of_the_skiabot/resources --skps /sdcard/revenge_of_the_skiabot/skps --images /sdcard/revenge_of_the_skiabot/images/nanobench --svgs /sdcard/revenge_of_the_skiabot/svgs --pre_log --images --gpuStatsDump true --scales 1.0 1.1 --nocpu --config gles glessrgb glesmsaa4 glesnvpr4 glesnvprdit4 glesinst glesinst4 --gpuThreads 0 --match ~blurroundrect ~patch_grid ~desk_carsvg ~inc0.gif ~inc1.gif ~incInterlaced.gif ~inc0.jpg ~incGray.jpg ~inc0.wbmp ~inc1.wbmp ~inc0.webp ~inc1.webp ~inc0.ico ~inc1.ico ~inc0.png ~inc1.png ~inc2.png ~inc12.png ~inc13.png ~inc14.png ~inc0.webp ~inc1.webp --outResultsFile /sdcard/revenge_of_the_skiabot/perf/nanobench_abc123_1337000001.json --properties gitHash abc123 swarming_bot_id skia-bot-123 swarming_task_id 123456 --key arch arm64 compiler Clang cpu_or_gpu GPU cpu_or_gpu_value TegraX1 extra_config Android_Skpbench model PixelC os Android; echo $? >/data/local/tmp/rc",
+      "set -x; /data/local/tmp/nanobench -i /sdcard/revenge_of_the_skiabot/resources --skps /sdcard/revenge_of_the_skiabot/skps --images /sdcard/revenge_of_the_skiabot/images/nanobench --svgs /sdcard/revenge_of_the_skiabot/svgs --pre_log --images --gpuStatsDump true --scales 1.0 1.1 --nocpu --config gles glessrgb glesmsaa4 glesnvpr4 glesnvprdit4 --gpuThreads 0 --match ~blurroundrect ~patch_grid ~desk_carsvg ~inc0.gif ~inc1.gif ~incInterlaced.gif ~inc0.jpg ~incGray.jpg ~inc0.wbmp ~inc1.wbmp ~inc0.webp ~inc1.webp ~inc0.ico ~inc1.ico ~inc0.png ~inc1.png ~inc2.png ~inc12.png ~inc13.png ~inc14.png ~inc0.webp ~inc1.webp --outResultsFile /sdcard/revenge_of_the_skiabot/perf/nanobench_abc123_1337000001.json --properties gitHash abc123 swarming_bot_id skia-bot-123 swarming_task_id 123456 --key arch arm64 compiler Clang cpu_or_gpu GPU cpu_or_gpu_value TegraX1 extra_config Android_Skpbench model PixelC os Android; echo $? >/data/local/tmp/rc",
       "[START_DIR]/tmp/nanobench.sh"
     ],
     "env": {
diff --git a/infra/bots/recipes/perf.expected/Perf-Mac-Clang-MacMini7.1-GPU-IntelIris5100-x86_64-Release-All.json b/infra/bots/recipes/perf.expected/Perf-Mac-Clang-MacMini7.1-GPU-IntelIris5100-x86_64-Release-All.json
index 612cd13..221e8c2 100644
--- a/infra/bots/recipes/perf.expected/Perf-Mac-Clang-MacMini7.1-GPU-IntelIris5100-x86_64-Release-All.json
+++ b/infra/bots/recipes/perf.expected/Perf-Mac-Clang-MacMini7.1-GPU-IntelIris5100-x86_64-Release-All.json
@@ -161,7 +161,6 @@
       "--config",
       "gl",
       "glsrgb",
-      "glinst",
       "--match",
       "~inc0.gif",
       "~inc1.gif",
diff --git a/infra/bots/recipes/perf.py b/infra/bots/recipes/perf.py
index 5acd405..6737387 100644
--- a/infra/bots/recipes/perf.py
+++ b/infra/bots/recipes/perf.py
@@ -100,13 +100,6 @@
           'NexusPlayer'   in bot):
         configs.remove('glessrgb')
 
-    # Bench instanced rendering on a limited number of platforms
-    inst_config = gl_prefix + 'inst'
-    if 'PixelC' in bot or 'NVIDIA_Shield' in bot or 'MacMini7.1' in bot:
-      configs.append(inst_config)
-      if sample_count:
-        configs.append(inst_config + sample_count)
-
     if 'CommandBuffer' in bot:
       configs = ['commandbuffer']
     if 'Vulkan' in bot:
diff --git a/infra/bots/recipes/skpbench.expected/Perf-Android-Clang-PixelC-GPU-TegraX1-arm64-Release-All-Android_Skpbench.json b/infra/bots/recipes/skpbench.expected/Perf-Android-Clang-PixelC-GPU-TegraX1-arm64-Release-All-Android_Skpbench.json
index 1060b7d..6ebd68c 100644
--- a/infra/bots/recipes/skpbench.expected/Perf-Android-Clang-PixelC-GPU-TegraX1-arm64-Release-All-Android_Skpbench.json
+++ b/infra/bots/recipes/skpbench.expected/Perf-Android-Clang-PixelC-GPU-TegraX1-arm64-Release-All-Android_Skpbench.json
@@ -213,7 +213,7 @@
       "--resultsfile",
       "[CUSTOM_[SWARM_OUT_DIR]]/table",
       "--config",
-      "gles,glesinst4",
+      "gles",
       "-v5",
       "/sdcard/revenge_of_the_skiabot/skps"
     ],
diff --git a/infra/bots/recipes/skpbench.expected/trybot.json b/infra/bots/recipes/skpbench.expected/trybot.json
index 7eee1db..7b7275d 100644
--- a/infra/bots/recipes/skpbench.expected/trybot.json
+++ b/infra/bots/recipes/skpbench.expected/trybot.json
@@ -213,7 +213,7 @@
       "--resultsfile",
       "[CUSTOM_[SWARM_OUT_DIR]]/table",
       "--config",
-      "gles,glesinst4",
+      "gles",
       "-v5",
       "/sdcard/revenge_of_the_skiabot/skps"
     ],
diff --git a/infra/bots/recipes/skpbench.py b/infra/bots/recipes/skpbench.py
index 70e1f67..7ea4e9c 100644
--- a/infra/bots/recipes/skpbench.py
+++ b/infra/bots/recipes/skpbench.py
@@ -48,10 +48,8 @@
 
   if 'Vulkan' in api.vars.builder_name:
     config = 'vk'
-  elif 'CCPR' in api.vars.builder_name:
-    config = 'gles'
   else:
-    config = 'gles,glesinst4'
+    config = 'gles'
 
   skpbench_args = [
         api.path.join(api.vars.android_bin_dir, 'skpbench'),
diff --git a/infra/bots/recipes/test.expected/Test-Android-Clang-NVIDIA_Shield-GPU-TegraX1-arm64-Debug-All-Android.json b/infra/bots/recipes/test.expected/Test-Android-Clang-NVIDIA_Shield-GPU-TegraX1-arm64-Debug-All-Android.json
index b6a182d..09ef5d8 100644
--- a/infra/bots/recipes/test.expected/Test-Android-Clang-NVIDIA_Shield-GPU-TegraX1-arm64-Debug-All-Android.json
+++ b/infra/bots/recipes/test.expected/Test-Android-Clang-NVIDIA_Shield-GPU-TegraX1-arm64-Debug-All-Android.json
@@ -678,7 +678,7 @@
       "--json-output",
       "/path/to/tmp/json",
       "copy",
-      "set -x; /data/local/tmp/dm --resourcePath /sdcard/revenge_of_the_skiabot/resources --skps /sdcard/revenge_of_the_skiabot/skps --images /sdcard/revenge_of_the_skiabot/images/dm --colorImages /sdcard/revenge_of_the_skiabot/images/colorspace --nameByHash --properties gitHash abc123 builder Test-Android-Clang-NVIDIA_Shield-GPU-TegraX1-arm64-Debug-All-Android buildbucket_build_id 123454321 swarming_bot_id skia-bot-123 swarming_task_id 123456 --svgs /sdcard/revenge_of_the_skiabot/svgs --key arch arm64 compiler Clang configuration Debug cpu_or_gpu GPU cpu_or_gpu_value TegraX1 extra_config Android model NVIDIA_Shield os Android --uninterestingHashesFile /sdcard/revenge_of_the_skiabot/uninteresting_hashes.txt --writePath /sdcard/revenge_of_the_skiabot/dm_out --dont_write pdf --nocpu --config gl gldft glsrgb glmsaa4 glinstdit4 glinst --src tests gm image colorImage svg --blacklist _ svg _ svgparse_ glsrgb image _ _ _ test _ GrShape _ image _ interlaced1.png _ image _ interlaced2.png _ image _ interlaced3.png _ image _ .arw _ image _ .cr2 _ image _ .dng _ image _ .nef _ image _ .nrw _ image _ .orf _ image _ .raf _ image _ .rw2 _ image _ .pef _ image _ .srw _ image _ .ARW _ image _ .CR2 _ image _ .DNG _ image _ .NEF _ image _ .NRW _ image _ .ORF _ image _ .RAF _ image _ .RW2 _ image _ .PEF _ image _ .SRW --nonativeFonts --verbose; echo $? >/data/local/tmp/rc",
+      "set -x; /data/local/tmp/dm --resourcePath /sdcard/revenge_of_the_skiabot/resources --skps /sdcard/revenge_of_the_skiabot/skps --images /sdcard/revenge_of_the_skiabot/images/dm --colorImages /sdcard/revenge_of_the_skiabot/images/colorspace --nameByHash --properties gitHash abc123 builder Test-Android-Clang-NVIDIA_Shield-GPU-TegraX1-arm64-Debug-All-Android buildbucket_build_id 123454321 swarming_bot_id skia-bot-123 swarming_task_id 123456 --svgs /sdcard/revenge_of_the_skiabot/svgs --key arch arm64 compiler Clang configuration Debug cpu_or_gpu GPU cpu_or_gpu_value TegraX1 extra_config Android model NVIDIA_Shield os Android --uninterestingHashesFile /sdcard/revenge_of_the_skiabot/uninteresting_hashes.txt --writePath /sdcard/revenge_of_the_skiabot/dm_out --dont_write pdf --nocpu --config gl gldft glsrgb glmsaa4 glnvprdit4 --src tests gm image colorImage svg --blacklist _ svg _ svgparse_ glsrgb image _ _ _ test _ GrShape _ image _ interlaced1.png _ image _ interlaced2.png _ image _ interlaced3.png _ image _ .arw _ image _ .cr2 _ image _ .dng _ image _ .nef _ image _ .nrw _ image _ .orf _ image _ .raf _ image _ .rw2 _ image _ .pef _ image _ .srw _ image _ .ARW _ image _ .CR2 _ image _ .DNG _ image _ .NEF _ image _ .NRW _ image _ .ORF _ image _ .RAF _ image _ .RW2 _ image _ .PEF _ image _ .SRW --nonativeFonts --verbose; echo $? >/data/local/tmp/rc",
       "[START_DIR]/tmp/dm.sh"
     ],
     "env": {
diff --git a/infra/bots/recipes/test.py b/infra/bots/recipes/test.py
index adb785a..d9f3373 100644
--- a/infra/bots/recipes/test.py
+++ b/infra/bots/recipes/test.py
@@ -191,19 +191,6 @@
           'NexusPlayer'   in bot):
         configs.remove('glessrgb')
 
-    # Test instanced rendering on a limited number of platforms
-    if 'NVIDIA_Shield' in bot or 'PixelC' in bot:
-      # Multisampled instanced configs use nvpr so we substitute inst msaa
-      # configs for nvpr msaa configs.
-      old = gl_prefix + 'nvpr'
-      new = gl_prefix + 'inst'
-      configs = [x.replace(old, new) for x in configs]
-      # We also test non-msaa instanced.
-      configs.append(new)
-    elif 'MacMini7.1' in bot and 'TSAN' not in bot:
-      # The TSAN bot disables GL buffer mapping which is required for inst.
-      configs.extend([gl_prefix + 'inst'])
-
     # Test SkColorSpaceXformCanvas on a few bots
     if 'GTX1070' in bot:
       configs.append('gbr-gl')
diff --git a/src/gpu/GrCaps.cpp b/src/gpu/GrCaps.cpp
index 67f67de..198551a 100644
--- a/src/gpu/GrCaps.cpp
+++ b/src/gpu/GrCaps.cpp
@@ -59,8 +59,6 @@
     fFenceSyncSupport = false;
     fCrossContextTextureSupport = false;
 
-    fInstancedSupport = InstancedSupport::kNone;
-
     fBlendEquationSupport = kBasic_BlendEquationSupport;
     fAdvBlendEqBlacklist = 0;
 
@@ -89,7 +87,6 @@
     fWireframeMode = false;
 #endif
     fBufferMapThreshold = options.fBufferMapThreshold;
-    fAvoidInstancedDrawsToFPTargets = false;
     fBlacklistCoverageCounting = false;
     fAvoidStencilBuffers = false;
 
@@ -176,20 +173,6 @@
     writer->appendS32("Max Window Rectangles", fMaxWindowRectangles);
     writer->appendS32("Max Clip Analytic Fragment Processors", fMaxClipAnalyticFPs);
 
-    static const char* kInstancedSupportNames[] = {
-        "None",
-        "Basic",
-        "Multisampled",
-        "Mixed Sampled",
-    };
-    GR_STATIC_ASSERT(0 == (int)InstancedSupport::kNone);
-    GR_STATIC_ASSERT(1 == (int)InstancedSupport::kBasic);
-    GR_STATIC_ASSERT(2 == (int)InstancedSupport::kMultisampled);
-    GR_STATIC_ASSERT(3 == (int)InstancedSupport::kMixedSampled);
-    GR_STATIC_ASSERT(4 == SK_ARRAY_COUNT(kInstancedSupportNames));
-
-    writer->appendString("Instanced Support", kInstancedSupportNames[(int)fInstancedSupport]);
-
     static const char* kBlendEquationSupportNames[] = {
         "Basic",
         "Advanced",
diff --git a/src/gpu/GrDrawingManager.cpp b/src/gpu/GrDrawingManager.cpp
index bf8d1ab..b75dd1c 100644
--- a/src/gpu/GrDrawingManager.cpp
+++ b/src/gpu/GrDrawingManager.cpp
@@ -60,9 +60,6 @@
 
 void GrDrawingManager::abandon() {
     fAbandoned = true;
-    for (int i = 0; i < fOpLists.count(); ++i) {
-        fOpLists[i]->abandonGpuResources();
-    }
     this->cleanup();
 }
 
@@ -78,19 +75,6 @@
     delete fPathRendererChain;
     fPathRendererChain = nullptr;
     SkSafeSetNull(fSoftwarePathRenderer);
-    for (int i = 0; i < fOpLists.count(); ++i) {
-        fOpLists[i]->freeGpuResources();
-    }
-
-}
-
-gr_instanced::OpAllocator* GrDrawingManager::instancingAllocator() {
-    if (fInstancingAllocator) {
-        return fInstancingAllocator.get();
-    }
-
-    fInstancingAllocator = fContext->getGpu()->createInstancedRenderingAllocator();
-    return fInstancingAllocator.get();
 }
 
 // MDB TODO: make use of the 'proxy' parameter.
diff --git a/src/gpu/GrDrawingManager.h b/src/gpu/GrDrawingManager.h
index fc17c69..cbb28c4 100644
--- a/src/gpu/GrDrawingManager.h
+++ b/src/gpu/GrDrawingManager.h
@@ -14,7 +14,6 @@
 #include "GrRenderTargetOpList.h"
 #include "GrResourceCache.h"
 #include "SkTArray.h"
-#include "instanced/InstancedRendering.h"
 #include "text/GrAtlasTextContext.h"
 
 class GrContext;
@@ -39,8 +38,6 @@
     bool wasAbandoned() const { return fAbandoned; }
     void freeGpuResources();
 
-    gr_instanced::OpAllocator* instancingAllocator();
-
     sk_sp<GrRenderTargetContext> makeRenderTargetContext(sk_sp<GrSurfaceProxy>,
                                                          sk_sp<SkColorSpace>,
                                                          const SkSurfaceProps*,
@@ -145,9 +142,6 @@
     bool                              fFlushing;
 
     SkTArray<GrOnFlushCallbackObject*> fOnFlushCBObjects;
-
-    // Lazily allocated
-    std::unique_ptr<gr_instanced::OpAllocator> fInstancingAllocator;
 };
 
 #endif
diff --git a/src/gpu/GrGpu.cpp b/src/gpu/GrGpu.cpp
index 758d017..5b338cd 100644
--- a/src/gpu/GrGpu.cpp
+++ b/src/gpu/GrGpu.cpp
@@ -226,16 +226,6 @@
     return buffer;
 }
 
-std::unique_ptr<gr_instanced::OpAllocator> GrGpu::createInstancedRenderingAllocator() {
-    SkASSERT(GrCaps::InstancedSupport::kNone != this->caps()->instancedSupport());
-    return this->onCreateInstancedRenderingAllocator();
-}
-
-gr_instanced::InstancedRendering* GrGpu::createInstancedRendering() {
-    SkASSERT(GrCaps::InstancedSupport::kNone != this->caps()->instancedSupport());
-    return this->onCreateInstancedRendering();
-}
-
 bool GrGpu::copySurface(GrSurface* dst, GrSurfaceOrigin dstOrigin,
                         GrSurface* src, GrSurfaceOrigin srcOrigin,
                         const SkIRect& srcRect, const SkIPoint& dstPoint) {
diff --git a/src/gpu/GrGpu.h b/src/gpu/GrGpu.h
index 18ea772..cf91dbe 100644
--- a/src/gpu/GrGpu.h
+++ b/src/gpu/GrGpu.h
@@ -15,7 +15,6 @@
 #include "GrTextureProducer.h"
 #include "GrTypes.h"
 #include "GrXferProcessor.h"
-#include "instanced/InstancedRendering.h"
 #include "SkPath.h"
 #include "SkTArray.h"
 #include <map>
@@ -42,12 +41,6 @@
 class GrTexture;
 class SkJSONWriter;
 
-namespace gr_instanced {
-    class InstancedOp;
-    class InstancedRendering;
-    class OpAllocator;
-}
-
 class GrGpu : public SkRefCnt {
 public:
     /**
@@ -153,12 +146,6 @@
                            const void* data = nullptr);
 
     /**
-     * Creates an instanced rendering object if it is supported on this platform.
-     */
-    std::unique_ptr<gr_instanced::OpAllocator> createInstancedRenderingAllocator();
-    gr_instanced::InstancedRendering* createInstancedRendering();
-
-    /**
      * Resolves MSAA.
      */
     void resolveRenderTarget(GrRenderTarget*, GrSurfaceOrigin);
@@ -567,11 +554,6 @@
     virtual GrBuffer* onCreateBuffer(size_t size, GrBufferType intendedType, GrAccessPattern,
                                      const void* data) = 0;
 
-    virtual gr_instanced::InstancedRendering* onCreateInstancedRendering() = 0;
-    virtual std::unique_ptr<gr_instanced::OpAllocator> onCreateInstancedRenderingAllocator() {
-        return nullptr;
-    }
-
     virtual bool onIsACopyNeededForTextureParams(GrTextureProxy* proxy, const GrSamplerState&,
                                                  GrTextureProducer::CopyParams*,
                                                  SkScalar scaleAdjust[2]) const {
@@ -644,7 +626,6 @@
     GrContext*                             fContext;
 
     friend class GrPathRendering;
-    friend class gr_instanced::InstancedOp; // for xferBarrier
     typedef SkRefCnt INHERITED;
 };
 
diff --git a/src/gpu/GrOpList.h b/src/gpu/GrOpList.h
index 9062964..9cd72be 100644
--- a/src/gpu/GrOpList.h
+++ b/src/gpu/GrOpList.h
@@ -67,11 +67,6 @@
     // https://bugs.chromium.org/p/skia/issues/detail?id=7111
     virtual void endFlush();
 
-    // TODO: in an MDB world, where the OpLists don't allocate GPU resources, it seems like
-    // these could go away
-    virtual void abandonGpuResources() = 0;
-    virtual void freeGpuResources() = 0;
-
     bool isClosed() const { return this->isSetFlag(kClosed_Flag); }
 
     /*
diff --git a/src/gpu/GrRenderTargetContext.cpp b/src/gpu/GrRenderTargetContext.cpp
index 1f7f645..03d49bc 100644
--- a/src/gpu/GrRenderTargetContext.cpp
+++ b/src/gpu/GrRenderTargetContext.cpp
@@ -31,7 +31,6 @@
 #include "SkShadowUtils.h"
 #include "SkSurfacePriv.h"
 #include "effects/GrRRectEffect.h"
-#include "instanced/InstancedRendering.h"
 #include "ops/GrAtlasTextOp.h"
 #include "ops/GrClearOp.h"
 #include "ops/GrClearStencilClipOp.h"
@@ -155,7 +154,6 @@
                            singleOwner)
         , fRenderTargetProxy(std::move(rtp))
         , fOpList(sk_ref_sp(fRenderTargetProxy->getLastRenderTargetOpList()))
-        , fInstancedPipelineInfo(fRenderTargetProxy.get())
         , fSurfaceProps(SkSurfacePropsCopyOrDefault(surfaceProps))
         , fManagedOpList(managedOpList) {
 #ifdef SK_DISABLE_EXPLICIT_GPU_RESOURCE_ALLOCATION
@@ -467,16 +465,6 @@
         return true;
     }
 
-    if (GrCaps::InstancedSupport::kNone != fContext->caps()->instancedSupport() &&
-        (!ss || ss->isDisabled(false))) {
-        gr_instanced::OpAllocator* oa = this->drawingManager()->instancingAllocator();
-        std::unique_ptr<GrDrawOp> op = oa->recordRect(croppedRect, viewMatrix, std::move(paint),
-                                                      aa, fInstancedPipelineInfo);
-        if (op) {
-            this->addDrawOp(clip, std::move(op));
-            return true;
-        }
-    }
     GrAAType aaType = this->chooseAAType(aa, GrAllowMixedSamples::kNo);
     std::unique_ptr<GrDrawOp> op;
     if (GrAAType::kCoverage == aaType) {
@@ -734,16 +722,6 @@
 
     AutoCheckFlush acf(this->drawingManager());
 
-    if (GrCaps::InstancedSupport::kNone != fContext->caps()->instancedSupport()) {
-        gr_instanced::OpAllocator* oa = this->drawingManager()->instancingAllocator();
-        std::unique_ptr<GrDrawOp> op(oa->recordRect(croppedRect, viewMatrix, std::move(paint),
-                                                    croppedLocalRect, aa, fInstancedPipelineInfo));
-        if (op) {
-            this->addDrawOp(clip, std::move(op));
-            return;
-        }
-    }
-
     GrAAType aaType = this->chooseAAType(aa, GrAllowMixedSamples::kNo);
     if (GrAAType::kCoverage != aaType) {
         std::unique_ptr<GrDrawOp> op = GrRectOpFactory::MakeNonAAFillWithLocalRect(
@@ -833,16 +811,6 @@
 
     AutoCheckFlush acf(this->drawingManager());
 
-    if (GrCaps::InstancedSupport::kNone != fContext->caps()->instancedSupport()) {
-        gr_instanced::OpAllocator* oa = this->drawingManager()->instancingAllocator();
-        std::unique_ptr<GrDrawOp> op(oa->recordRect(croppedRect, viewMatrix, std::move(paint),
-                                                    localMatrix, aa, fInstancedPipelineInfo));
-        if (op) {
-            this->addDrawOp(clip, std::move(op));
-            return;
-        }
-    }
-
     GrAAType aaType = this->chooseAAType(aa, GrAllowMixedSamples::kNo);
     if (GrAAType::kCoverage != aaType) {
         std::unique_ptr<GrDrawOp> op = GrRectOpFactory::MakeNonAAFillWithLocalMatrix(
@@ -949,17 +917,6 @@
     AutoCheckFlush acf(this->drawingManager());
     const SkStrokeRec stroke = style.strokeRec();
 
-    if (GrCaps::InstancedSupport::kNone != fContext->caps()->instancedSupport() &&
-        stroke.isFillStyle()) {
-        gr_instanced::OpAllocator* oa = this->drawingManager()->instancingAllocator();
-        std::unique_ptr<GrDrawOp> op(
-                oa->recordRRect(rrect, viewMatrix, std::move(paint), aa, fInstancedPipelineInfo));
-        if (op) {
-            this->addDrawOp(*clip, std::move(op));
-            return;
-        }
-    }
-
     GrAAType aaType = this->chooseAAType(aa, GrAllowMixedSamples::kNo);
     if (GrAAType::kCoverage == aaType) {
         const GrShaderCaps* shaderCaps = fContext->caps()->shaderCaps();
@@ -1214,16 +1171,6 @@
     SkASSERT(!origInner.isEmpty());
     SkASSERT(!origOuter.isEmpty());
 
-    if (GrCaps::InstancedSupport::kNone != fContext->caps()->instancedSupport()) {
-        gr_instanced::OpAllocator* oa = this->drawingManager()->instancingAllocator();
-        std::unique_ptr<GrDrawOp> op(oa->recordDRRect(
-                origOuter, origInner, viewMatrix, std::move(paint), aa, fInstancedPipelineInfo));
-        if (op) {
-            this->addDrawOp(clip, std::move(op));
-            return true;
-        }
-    }
-
     SkTCopyOnFirstWrite<SkRRect> inner(origInner), outer(origOuter);
 
     GrAAType aaType = this->chooseAAType(aa, GrAllowMixedSamples::kNo);
@@ -1386,17 +1333,6 @@
     AutoCheckFlush acf(this->drawingManager());
     const SkStrokeRec& stroke = style.strokeRec();
 
-    if (GrCaps::InstancedSupport::kNone != fContext->caps()->instancedSupport() &&
-        stroke.isFillStyle()) {
-        gr_instanced::OpAllocator* oa = this->drawingManager()->instancingAllocator();
-        std::unique_ptr<GrDrawOp> op(
-                oa->recordOval(oval, viewMatrix, std::move(paint), aa, fInstancedPipelineInfo));
-        if (op) {
-            this->addDrawOp(clip, std::move(op));
-            return;
-        }
-    }
-
     GrAAType aaType = this->chooseAAType(aa, GrAllowMixedSamples::kNo);
     if (GrAAType::kCoverage == aaType) {
         const GrShaderCaps* shaderCaps = fContext->caps()->shaderCaps();
diff --git a/src/gpu/GrRenderTargetContext.h b/src/gpu/GrRenderTargetContext.h
index 82517b5..127063e 100644
--- a/src/gpu/GrRenderTargetContext.h
+++ b/src/gpu/GrRenderTargetContext.h
@@ -8,7 +8,6 @@
 #ifndef GrRenderTargetContext_DEFINED
 #define GrRenderTargetContext_DEFINED
 
-#include "../private/GrInstancedPipelineInfo.h"
 #include "../private/GrRenderTargetProxy.h"
 #include "GrColor.h"
 #include "GrContext.h"
@@ -453,7 +452,6 @@
     // In MDB-mode the GrOpList can be closed by some other renderTargetContext that has picked
     // it up. For this reason, the GrOpList should only ever be accessed via 'getOpList'.
     sk_sp<GrRenderTargetOpList> fOpList;
-    GrInstancedPipelineInfo fInstancedPipelineInfo;
 
     SkSurfaceProps fSurfaceProps;
     bool fManagedOpList;
diff --git a/src/gpu/GrRenderTargetContextPriv.h b/src/gpu/GrRenderTargetContextPriv.h
index f74471b..41fc725 100644
--- a/src/gpu/GrRenderTargetContextPriv.h
+++ b/src/gpu/GrRenderTargetContextPriv.h
@@ -23,10 +23,6 @@
     additional data members or virtual methods. */
 class GrRenderTargetContextPriv {
 public:
-    gr_instanced::InstancedRendering* accessInstancedRendering() const {
-        return fRenderTargetContext->getRTOpList()->instancedRendering();
-    }
-
     // called to note the last clip drawn to the stencil buffer.
     // TODO: remove after clipping overhaul.
     void setLastClip(uint32_t clipStackGenID, const SkIRect& devClipBounds,
diff --git a/src/gpu/GrRenderTargetOpList.cpp b/src/gpu/GrRenderTargetOpList.cpp
index add5eb4..09ce760 100644
--- a/src/gpu/GrRenderTargetOpList.cpp
+++ b/src/gpu/GrRenderTargetOpList.cpp
@@ -13,12 +13,10 @@
 #include "GrRect.h"
 #include "GrRenderTargetContext.h"
 #include "GrResourceAllocator.h"
-#include "instanced/InstancedRendering.h"
 #include "ops/GrClearOp.h"
 #include "ops/GrCopySurfaceOp.h"
 #include "SkTraceEvent.h"
 
-using gr_instanced::InstancedRendering;
 
 ////////////////////////////////////////////////////////////////////////////////
 
@@ -31,9 +29,6 @@
         : INHERITED(gpu->getContext()->resourceProvider(), proxy, auditTrail)
         , fLastClipStackGenID(SK_InvalidUniqueID)
         SkDEBUGCODE(, fNumClips(0)) {
-    if (GrCaps::InstancedSupport::kNone != gpu->caps()->instancedSupport()) {
-        fInstancedRendering.reset(gpu->createInstancedRendering());
-    }
 }
 
 GrRenderTargetOpList::~GrRenderTargetOpList() {
@@ -93,10 +88,6 @@
             flushState->setOpArgs(nullptr);
         }
     }
-
-    if (fInstancedRendering) {
-        fInstancedRendering->beginFlush(flushState->resourceProvider());
-    }
 }
 
 static std::unique_ptr<GrGpuRTCommandBuffer> create_command_buffer(GrGpu* gpu,
@@ -192,26 +183,9 @@
     fLastClipStackGenID = SK_InvalidUniqueID;
     fRecordedOps.reset();
     fClipAllocator.reset();
-    if (fInstancedRendering) {
-        fInstancedRendering->endFlush();
-        fInstancedRendering = nullptr;
-    }
-
     INHERITED::endFlush();
 }
 
-void GrRenderTargetOpList::abandonGpuResources() {
-    if (fInstancedRendering) {
-        fInstancedRendering->resetGpuResources(InstancedRendering::ResetType::kAbandon);
-    }
-}
-
-void GrRenderTargetOpList::freeGpuResources() {
-    if (fInstancedRendering) {
-        fInstancedRendering->resetGpuResources(InstancedRendering::ResetType::kDestroy);
-    }
-}
-
 void GrRenderTargetOpList::discard() {
     // Discard calls to in-progress opLists are ignored. Calls at the start update the
     // opLists' color & stencil load ops.
diff --git a/src/gpu/GrRenderTargetOpList.h b/src/gpu/GrRenderTargetOpList.h
index 93bab91..5803d38 100644
--- a/src/gpu/GrRenderTargetOpList.h
+++ b/src/gpu/GrRenderTargetOpList.h
@@ -27,10 +27,6 @@
 class GrCaps;
 class GrRenderTargetProxy;
 
-namespace gr_instanced {
-    class InstancedRendering;
-}
-
 class GrRenderTargetOpList final : public GrOpList {
 private:
     using DstProxy = GrXferProcessor::DstProxy;
@@ -57,9 +53,6 @@
      */
     void endFlush() override;
 
-    void abandonGpuResources() override;
-    void freeGpuResources() override;
-
     /**
      * Together these two functions flush all queued up draws to GrCommandBuffer. The return value
      * of executeOps() indicates whether any commands were actually issued to the GPU.
@@ -114,11 +107,6 @@
                      const SkIRect& srcRect,
                      const SkIPoint& dstPoint) override;
 
-    gr_instanced::InstancedRendering* instancedRendering() const {
-        SkASSERT(fInstancedRendering);
-        return fInstancedRendering.get();
-    }
-
     GrRenderTargetOpList* asRenderTargetOpList() override { return this; }
 
     SkDEBUGCODE(void dump() const override;)
@@ -166,8 +154,6 @@
     bool combineIfPossible(const RecordedOp& a, GrOp* b, const GrAppliedClip* bClip,
                            const DstProxy* bDstTexture, const GrCaps&);
 
-    std::unique_ptr<gr_instanced::InstancedRendering> fInstancedRendering;
-
     uint32_t                       fLastClipStackGenID;
     SkIRect                        fLastDevClipBounds;
     int                            fLastClipNumAnalyticFPs;
diff --git a/src/gpu/GrTextureOpList.h b/src/gpu/GrTextureOpList.h
index 1b37ff2..aa9cb2e 100644
--- a/src/gpu/GrTextureOpList.h
+++ b/src/gpu/GrTextureOpList.h
@@ -31,9 +31,6 @@
      */
     void endFlush() override;
 
-    void abandonGpuResources() override {}
-    void freeGpuResources() override {}
-
     /**
      * Together these two functions flush all queued ops to GrGpuCommandBuffer. The return value
      * of executeOps() indicates whether any commands were actually issued to the GPU.
diff --git a/src/gpu/gl/GrGLCaps.cpp b/src/gpu/gl/GrGLCaps.cpp
index 4daabda..3a51eb0 100644
--- a/src/gpu/gl/GrGLCaps.cpp
+++ b/src/gpu/gl/GrGLCaps.cpp
@@ -15,7 +15,6 @@
 #include "SkJSONWriter.h"
 #include "SkTSearch.h"
 #include "SkTSort.h"
-#include "instanced/GLInstancedRendering.h"
 
 GrGLCaps::GrGLCaps(const GrContextOptions& contextOptions,
                    const GrGLContextInfo& ctxInfo,
@@ -2336,14 +2335,6 @@
 }
 
 void GrGLCaps::onApplyOptionsOverrides(const GrContextOptions& options) {
-    if (options.fEnableInstancedRendering) {
-        fInstancedSupport = gr_instanced::GLInstancedRendering::CheckSupport(*this);
-#ifndef SK_BUILD_FOR_MAC
-        // OS X doesn't seem to write correctly to floating point textures when using
-        // glDraw*Indirect, regardless of the underlying GPU.
-        fAvoidInstancedDrawsToFPTargets = true;
-#endif
-    }
     if (options.fUseDrawInsteadOfPartialRenderTargetWrite) {
         fUseDrawInsteadOfAllRenderTargetWrites = true;
     }
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp
index fe860c4..c11f598 100644
--- a/src/gpu/gl/GrGLGpu.cpp
+++ b/src/gpu/gl/GrGLGpu.cpp
@@ -37,7 +37,6 @@
 #include "SkTraceEvent.h"
 #include "SkTypes.h"
 #include "builders/GrGLShaderStringBuilder.h"
-#include "instanced/GLInstancedRendering.h"
 
 #define GL_CALL(X) GR_GL_CALL(this->glInterface(), X)
 #define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glInterface(), RET, X)
@@ -58,12 +57,6 @@
 
 ///////////////////////////////////////////////////////////////////////////////
 
-using gr_instanced::InstancedRendering;
-using gr_instanced::GLInstancedRendering;
-
-using gr_instanced::OpAllocator;
-using gr_instanced::GLOpAllocator;
-
 static const GrGLenum gXfermodeEquation2Blend[] = {
     // Basic OpenGL blend equations.
     GR_GL_FUNC_ADD,
@@ -1732,15 +1725,6 @@
     return GrGLBuffer::Create(this, size, intendedType, accessPattern, data);
 }
 
-
-std::unique_ptr<OpAllocator> GrGLGpu::onCreateInstancedRenderingAllocator() {
-    return std::unique_ptr<OpAllocator>(new GLOpAllocator(this->caps()));
-}
-
-InstancedRendering* GrGLGpu::onCreateInstancedRendering() {
-    return new GLInstancedRendering(this);
-}
-
 void GrGLGpu::flushScissor(const GrScissorState& scissorState,
                            const GrGLIRect& rtViewport,
                            GrSurfaceOrigin rtOrigin) {
diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h
index cd78a64..3d9533d 100644
--- a/src/gpu/gl/GrGLGpu.h
+++ b/src/gpu/gl/GrGLGpu.h
@@ -28,8 +28,6 @@
 class GrPipeline;
 class GrSwizzle;
 
-namespace gr_instanced { class GLInstancedRendering; }
-
 #ifdef SK_DEBUG
 #define PROGRAM_CACHE_STATS
 #endif
@@ -211,9 +209,6 @@
     sk_sp<GrRenderTarget> onWrapBackendTextureAsRenderTarget(const GrBackendTexture&,
                                                              int sampleCnt) override;
 
-    std::unique_ptr<gr_instanced::OpAllocator> onCreateInstancedRenderingAllocator() override;
-    gr_instanced::InstancedRendering* onCreateInstancedRendering() override;
-
     // Given a GrPixelConfig return the index into the stencil format array on GrGLCaps to a
     // compatible stencil format, or negative if there is no compatible stencil format.
     int getCompatibleStencilIndex(GrPixelConfig config);
@@ -650,7 +645,6 @@
 
     typedef GrGpu INHERITED;
     friend class GrGLPathRendering; // For accessing setTextureUnit.
-    friend class gr_instanced::GLInstancedRendering; // For accessing flushGLState.
 };
 
 #endif
diff --git a/src/gpu/instanced/GLInstancedRendering.cpp b/src/gpu/instanced/GLInstancedRendering.cpp
deleted file mode 100644
index bb733c2..0000000
--- a/src/gpu/instanced/GLInstancedRendering.cpp
+++ /dev/null
@@ -1,330 +0,0 @@
-/*
- * Copyright 2016 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "GLInstancedRendering.h"
-
-#include "GrResourceProvider.h"
-#include "gl/GrGLGpu.h"
-#include "instanced/InstanceProcessor.h"
-
-#define GL_CALL(X) GR_GL_CALL(this->glGpu()->glInterface(), X)
-
-namespace gr_instanced {
-
-class GLInstancedOp final : public InstancedOp {
-public:
-    DEFINE_OP_CLASS_ID
-
-    GLInstancedOp(GLOpAllocator* alloc, GrPaint&& paint)
-        : INHERITED(ClassID(), std::move(paint), alloc) {
-    }
-    int numGLCommands() const { return 1 + fNumChangesInGeometry; }
-
-private:
-    int fEmulatedBaseInstance;
-    int fGLDrawCmdsIdx;
-
-    friend class GLInstancedRendering;
-
-    typedef InstancedOp INHERITED;
-};
-
-GrCaps::InstancedSupport GLInstancedRendering::CheckSupport(const GrGLCaps& glCaps) {
-    // This method is only intended to be used for initializing fInstancedSupport in the caps.
-    SkASSERT(GrCaps::InstancedSupport::kNone == glCaps.instancedSupport());
-    if (!glCaps.vertexArrayObjectSupport() ||
-        (!glCaps.drawIndirectSupport() && !glCaps.drawInstancedSupport()) ||
-        GrGLCaps::kNone_MapBufferType == glCaps.mapBufferType()) {
-        return GrCaps::InstancedSupport::kNone;
-    }
-    return InstanceProcessor::CheckSupport(*glCaps.shaderCaps(), glCaps);
-}
-
-GLInstancedRendering::GLInstancedRendering(GrGLGpu* gpu)
-    : INHERITED(gpu)
-    , fVertexArrayID(0)
-    , fGLDrawCmdsInfo(0)
-    , fInstanceAttribsBufferUniqueId(SK_InvalidUniqueID) {
-    SkASSERT(GrCaps::InstancedSupport::kNone != this->gpu()->caps()->instancedSupport());
-}
-
-GLInstancedRendering::~GLInstancedRendering() {
-    if (fVertexArrayID) {
-        GL_CALL(DeleteVertexArrays(1, &fVertexArrayID));
-        this->glGpu()->notifyVertexArrayDelete(fVertexArrayID);
-    }
-}
-
-inline GrGLGpu* GLInstancedRendering::glGpu() const {
-    return static_cast<GrGLGpu*>(this->gpu());
-}
-
-std::unique_ptr<InstancedOp> GLOpAllocator::makeOp(GrPaint&& paint) {
-    return std::unique_ptr<InstancedOp>(new GLInstancedOp(this, std::move(paint)));
-}
-
-void GLInstancedRendering::onBeginFlush(GrResourceProvider* rp) {
-    // Count what there is to draw.
-    OpList::Iter iter;
-    iter.init(this->trackedOps(), OpList::Iter::kHead_IterStart);
-    int numGLInstances = 0;
-    int numGLDrawCmds = 0;
-    while (InstancedOp* o = iter.get()) {
-        GLInstancedOp* op = (GLInstancedOp*) o;
-        iter.next();
-
-        numGLInstances += op->fNumDraws;
-        numGLDrawCmds += op->numGLCommands();
-    }
-    if (!numGLDrawCmds) {
-        return;
-    }
-    SkASSERT(numGLInstances);
-
-    // Lazily create a vertex array object.
-    if (!fVertexArrayID) {
-        GL_CALL(GenVertexArrays(1, &fVertexArrayID));
-        if (!fVertexArrayID) {
-            return;
-        }
-        this->glGpu()->bindVertexArray(fVertexArrayID);
-
-        // Attach our index buffer to the vertex array.
-        SkASSERT(!this->indexBuffer()->isCPUBacked());
-        GL_CALL(BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER,
-                           static_cast<const GrGLBuffer*>(this->indexBuffer())->bufferID()));
-
-        // Set up the non-instanced attribs.
-        this->glGpu()->bindBuffer(kVertex_GrBufferType, this->vertexBuffer());
-        GL_CALL(EnableVertexAttribArray((int)Attrib::kShapeCoords));
-        GL_CALL(VertexAttribPointer((int)Attrib::kShapeCoords, 2, GR_GL_FLOAT, GR_GL_FALSE,
-                                    sizeof(ShapeVertex), (void*) offsetof(ShapeVertex, fX)));
-        GL_CALL(EnableVertexAttribArray((int)Attrib::kVertexAttrs));
-        GL_CALL(VertexAttribIPointer((int)Attrib::kVertexAttrs, 1, GR_GL_INT, sizeof(ShapeVertex),
-                                     (void*) offsetof(ShapeVertex, fAttrs)));
-
-        SkASSERT(fInstanceAttribsBufferUniqueId.isInvalid());
-    }
-
-    // Create and map instance and draw-indirect buffers.
-    SkASSERT(!fInstanceBuffer);
-    fInstanceBuffer.reset(
-        rp->createBuffer(sizeof(Instance) * numGLInstances, kVertex_GrBufferType,
-                         kDynamic_GrAccessPattern,
-                         GrResourceProvider::kNoPendingIO_Flag |
-                         GrResourceProvider::kRequireGpuMemory_Flag));
-    if (!fInstanceBuffer) {
-        return;
-    }
-
-    SkASSERT(!fDrawIndirectBuffer);
-    if (this->glGpu()->glCaps().drawIndirectSupport()) {
-        fDrawIndirectBuffer.reset(
-            rp->createBuffer(sizeof(GrGLDrawElementsIndirectCommand) * numGLDrawCmds,
-                             kDrawIndirect_GrBufferType, kDynamic_GrAccessPattern,
-                             GrResourceProvider::kNoPendingIO_Flag |
-                             GrResourceProvider::kRequireGpuMemory_Flag));
-        if (!fDrawIndirectBuffer) {
-            return;
-        }
-    }
-
-    Instance* glMappedInstances = static_cast<Instance*>(fInstanceBuffer->map());
-    SkASSERT(glMappedInstances);
-    int glInstancesIdx = 0;
-
-    GrGLDrawElementsIndirectCommand* glMappedCmds = nullptr;
-    int glDrawCmdsIdx = 0;
-    if (fDrawIndirectBuffer) {
-        glMappedCmds = static_cast<GrGLDrawElementsIndirectCommand*>(fDrawIndirectBuffer->map());
-        SkASSERT(glMappedCmds);
-    }
-
-    bool baseInstanceSupport = this->glGpu()->glCaps().baseInstanceSupport();
-    SkASSERT(!baseInstanceSupport || fDrawIndirectBuffer);
-
-    SkASSERT(!fGLDrawCmdsInfo);
-    if (GR_GL_LOG_INSTANCED_OPS || !baseInstanceSupport) {
-        fGLDrawCmdsInfo.reset(numGLDrawCmds);
-    }
-
-    // Generate the instance and draw-indirect buffer contents based on the tracked ops.
-    iter.init(this->trackedOps(), OpList::Iter::kHead_IterStart);
-    while (InstancedOp* o = iter.get()) {
-        GLInstancedOp* op = static_cast<GLInstancedOp*>(o);
-        iter.next();
-
-        op->fEmulatedBaseInstance = baseInstanceSupport ? 0 : glInstancesIdx;
-        op->fGLDrawCmdsIdx = glDrawCmdsIdx;
-
-        const InstancedOp::Draw* draw = op->fHeadDraw;
-        SkASSERT(draw);
-        do {
-            int instanceCount = 0;
-            IndexRange geometry = draw->fGeometry;
-            SkASSERT(!geometry.isEmpty());
-
-            do {
-                glMappedInstances[glInstancesIdx + instanceCount++] = draw->fInstance;
-                draw = draw->fNext;
-            } while (draw && draw->fGeometry == geometry);
-
-            if (fDrawIndirectBuffer) {
-                GrGLDrawElementsIndirectCommand& glCmd = glMappedCmds[glDrawCmdsIdx];
-                glCmd.fCount = geometry.fCount;
-                glCmd.fInstanceCount = instanceCount;
-                glCmd.fFirstIndex = geometry.fStart;
-                glCmd.fBaseVertex = 0;
-                glCmd.fBaseInstance = baseInstanceSupport ? glInstancesIdx : 0;
-            }
-
-            if (GR_GL_LOG_INSTANCED_OPS || !baseInstanceSupport) {
-                GLDrawCmdInfo& cmdInfo = fGLDrawCmdsInfo[glDrawCmdsIdx];
-                cmdInfo.fGeometry = geometry;
-                cmdInfo.fInstanceCount = instanceCount;
-            }
-
-            glInstancesIdx += instanceCount;
-            ++glDrawCmdsIdx;
-        } while (draw);
-    }
-
-    SkASSERT(glDrawCmdsIdx == numGLDrawCmds);
-    if (fDrawIndirectBuffer) {
-        fDrawIndirectBuffer->unmap();
-    }
-
-    SkASSERT(glInstancesIdx == numGLInstances);
-    fInstanceBuffer->unmap();
-}
-
-void GLInstancedRendering::onDraw(const GrPipeline& pipeline, const InstanceProcessor& instProc,
-                                  const InstancedOp* baseOp) {
-    if (!fDrawIndirectBuffer && !fGLDrawCmdsInfo) {
-        return; // beginFlush was not successful.
-    }
-    if (!this->glGpu()->flushGLState(pipeline, instProc, false)) {
-        return;
-    }
-
-    if (fDrawIndirectBuffer) {
-        this->glGpu()->bindBuffer(kDrawIndirect_GrBufferType, fDrawIndirectBuffer.get());
-    }
-
-    const GrGLCaps& glCaps = this->glGpu()->glCaps();
-    const GLInstancedOp* op = static_cast<const GLInstancedOp*>(baseOp);
-    int numCommands = op->numGLCommands();
-
-#if GR_GL_LOG_INSTANCED_OPS
-    SkASSERT(fGLDrawCmdsInfo);
-    SkDebugf("Instanced op: [");
-    for (int i = 0; i < numCommands; ++i) {
-        int glCmdIdx = op->fGLDrawCmdsIdx + i;
-        SkDebugf("%s%i * %s", (i ? ",  " : ""), fGLDrawCmdsInfo[glCmdIdx].fInstanceCount,
-                 InstanceProcessor::GetNameOfIndexRange(fGLDrawCmdsInfo[glCmdIdx].fGeometry));
-    }
-    SkDebugf("]\n");
-#else
-    SkASSERT(SkToBool(fGLDrawCmdsInfo) == !glCaps.baseInstanceSupport());
-#endif
-
-    if (numCommands > 1 && glCaps.multiDrawIndirectSupport() && glCaps.baseInstanceSupport()) {
-        SkASSERT(fDrawIndirectBuffer);
-        int glCmdsIdx = op->fGLDrawCmdsIdx;
-        this->flushInstanceAttribs(op->fEmulatedBaseInstance);
-        uintptr_t glCmdsOffset = glCmdsIdx * sizeof(GrGLDrawElementsIndirectCommand);
-        GL_CALL(MultiDrawElementsIndirect(GR_GL_TRIANGLES, GR_GL_UNSIGNED_BYTE,
-                                          reinterpret_cast<const void*>(glCmdsOffset),
-                                          numCommands, 0));
-        return;
-    }
-
-    int emulatedBaseInstance = op->fEmulatedBaseInstance;
-    for (int i = 0; i < numCommands; ++i) {
-        int glCmdIdx = op->fGLDrawCmdsIdx + i;
-        this->flushInstanceAttribs(emulatedBaseInstance);
-        if (fDrawIndirectBuffer) {
-            uintptr_t glCmdOffset = glCmdIdx * sizeof(GrGLDrawElementsIndirectCommand);
-            GL_CALL(DrawElementsIndirect(GR_GL_TRIANGLES, GR_GL_UNSIGNED_BYTE,
-                                         reinterpret_cast<const void*>(glCmdOffset)));
-        } else {
-            const GLDrawCmdInfo& cmdInfo = fGLDrawCmdsInfo[glCmdIdx];
-            GL_CALL(DrawElementsInstanced(GR_GL_TRIANGLES, cmdInfo.fGeometry.fCount,
-                                          GR_GL_UNSIGNED_BYTE,
-                                          reinterpret_cast<const void*>(cmdInfo.fGeometry.fStart),
-                                          cmdInfo.fInstanceCount));
-        }
-        if (!glCaps.baseInstanceSupport()) {
-            const GLDrawCmdInfo& cmdInfo = fGLDrawCmdsInfo[glCmdIdx];
-            emulatedBaseInstance += cmdInfo.fInstanceCount;
-        }
-    }
-}
-
-void GLInstancedRendering::flushInstanceAttribs(int baseInstance) {
-    SkASSERT(fVertexArrayID);
-    this->glGpu()->bindVertexArray(fVertexArrayID);
-
-    SkASSERT(fInstanceBuffer);
-    if (fInstanceAttribsBufferUniqueId != fInstanceBuffer->uniqueID() ||
-        fInstanceAttribsBaseInstance != baseInstance) {
-        uintptr_t offsetInBuffer = baseInstance * sizeof(Instance);
-        const Instance* offsetAsPtr = reinterpret_cast<const Instance*>(offsetInBuffer);
-
-        this->glGpu()->bindBuffer(kVertex_GrBufferType, fInstanceBuffer.get());
-
-        // Info attrib.
-        GL_CALL(EnableVertexAttribArray((int)Attrib::kInstanceInfo));
-        GL_CALL(VertexAttribIPointer((int)Attrib::kInstanceInfo, 1, GR_GL_UNSIGNED_INT,
-                                     sizeof(Instance), &offsetAsPtr->fInfo));
-        GL_CALL(VertexAttribDivisor((int)Attrib::kInstanceInfo, 1));
-
-        // Shape matrix attrib.
-        GL_CALL(EnableVertexAttribArray((int)Attrib::kShapeMatrixX));
-        GL_CALL(EnableVertexAttribArray((int)Attrib::kShapeMatrixY));
-        GL_CALL(VertexAttribPointer((int)Attrib::kShapeMatrixX, 3, GR_GL_FLOAT, GR_GL_FALSE,
-                                    sizeof(Instance), &offsetAsPtr->fShapeMatrix2x3[0]));
-        GL_CALL(VertexAttribPointer((int)Attrib::kShapeMatrixY, 3, GR_GL_FLOAT, GR_GL_FALSE,
-                                    sizeof(Instance), &offsetAsPtr->fShapeMatrix2x3[3]));
-        GL_CALL(VertexAttribDivisor((int)Attrib::kShapeMatrixX, 1));
-        GL_CALL(VertexAttribDivisor((int)Attrib::kShapeMatrixY, 1));
-
-        // Color attrib.
-        GL_CALL(EnableVertexAttribArray((int)Attrib::kColor));
-        GL_CALL(VertexAttribPointer((int)Attrib::kColor, 4, GR_GL_UNSIGNED_BYTE, GR_GL_TRUE,
-                                    sizeof(Instance), &offsetAsPtr->fColor));
-        GL_CALL(VertexAttribDivisor((int)Attrib::kColor, 1));
-
-        // Local rect attrib.
-        GL_CALL(EnableVertexAttribArray((int)Attrib::kLocalRect));
-        GL_CALL(VertexAttribPointer((int)Attrib::kLocalRect, 4, GR_GL_FLOAT, GR_GL_FALSE,
-                                    sizeof(Instance), &offsetAsPtr->fLocalRect));
-        GL_CALL(VertexAttribDivisor((int)Attrib::kLocalRect, 1));
-
-        fInstanceAttribsBufferUniqueId = fInstanceBuffer->uniqueID();
-        fInstanceAttribsBaseInstance = baseInstance;
-    }
-}
-
-void GLInstancedRendering::onEndFlush() {
-    fInstanceBuffer.reset();
-    fDrawIndirectBuffer.reset();
-    fGLDrawCmdsInfo.reset(0);
-}
-
-void GLInstancedRendering::onResetGpuResources(ResetType resetType) {
-    if (fVertexArrayID && ResetType::kDestroy == resetType) {
-        GL_CALL(DeleteVertexArrays(1, &fVertexArrayID));
-        this->glGpu()->notifyVertexArrayDelete(fVertexArrayID);
-    }
-    fVertexArrayID = 0;
-    fInstanceBuffer.reset();
-    fDrawIndirectBuffer.reset();
-    fInstanceAttribsBufferUniqueId.makeInvalid();
-}
-
-}
diff --git a/src/gpu/instanced/GLInstancedRendering.h b/src/gpu/instanced/GLInstancedRendering.h
deleted file mode 100644
index d68bc86..0000000
--- a/src/gpu/instanced/GLInstancedRendering.h
+++ /dev/null
@@ -1,73 +0,0 @@
-/*
- * Copyright 2016 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#ifndef gr_instanced_GLInstancedRendering_DEFINED
-#define gr_instanced_GLInstancedRendering_DEFINED
-
-#include "GrCaps.h"
-#include "gl/GrGLBuffer.h"
-#include "instanced/InstancedOp.h"
-#include "instanced/InstancedRendering.h"
-
-class GrGLCaps;
-class GrGLGpu;
-
-#define GR_GL_LOG_INSTANCED_OPS 0
-
-namespace gr_instanced {
-
-class GLOpAllocator final : public OpAllocator {
-public:
-    GLOpAllocator(const GrCaps* caps) : INHERITED(caps) {}
-
-private:
-    std::unique_ptr<InstancedOp> makeOp(GrPaint&& paint) override;
-
-    typedef OpAllocator INHERITED;
-};
-
-class GLInstancedRendering final : public InstancedRendering {
-public:
-    GLInstancedRendering(GrGLGpu*);
-    ~GLInstancedRendering() override;
-
-private:
-    /**
-     * Called by GrGLCaps to determine the level of support this class can offer for instanced
-     * rendering on the current platform.
-     */
-    static GrCaps::InstancedSupport CheckSupport(const GrGLCaps&);
-
-    GrGLGpu* glGpu() const;
-
-    void onBeginFlush(GrResourceProvider*) override;
-    void onDraw(const GrPipeline&, const InstanceProcessor&, const InstancedOp*) override;
-    void onEndFlush() override;
-    void onResetGpuResources(ResetType) override;
-
-    void flushInstanceAttribs(int baseInstance);
-
-    struct GLDrawCmdInfo {
-        IndexRange fGeometry;
-        int fInstanceCount;
-    };
-
-    GrGLuint                              fVertexArrayID;
-    sk_sp<GrBuffer>                       fInstanceBuffer;
-    sk_sp<GrBuffer>                       fDrawIndirectBuffer;
-    SkAutoSTMalloc<1024, GLDrawCmdInfo>   fGLDrawCmdsInfo;
-    GrGpuResource::UniqueID               fInstanceAttribsBufferUniqueId;
-    int                                   fInstanceAttribsBaseInstance;
-
-    friend class ::GrGLCaps; // For CheckSupport.
-
-    typedef InstancedRendering INHERITED;
-};
-
-}
-
-#endif
diff --git a/src/gpu/instanced/InstanceProcessor.cpp b/src/gpu/instanced/InstanceProcessor.cpp
deleted file mode 100644
index f99a0db..0000000
--- a/src/gpu/instanced/InstanceProcessor.cpp
+++ /dev/null
@@ -1,2088 +0,0 @@
-/*
- * Copyright 2016 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "InstanceProcessor.h"
-
-#include "GrContext.h"
-#include "GrRenderTargetPriv.h"
-#include "GrResourceCache.h"
-#include "GrShaderCaps.h"
-#include "glsl/GrGLSLGeometryProcessor.h"
-#include "glsl/GrGLSLFragmentShaderBuilder.h"
-#include "glsl/GrGLSLProgramBuilder.h"
-#include "glsl/GrGLSLVarying.h"
-
-namespace gr_instanced {
-
-GrCaps::InstancedSupport InstanceProcessor::CheckSupport(const GrShaderCaps& shaderCaps,
-                                                         const GrCaps& caps) {
-    if (!shaderCaps.canUseAnyFunctionInShader() ||
-        !shaderCaps.flatInterpolationSupport() ||
-        !shaderCaps.integerSupport() ||
-        0 == shaderCaps.maxVertexSamplers() ||
-        !caps.shaderCaps()->texelBufferSupport() ||
-        caps.maxVertexAttributes() < kNumAttribs) {
-        return GrCaps::InstancedSupport::kNone;
-    }
-    if (!caps.sampleLocationsSupport() ||
-        !shaderCaps.sampleVariablesSupport() ||
-        !shaderCaps.shaderDerivativeSupport()) {
-        return GrCaps::InstancedSupport::kBasic;
-    }
-    if (0 == caps.maxRasterSamples() ||
-        !shaderCaps.sampleMaskOverrideCoverageSupport()) {
-        return GrCaps::InstancedSupport::kMultisampled;
-    }
-    return GrCaps::InstancedSupport::kMixedSampled;
-}
-
-InstanceProcessor::InstanceProcessor(OpInfo opInfo, GrBuffer* paramsBuffer)
-: INHERITED(kInstanceProcessor_ClassID)
-, fOpInfo(opInfo) {
-    this->addVertexAttrib("shapeCoords", kFloat2_GrVertexAttribType);
-    this->addVertexAttrib("vertexAttrs", kInt_GrVertexAttribType);
-    this->addVertexAttrib("instanceInfo", kUint_GrVertexAttribType);
-    this->addVertexAttrib("shapeMatrixX", kFloat3_GrVertexAttribType);
-    this->addVertexAttrib("shapeMatrixY", kFloat3_GrVertexAttribType);
-    this->addVertexAttrib("color", kHalf4_GrVertexAttribType);
-    this->addVertexAttrib("localRect", kFloat4_GrVertexAttribType);
-
-    GR_STATIC_ASSERT(0 == (int)Attrib::kShapeCoords);
-    GR_STATIC_ASSERT(1 == (int)Attrib::kVertexAttrs);
-    GR_STATIC_ASSERT(2 == (int)Attrib::kInstanceInfo);
-    GR_STATIC_ASSERT(3 == (int)Attrib::kShapeMatrixX);
-    GR_STATIC_ASSERT(4 == (int)Attrib::kShapeMatrixY);
-    GR_STATIC_ASSERT(5 == (int)Attrib::kColor);
-    GR_STATIC_ASSERT(6 == (int)Attrib::kLocalRect);
-    GR_STATIC_ASSERT(7 == kNumAttribs);
-
-    if (fOpInfo.fHasParams) {
-        SkASSERT(paramsBuffer);
-        fParamsAccess.reset(kRGBA_float_GrPixelConfig, paramsBuffer, kVertex_GrShaderFlag);
-        this->addBufferAccess(&fParamsAccess);
-    }
-
-    if (GrAATypeIsHW(fOpInfo.aaType())) {
-        if (!fOpInfo.isSimpleRects() || GrAAType::kMixedSamples == fOpInfo.aaType()) {
-            this->setWillUseSampleLocations();
-        }
-    }
-}
-
-class GLSLInstanceProcessor : public GrGLSLGeometryProcessor {
-public:
-    void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override;
-
-private:
-    void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor&,
-                 FPCoordTransformIter&& transformIter) override {
-        this->setTransformDataHelper(SkMatrix::I(), pdman, &transformIter);
-    }
-
-    class VertexInputs;
-    class Backend;
-    class BackendNonAA;
-    class BackendCoverage;
-    class BackendMultisample;
-
-    typedef GrGLSLGeometryProcessor INHERITED;
-};
-
-GrGLSLPrimitiveProcessor* InstanceProcessor::createGLSLInstance(const GrShaderCaps&) const {
-    return new GLSLInstanceProcessor();
-}
-
-class GLSLInstanceProcessor::VertexInputs {
-public:
-    VertexInputs(const InstanceProcessor& instProc, GrGLSLVertexBuilder* vertexBuilder)
-        : fInstProc(instProc),
-          fVertexBuilder(vertexBuilder) {
-    }
-
-    void initParams(const TexelBufferHandle paramsBuffer) {
-        fParamsBuffer = paramsBuffer;
-        fVertexBuilder->codeAppendf("int paramsIdx = int(%s & 0x%x);",
-                                    this->attr(Attrib::kInstanceInfo),
-                                    kParamsIdx_InfoMask);
-    }
-
-    const char* attr(Attrib attr) const { return fInstProc.getAttrib((int)attr).fName; }
-
-    void fetchNextParam(const GrShaderCaps* shaderCaps, GrSLType type = kHalf4_GrSLType) const {
-        SkASSERT(fParamsBuffer.isValid());
-        switch (type) {
-            case kFloat2_GrSLType: // fall through
-            case kFloat3_GrSLType: // fall through
-            case kFloat4_GrSLType: // fall through
-            case kHalf2_GrSLType:  // fall through
-            case kHalf3_GrSLType:  // fall through
-            case kHalf4_GrSLType:
-                break;
-            default:
-                fVertexBuilder->codeAppendf("%s(", GrGLSLTypeString(shaderCaps, type));
-        }
-        fVertexBuilder->appendTexelFetch(fParamsBuffer, "paramsIdx++");
-        switch (type) {
-            case kFloat2_GrSLType: // fall through
-            case kHalf2_GrSLType:
-                fVertexBuilder->codeAppend(".xy");
-                break;
-            case kFloat3_GrSLType: // fall through
-            case kHalf3_GrSLType:
-                fVertexBuilder->codeAppend(".xyz");
-                break;
-            case kFloat4_GrSLType: // fall through
-            case kHalf4_GrSLType:
-                break;
-            default:
-                fVertexBuilder->codeAppend(")");
-        }
-    }
-
-    void skipParams(unsigned n) const {
-        SkASSERT(fParamsBuffer.isValid());
-        fVertexBuilder->codeAppendf("paramsIdx += %u;", n);
-    }
-
-private:
-    const InstanceProcessor&     fInstProc;
-    GrGLSLVertexBuilder*         fVertexBuilder;
-    TexelBufferHandle            fParamsBuffer;
-};
-
-class GLSLInstanceProcessor::Backend {
-public:
-    static Backend* SK_WARN_UNUSED_RESULT Create(const GrPipeline&, OpInfo, const VertexInputs&);
-    virtual ~Backend() {}
-
-    void init(GrGLSLVaryingHandler*, GrGLSLVertexBuilder*);
-    virtual void setupRect(GrGLSLVertexBuilder*) = 0;
-    virtual void setupOval(GrGLSLVertexBuilder*) = 0;
-    void setupRRect(const GrShaderCaps*, GrGLSLVertexBuilder*, int* usedShapeDefinitions);
-
-    void initInnerShape(GrGLSLVaryingHandler*, GrGLSLVertexBuilder*);
-    virtual void setupInnerRect(GrGLSLVertexBuilder*) = 0;
-    virtual void setupInnerOval(GrGLSLVertexBuilder*) = 0;
-    void setupInnerSimpleRRect(const GrShaderCaps*, GrGLSLVertexBuilder*);
-
-    const char* outShapeCoords() {
-        return fModifiedShapeCoords ? fModifiedShapeCoords : fInputs.attr(Attrib::kShapeCoords);
-    }
-
-    void emitCode(GrGLSLVertexBuilder*, GrGLSLPPFragmentBuilder*, const char* outCoverage,
-                  const char* outColor);
-
-protected:
-    Backend(OpInfo opInfo, const VertexInputs& inputs)
-            : fOpInfo(opInfo)
-            , fInputs(inputs)
-            , fModifiesCoverage(false)
-            , fModifiesColor(false)
-            , fNeedsNeighborRadii(false)
-            , fColor(kHalf4_GrSLType)
-            , fTriangleIsArc(kInt_GrSLType)
-            , fArcCoords(kHalf2_GrSLType)
-            , fInnerShapeCoords(kHalf2_GrSLType)
-            , fInnerRRect(kHalf4_GrSLType)
-            , fModifiedShapeCoords(nullptr) {
-        if (fOpInfo.fShapeTypes & kRRect_ShapesMask) {
-            fModifiedShapeCoords = "adjustedShapeCoords";
-        }
-    }
-
-    virtual void onInit(GrGLSLVaryingHandler*, GrGLSLVertexBuilder*) = 0;
-    virtual void adjustRRectVertices(GrGLSLVertexBuilder*);
-    virtual void onSetupRRect(GrGLSLVertexBuilder*) {}
-
-    virtual void onInitInnerShape(GrGLSLVaryingHandler*, GrGLSLVertexBuilder*) = 0;
-    virtual void onSetupInnerSimpleRRect(GrGLSLVertexBuilder*) = 0;
-
-    virtual void onEmitCode(GrGLSLVertexBuilder*, GrGLSLPPFragmentBuilder*,
-                            const char* outCoverage, const char* outColor) = 0;
-
-    void setupSimpleRadii(GrGLSLVertexBuilder*);
-    void setupNinePatchRadii(GrGLSLVertexBuilder*);
-    void setupComplexRadii(const GrShaderCaps*, GrGLSLVertexBuilder*);
-
-    const OpInfo fOpInfo;
-    const VertexInputs& fInputs;
-    bool fModifiesCoverage;
-    bool fModifiesColor;
-    bool fNeedsNeighborRadii;
-    GrGLSLVertToFrag fColor;
-    GrGLSLVertToFrag fTriangleIsArc;
-    GrGLSLVertToFrag fArcCoords;
-    GrGLSLVertToFrag fInnerShapeCoords;
-    GrGLSLVertToFrag fInnerRRect;
-    const char* fModifiedShapeCoords;
-};
-
-void GLSLInstanceProcessor::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
-    const GrPipeline& pipeline = args.fVertBuilder->getProgramBuilder()->pipeline();
-    const InstanceProcessor& ip = args.fGP.cast<InstanceProcessor>();
-    GrGLSLUniformHandler* uniHandler = args.fUniformHandler;
-    GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
-    GrGLSLVertexBuilder* v = args.fVertBuilder;
-    GrGLSLPPFragmentBuilder* f = args.fFragBuilder;
-
-    varyingHandler->emitAttributes(ip);
-
-    VertexInputs inputs(ip, v);
-    if (ip.opInfo().fHasParams) {
-        SkASSERT(1 == ip.numBuffers());
-        inputs.initParams(args.fTexelBuffers[0]);
-    }
-
-    if (!ip.opInfo().fHasPerspective) {
-        v->codeAppendf("half2x3 shapeMatrix = half2x3(%s, %s);",
-                       inputs.attr(Attrib::kShapeMatrixX), inputs.attr(Attrib::kShapeMatrixY));
-    } else {
-        v->defineConstantf("int", "PERSPECTIVE_FLAG", "0x%x", kPerspective_InfoFlag);
-        v->codeAppendf("half3x3 shapeMatrix = half3x3(%s, %s, half3(0, 0, 1));",
-                       inputs.attr(Attrib::kShapeMatrixX), inputs.attr(Attrib::kShapeMatrixY));
-        v->codeAppendf("if (0 != (%s & uint(PERSPECTIVE_FLAG))) {",
-                       inputs.attr(Attrib::kInstanceInfo));
-        v->codeAppend (    "shapeMatrix[2] = ");
-        inputs.fetchNextParam(args.fShaderCaps, kHalf3_GrSLType);
-        v->codeAppend (    ";");
-        v->codeAppend ("}");
-    }
-
-    bool hasSingleShapeType = SkIsPow2(ip.opInfo().fShapeTypes);
-    if (!hasSingleShapeType) {
-        v->defineConstant("SHAPE_TYPE_BIT", kShapeType_InfoBit);
-        v->codeAppendf("uint shapeType = %s >> uint(SHAPE_TYPE_BIT);",
-                       inputs.attr(Attrib::kInstanceInfo));
-    }
-
-    std::unique_ptr<Backend> backend(Backend::Create(pipeline, ip.opInfo(), inputs));
-    backend->init(varyingHandler, v);
-
-    int usedShapeDefinitions = 0;
-
-    if (hasSingleShapeType || !(ip.opInfo().fShapeTypes & ~kRRect_ShapesMask)) {
-        if (kRect_ShapeFlag == ip.opInfo().fShapeTypes) {
-            backend->setupRect(v);
-        } else if (kOval_ShapeFlag == ip.opInfo().fShapeTypes) {
-            backend->setupOval(v);
-        } else {
-            backend->setupRRect(args.fShaderCaps, v, &usedShapeDefinitions);
-        }
-    } else {
-        if (ip.opInfo().fShapeTypes & kRRect_ShapesMask) {
-            v->codeAppend ("if (shapeType >= uint(SIMPLE_R_RECT_SHAPE_TYPE)) {");
-            backend->setupRRect(args.fShaderCaps, v, &usedShapeDefinitions);
-            v->codeAppend ("}");
-            usedShapeDefinitions |= kSimpleRRect_ShapeFlag;
-        }
-        if (ip.opInfo().fShapeTypes & kOval_ShapeFlag) {
-            if (ip.opInfo().fShapeTypes & kRect_ShapeFlag) {
-                if (ip.opInfo().fShapeTypes & kRRect_ShapesMask) {
-                    v->codeAppend ("else ");
-                }
-                v->codeAppend ("if (uint(OVAL_SHAPE_TYPE) == shapeType) {");
-                usedShapeDefinitions |= kOval_ShapeFlag;
-            } else {
-                v->codeAppend ("else {");
-            }
-            backend->setupOval(v);
-            v->codeAppend ("}");
-        }
-        if (ip.opInfo().fShapeTypes & kRect_ShapeFlag) {
-            v->codeAppend ("else {");
-            backend->setupRect(v);
-            v->codeAppend ("}");
-        }
-    }
-
-    if (ip.opInfo().fInnerShapeTypes) {
-        bool hasSingleInnerShapeType = SkIsPow2(ip.opInfo().fInnerShapeTypes);
-        if (!hasSingleInnerShapeType) {
-            v->defineConstantf("int", "INNER_SHAPE_TYPE_MASK", "0x%x", kInnerShapeType_InfoMask);
-            v->defineConstant("INNER_SHAPE_TYPE_BIT", kInnerShapeType_InfoBit);
-            v->codeAppendf("uint innerShapeType = ((%s & uint(INNER_SHAPE_TYPE_MASK)) >> "
-                                                  "uint(INNER_SHAPE_TYPE_BIT));",
-                           inputs.attr(Attrib::kInstanceInfo));
-        }
-        // Here we take advantage of the fact that outerRect == localRect in recordDRRect.
-        v->codeAppendf("half4 outer = %s;", inputs.attr(Attrib::kLocalRect));
-        v->codeAppend ("half4 inner = ");
-        inputs.fetchNextParam(args.fShaderCaps);
-        v->codeAppend (";");
-        // outer2Inner is a transform from shape coords to inner shape coords:
-        // e.g. innerShapeCoords = shapeCoords * outer2Inner.xy + outer2Inner.zw
-        v->codeAppend ("half4 outer2Inner = half4(outer.zw - outer.xy, "
-                                                 "outer.xy + outer.zw - inner.xy - inner.zw) / "
-                                                 "(inner.zw - inner.xy).xyxy;");
-        v->codeAppendf("half2 innerShapeCoords = %s * outer2Inner.xy + outer2Inner.zw;",
-                       backend->outShapeCoords());
-
-        backend->initInnerShape(varyingHandler, v);
-
-        SkASSERT(0 == (ip.opInfo().fInnerShapeTypes & kRRect_ShapesMask) ||
-                 kSimpleRRect_ShapeFlag == (ip.opInfo().fInnerShapeTypes & kRRect_ShapesMask));
-
-        if (hasSingleInnerShapeType) {
-            if (kRect_ShapeFlag == ip.opInfo().fInnerShapeTypes) {
-                backend->setupInnerRect(v);
-            } else if (kOval_ShapeFlag == ip.opInfo().fInnerShapeTypes) {
-                backend->setupInnerOval(v);
-            } else {
-                backend->setupInnerSimpleRRect(args.fShaderCaps, v);
-            }
-        } else {
-            if (ip.opInfo().fInnerShapeTypes & kSimpleRRect_ShapeFlag) {
-                v->codeAppend ("if (uint(SIMPLE_R_RECT_SHAPE_TYPE) == innerShapeType) {");
-                backend->setupInnerSimpleRRect(args.fShaderCaps, v);
-                v->codeAppend("}");
-                usedShapeDefinitions |= kSimpleRRect_ShapeFlag;
-            }
-            if (ip.opInfo().fInnerShapeTypes & kOval_ShapeFlag) {
-                if (ip.opInfo().fInnerShapeTypes & kRect_ShapeFlag) {
-                    if (ip.opInfo().fInnerShapeTypes & kSimpleRRect_ShapeFlag) {
-                        v->codeAppend ("else ");
-                    }
-                    v->codeAppend ("if (uint(OVAL_SHAPE_TYPE) == innerShapeType) {");
-                    usedShapeDefinitions |= kOval_ShapeFlag;
-                } else {
-                    v->codeAppend ("else {");
-                }
-                backend->setupInnerOval(v);
-                v->codeAppend("}");
-            }
-            if (ip.opInfo().fInnerShapeTypes & kRect_ShapeFlag) {
-                v->codeAppend("else {");
-                backend->setupInnerRect(v);
-                v->codeAppend("}");
-            }
-        }
-    }
-
-    if (usedShapeDefinitions & kOval_ShapeFlag) {
-        v->defineConstant("OVAL_SHAPE_TYPE", (int)ShapeType::kOval);
-    }
-    if (usedShapeDefinitions & kSimpleRRect_ShapeFlag) {
-        v->defineConstant("SIMPLE_R_RECT_SHAPE_TYPE", (int)ShapeType::kSimpleRRect);
-    }
-    if (usedShapeDefinitions & kNinePatch_ShapeFlag) {
-        v->defineConstant("NINE_PATCH_SHAPE_TYPE", (int)ShapeType::kNinePatch);
-    }
-    SkASSERT(!(usedShapeDefinitions & (kRect_ShapeFlag | kComplexRRect_ShapeFlag)));
-
-    backend->emitCode(v, f, args.fOutputCoverage, args.fOutputColor);
-
-    const char* localCoords = nullptr;
-    if (ip.opInfo().fUsesLocalCoords) {
-        localCoords = "localCoords";
-        v->codeAppendf("half2 t = 0.5 * (%s + half2(1));", backend->outShapeCoords());
-        v->codeAppendf("half2 localCoords = (1.0 - t) * %s.xy + t * %s.zw;",
-                       inputs.attr(Attrib::kLocalRect), inputs.attr(Attrib::kLocalRect));
-    }
-    if (ip.opInfo().fHasLocalMatrix && ip.opInfo().fHasParams) {
-        v->defineConstantf("int", "LOCAL_MATRIX_FLAG", "0x%x", kLocalMatrix_InfoFlag);
-        v->codeAppendf("if (0 != (%s & uint(LOCAL_MATRIX_FLAG))) {",
-                       inputs.attr(Attrib::kInstanceInfo));
-        if (!ip.opInfo().fUsesLocalCoords) {
-            inputs.skipParams(2);
-        } else {
-            v->codeAppendf(    "half2x3 localMatrix;");
-            v->codeAppend (    "localMatrix[0] = ");
-            inputs.fetchNextParam(args.fShaderCaps, kHalf3_GrSLType);
-            v->codeAppend (    ";");
-            v->codeAppend (    "localMatrix[1] = ");
-            inputs.fetchNextParam(args.fShaderCaps, kHalf3_GrSLType);
-            v->codeAppend (    ";");
-            v->codeAppend (    "localCoords = (half3(localCoords, 1) * localMatrix).xy;");
-        }
-        v->codeAppend("}");
-    }
-
-    GrSLType positionType = ip.opInfo().fHasPerspective ? kFloat3_GrSLType : kFloat2_GrSLType;
-    v->codeAppendf("%s deviceCoords = float3(%s, 1) * shapeMatrix;",
-                   GrGLSLTypeString(args.fShaderCaps, positionType), backend->outShapeCoords());
-    gpArgs->fPositionVar.set(positionType, "deviceCoords");
-
-    this->emitTransforms(v, varyingHandler, uniHandler, GrShaderVar(localCoords, kHalf2_GrSLType),
-                         args.fFPCoordTransformHandler);
-}
-
-////////////////////////////////////////////////////////////////////////////////////////////////////
-
-void GLSLInstanceProcessor::Backend::init(GrGLSLVaryingHandler* varyingHandler,
-                                          GrGLSLVertexBuilder* v) {
-    if (fModifiedShapeCoords) {
-        v->codeAppendf("half2 %s = %s;", fModifiedShapeCoords, fInputs.attr(Attrib::kShapeCoords));
-    }
-
-    this->onInit(varyingHandler, v);
-
-    if (!fColor.vsOut()) {
-        varyingHandler->addFlatVarying("color", &fColor);
-        v->codeAppendf("%s = %s;", fColor.vsOut(), fInputs.attr(Attrib::kColor));
-    }
-}
-
-void GLSLInstanceProcessor::Backend::setupRRect(const GrShaderCaps* shaderCaps,
-                                                GrGLSLVertexBuilder* v,
-                                                int* usedShapeDefinitions) {
-    v->codeAppendf("uint2 corner = uint2(uint(%s) & 1, (uint(%s) >> 1) & 1);",
-                   fInputs.attr(Attrib::kVertexAttrs), fInputs.attr(Attrib::kVertexAttrs));
-    v->codeAppend ("half2 cornerSign = half2(corner) * 2.0 - 1.0;");
-    v->codeAppendf("half2 radii%s;", fNeedsNeighborRadii ? ", neighborRadii" : "");
-    v->codeAppend ("half2x2 p = ");
-    fInputs.fetchNextParam(shaderCaps, kHalf2x2_GrSLType);
-    v->codeAppend (";");
-    uint8_t types = fOpInfo.fShapeTypes & kRRect_ShapesMask;
-    if (0 == (types & (types - 1))) {
-        if (kSimpleRRect_ShapeFlag == types) {
-            this->setupSimpleRadii(v);
-        } else if (kNinePatch_ShapeFlag == types) {
-            this->setupNinePatchRadii(v);
-        } else if (kComplexRRect_ShapeFlag == types) {
-            this->setupComplexRadii(shaderCaps, v);
-        }
-    } else {
-        if (types & kSimpleRRect_ShapeFlag) {
-            v->codeAppend ("if (uint(SIMPLE_R_RECT_SHAPE_TYPE) == shapeType) {");
-            this->setupSimpleRadii(v);
-            v->codeAppend ("}");
-            *usedShapeDefinitions |= kSimpleRRect_ShapeFlag;
-        }
-        if (types & kNinePatch_ShapeFlag) {
-            if (types & kComplexRRect_ShapeFlag) {
-                if (types & kSimpleRRect_ShapeFlag) {
-                    v->codeAppend ("else ");
-                }
-                v->codeAppend ("if (uint(NINE_PATCH_SHAPE_TYPE) == shapeType) {");
-                *usedShapeDefinitions |= kNinePatch_ShapeFlag;
-            } else {
-                v->codeAppend ("else {");
-            }
-            this->setupNinePatchRadii(v);
-            v->codeAppend ("}");
-        }
-        if (types & kComplexRRect_ShapeFlag) {
-            v->codeAppend ("else {");
-            this->setupComplexRadii(shaderCaps, v);
-            v->codeAppend ("}");
-        }
-    }
-
-    this->adjustRRectVertices(v);
-
-    if (fArcCoords.vsOut()) {
-        v->codeAppendf("%s = (cornerSign * %s + radii - half2(1)) / radii;",
-                       fArcCoords.vsOut(), fModifiedShapeCoords);
-    }
-    if (fTriangleIsArc.vsOut()) {
-        v->codeAppendf("%s = int(all(equal(half2(1), abs(%s))));",
-                       fTriangleIsArc.vsOut(), fInputs.attr(Attrib::kShapeCoords));
-    }
-
-    this->onSetupRRect(v);
-}
-
-void GLSLInstanceProcessor::Backend::setupSimpleRadii(GrGLSLVertexBuilder* v) {
-    if (fNeedsNeighborRadii) {
-        v->codeAppend ("neighborRadii = ");
-    }
-    v->codeAppend("radii = p[0] * 2.0 / p[1];");
-}
-
-void GLSLInstanceProcessor::Backend::setupNinePatchRadii(GrGLSLVertexBuilder* v) {
-    v->codeAppend("radii = half2(p[0][corner.x], p[1][corner.y]);");
-    if (fNeedsNeighborRadii) {
-        v->codeAppend("neighborRadii = half2(p[0][1 - corner.x], p[1][1 - corner.y]);");
-    }
-}
-
-void GLSLInstanceProcessor::Backend::setupComplexRadii(const GrShaderCaps* shaderCaps,
-                                                       GrGLSLVertexBuilder* v) {
-    /**
-     * The x and y radii of each arc are stored in separate vectors,
-     * in the following order:
-     *
-     *        __x1 _ _ _ x3__
-     *
-     *    y1 |               | y2
-     *
-     *       |               |
-     *
-     *    y3 |__   _ _ _   __| y4
-     *          x2       x4
-     *
-     */
-    v->codeAppend("half2x2 p2 = ");
-    fInputs.fetchNextParam(shaderCaps, kHalf2x2_GrSLType);
-    v->codeAppend(";");
-    v->codeAppend("radii = half2(p[corner.x][corner.y], p2[corner.y][corner.x]);");
-    if (fNeedsNeighborRadii) {
-        v->codeAppend("neighborRadii = half2(p[1 - corner.x][corner.y], "
-                                             "p2[1 - corner.y][corner.x]);");
-    }
-}
-
-void GLSLInstanceProcessor::Backend::adjustRRectVertices(GrGLSLVertexBuilder* v) {
-    // Resize the 4 triangles that arcs are drawn into so they match their corresponding radii.
-    // 0.5 is a special value that indicates the edge of an arc triangle.
-    v->codeAppendf("if (abs(%s.x) == 0.5)"
-                       "%s.x = cornerSign.x * (1.0 - radii.x);",
-                       fInputs.attr(Attrib::kShapeCoords), fModifiedShapeCoords);
-    v->codeAppendf("if (abs(%s.y) == 0.5) "
-                       "%s.y = cornerSign.y * (1.0 - radii.y);",
-                       fInputs.attr(Attrib::kShapeCoords), fModifiedShapeCoords);
-}
-
-void GLSLInstanceProcessor::Backend::initInnerShape(GrGLSLVaryingHandler* varyingHandler,
-                                                    GrGLSLVertexBuilder* v) {
-    SkASSERT(!(fOpInfo.fInnerShapeTypes & (kNinePatch_ShapeFlag | kComplexRRect_ShapeFlag)));
-
-    this->onInitInnerShape(varyingHandler, v);
-
-    if (fInnerShapeCoords.vsOut()) {
-        v->codeAppendf("%s = innerShapeCoords;", fInnerShapeCoords.vsOut());
-    }
-}
-
-void GLSLInstanceProcessor::Backend::setupInnerSimpleRRect(const GrShaderCaps* shaderCaps,
-                                                           GrGLSLVertexBuilder* v) {
-    v->codeAppend("half2x2 innerP = ");
-    fInputs.fetchNextParam(shaderCaps, kHalf2x2_GrSLType);
-    v->codeAppend(";");
-    v->codeAppend("half2 innerRadii = innerP[0] * 2.0 / innerP[1];");
-    this->onSetupInnerSimpleRRect(v);
-}
-
-void GLSLInstanceProcessor::Backend::emitCode(GrGLSLVertexBuilder* v, GrGLSLPPFragmentBuilder* f,
-                                              const char* outCoverage, const char* outColor) {
-    SkASSERT(!fModifiesCoverage || outCoverage);
-    this->onEmitCode(v, f, fModifiesCoverage ? outCoverage : nullptr,
-                     fModifiesColor ? outColor : nullptr);
-    if (outCoverage && !fModifiesCoverage) {
-        // Even though the subclass doesn't use coverage, we are expected to assign some value.
-        f->codeAppendf("%s = half4(1);", outCoverage);
-    }
-    if (!fModifiesColor) {
-        // The subclass didn't assign a value to the output color.
-        f->codeAppendf("%s = %s;", outColor, fColor.fsIn());
-    }
-}
-
-////////////////////////////////////////////////////////////////////////////////////////////////////
-
-class GLSLInstanceProcessor::BackendNonAA : public Backend {
-public:
-    BackendNonAA(OpInfo opInfo, const VertexInputs& inputs) : INHERITED(opInfo, inputs) {
-        if (fOpInfo.fCannotDiscard && !fOpInfo.isSimpleRects()) {
-            fModifiesColor = !fOpInfo.fCannotTweakAlphaForCoverage;
-            fModifiesCoverage = !fModifiesColor;
-        }
-    }
-
-private:
-    void onInit(GrGLSLVaryingHandler*, GrGLSLVertexBuilder*) override;
-    void setupRect(GrGLSLVertexBuilder*) override;
-    void setupOval(GrGLSLVertexBuilder*) override;
-
-    void onInitInnerShape(GrGLSLVaryingHandler*, GrGLSLVertexBuilder*) override;
-    void setupInnerRect(GrGLSLVertexBuilder*) override;
-    void setupInnerOval(GrGLSLVertexBuilder*) override;
-    void onSetupInnerSimpleRRect(GrGLSLVertexBuilder*) override;
-
-    void onEmitCode(GrGLSLVertexBuilder*, GrGLSLPPFragmentBuilder*, const char*,
-                    const char*) override;
-
-    typedef Backend INHERITED;
-};
-
-void GLSLInstanceProcessor::BackendNonAA::onInit(GrGLSLVaryingHandler* varyingHandler,
-                                                 GrGLSLVertexBuilder*) {
-    if (kRect_ShapeFlag != fOpInfo.fShapeTypes) {
-        varyingHandler->addFlatVarying("triangleIsArc", &fTriangleIsArc);
-        varyingHandler->addVarying("arcCoords", &fArcCoords);
-    }
-}
-
-void GLSLInstanceProcessor::BackendNonAA::setupRect(GrGLSLVertexBuilder* v) {
-    if (fTriangleIsArc.vsOut()) {
-        v->codeAppendf("%s = 0;", fTriangleIsArc.vsOut());
-    }
-}
-
-void GLSLInstanceProcessor::BackendNonAA::setupOval(GrGLSLVertexBuilder* v) {
-    SkASSERT(fArcCoords.vsOut());
-    SkASSERT(fTriangleIsArc.vsOut());
-    v->codeAppendf("%s = %s;", fArcCoords.vsOut(), this->outShapeCoords());
-    v->codeAppendf("%s = %s & 1;", fTriangleIsArc.vsOut(), fInputs.attr(Attrib::kVertexAttrs));
-}
-
-void GLSLInstanceProcessor::BackendNonAA::onInitInnerShape(GrGLSLVaryingHandler* varyingHandler,
-                                                           GrGLSLVertexBuilder*) {
-    varyingHandler->addVarying("innerShapeCoords", &fInnerShapeCoords);
-    if (kRect_ShapeFlag != fOpInfo.fInnerShapeTypes &&
-        kOval_ShapeFlag != fOpInfo.fInnerShapeTypes) {
-        varyingHandler->addFlatVarying("innerRRect", &fInnerRRect);
-    }
-}
-
-void GLSLInstanceProcessor::BackendNonAA::setupInnerRect(GrGLSLVertexBuilder* v) {
-    if (fInnerRRect.vsOut()) {
-        v->codeAppendf("%s = half4(1);", fInnerRRect.vsOut());
-    }
-}
-
-void GLSLInstanceProcessor::BackendNonAA::setupInnerOval(GrGLSLVertexBuilder* v) {
-    if (fInnerRRect.vsOut()) {
-        v->codeAppendf("%s = half4(0, 0, 1, 1);", fInnerRRect.vsOut());
-    }
-}
-
-void GLSLInstanceProcessor::BackendNonAA::onSetupInnerSimpleRRect(GrGLSLVertexBuilder* v) {
-    v->codeAppendf("%s = half4(1.0 - innerRadii, 1.0 / innerRadii);", fInnerRRect.vsOut());
-}
-
-void GLSLInstanceProcessor::BackendNonAA::onEmitCode(GrGLSLVertexBuilder*,
-                                                     GrGLSLPPFragmentBuilder* f,
-                                                     const char* outCoverage,
-                                                     const char* outColor) {
-    const char* dropFragment = nullptr;
-    if (!fOpInfo.fCannotDiscard) {
-        dropFragment = "discard";
-    } else if (fModifiesCoverage) {
-        f->codeAppend ("half covered = 1.0;");
-        dropFragment = "covered = 0.0";
-    } else if (fModifiesColor) {
-        f->codeAppendf("half4 color = %s;", fColor.fsIn());
-        dropFragment = "color = half4(0)";
-    }
-    if (fTriangleIsArc.fsIn()) {
-        SkASSERT(dropFragment);
-        f->codeAppendf("if (%s != 0 && dot(%s, %s) > 1.0) %s;",
-                       fTriangleIsArc.fsIn(), fArcCoords.fsIn(), fArcCoords.fsIn(), dropFragment);
-    }
-    if (fOpInfo.fInnerShapeTypes) {
-        SkASSERT(dropFragment);
-        f->codeAppendf("// Inner shape.\n");
-        if (kRect_ShapeFlag == fOpInfo.fInnerShapeTypes) {
-            f->codeAppendf("if (all(lessThanEqual(abs(%s), half2(1)))) %s;",
-                           fInnerShapeCoords.fsIn(), dropFragment);
-        } else if (kOval_ShapeFlag == fOpInfo.fInnerShapeTypes) {
-            f->codeAppendf("if ((dot(%s, %s) <= 1.0)) %s;",
-                           fInnerShapeCoords.fsIn(), fInnerShapeCoords.fsIn(), dropFragment);
-        } else {
-            f->codeAppendf("if (all(lessThan(abs(%s), half2(1)))) {", fInnerShapeCoords.fsIn());
-            f->codeAppendf(    "half2 distanceToArcEdge = abs(%s) - %s.xy;",
-                               fInnerShapeCoords.fsIn(), fInnerRRect.fsIn());
-            f->codeAppend (    "if (any(lessThan(distanceToArcEdge, half2(0)))) {");
-            f->codeAppendf(        "%s;", dropFragment);
-            f->codeAppend (    "} else {");
-            f->codeAppendf(        "half2 rrectCoords = distanceToArcEdge * %s.zw;",
-                                   fInnerRRect.fsIn());
-            f->codeAppend (        "if (dot(rrectCoords, rrectCoords) <= 1.0) {");
-            f->codeAppendf(            "%s;", dropFragment);
-            f->codeAppend (        "}");
-            f->codeAppend (    "}");
-            f->codeAppend ("}");
-        }
-    }
-    if (fModifiesCoverage) {
-        f->codeAppendf("%s = half4(covered);", outCoverage);
-    } else if (fModifiesColor) {
-        f->codeAppendf("%s = color;", outColor);
-    }
-}
-
-////////////////////////////////////////////////////////////////////////////////////////////////////
-
-class GLSLInstanceProcessor::BackendCoverage : public Backend {
-public:
-    BackendCoverage(OpInfo opInfo, const VertexInputs& inputs)
-            : INHERITED(opInfo, inputs)
-            , fColorTimesRectCoverage(kHalf4_GrSLType)
-            , fRectCoverage(kHalf_GrSLType)
-            , fEllipseCoords(kHalf2_GrSLType)
-            , fEllipseName(kHalf2_GrSLType)
-            , fBloatedRadius(kHalf_GrSLType)
-            , fDistanceToInnerEdge(kHalf2_GrSLType)
-            , fInnerShapeBloatedHalfSize(kHalf2_GrSLType)
-            , fInnerEllipseCoords(kHalf2_GrSLType)
-            , fInnerEllipseName(kHalf2_GrSLType) {
-        fShapeIsCircle = !fOpInfo.fNonSquare && !(fOpInfo.fShapeTypes & kRRect_ShapesMask);
-        fTweakAlphaForCoverage = !fOpInfo.fCannotTweakAlphaForCoverage && !fOpInfo.fInnerShapeTypes;
-        fModifiesCoverage = !fTweakAlphaForCoverage;
-        fModifiesColor = fTweakAlphaForCoverage;
-        fModifiedShapeCoords = "bloatedShapeCoords";
-    }
-
-private:
-    void onInit(GrGLSLVaryingHandler*, GrGLSLVertexBuilder*) override;
-    void setupRect(GrGLSLVertexBuilder*) override;
-    void setupOval(GrGLSLVertexBuilder*) override;
-    void adjustRRectVertices(GrGLSLVertexBuilder*) override;
-    void onSetupRRect(GrGLSLVertexBuilder*) override;
-
-    void onInitInnerShape(GrGLSLVaryingHandler*, GrGLSLVertexBuilder*) override;
-    void setupInnerRect(GrGLSLVertexBuilder*) override;
-    void setupInnerOval(GrGLSLVertexBuilder*) override;
-    void onSetupInnerSimpleRRect(GrGLSLVertexBuilder*) override;
-
-    void onEmitCode(GrGLSLVertexBuilder*, GrGLSLPPFragmentBuilder*, const char* outCoverage,
-                    const char* outColor) override;
-
-    void emitRect(GrGLSLPPFragmentBuilder*, const char* outCoverage, const char* outColor);
-    void emitCircle(GrGLSLPPFragmentBuilder*, const char* outCoverage);
-    void emitArc(GrGLSLPPFragmentBuilder* f, const char* ellipseCoords, const char* ellipseName,
-                 bool ellipseCoordsNeedClamp, bool ellipseCoordsMayBeNegative,
-                 const char* outCoverage);
-    void emitInnerRect(GrGLSLPPFragmentBuilder*, const char* outCoverage);
-
-    GrGLSLVertToFrag   fColorTimesRectCoverage;
-    GrGLSLVertToFrag   fRectCoverage;
-    GrGLSLVertToFrag   fEllipseCoords;
-    GrGLSLVertToFrag   fEllipseName;
-    GrGLSLVertToFrag   fBloatedRadius;
-    GrGLSLVertToFrag   fDistanceToInnerEdge;
-    GrGLSLVertToFrag   fInnerShapeBloatedHalfSize;
-    GrGLSLVertToFrag   fInnerEllipseCoords;
-    GrGLSLVertToFrag   fInnerEllipseName;
-    bool               fShapeIsCircle;
-    bool               fTweakAlphaForCoverage;
-
-    typedef Backend INHERITED;
-};
-
-void GLSLInstanceProcessor::BackendCoverage::onInit(GrGLSLVaryingHandler* varyingHandler,
-                                                    GrGLSLVertexBuilder* v) {
-    v->codeAppend ("half2x2 shapeTransposeMatrix = transpose(half2x2(shapeMatrix));");
-    v->codeAppend ("half2 shapeHalfSize = half2(length(shapeTransposeMatrix[0]), "
-                                             "length(shapeTransposeMatrix[1]));");
-    v->codeAppend ("half2 bloat = 0.5 / shapeHalfSize;");
-    v->codeAppendf("bloatedShapeCoords = %s * (1.0 + bloat);", fInputs.attr(Attrib::kShapeCoords));
-
-    if (kOval_ShapeFlag != fOpInfo.fShapeTypes) {
-        if (fTweakAlphaForCoverage) {
-            varyingHandler->addVarying("colorTimesRectCoverage", &fColorTimesRectCoverage);
-            if (kRect_ShapeFlag == fOpInfo.fShapeTypes) {
-                fColor = fColorTimesRectCoverage;
-            }
-        } else {
-            varyingHandler->addVarying("rectCoverage", &fRectCoverage);
-        }
-        v->codeAppend("half rectCoverage = 0.0;");
-    }
-    if (kRect_ShapeFlag != fOpInfo.fShapeTypes) {
-        varyingHandler->addFlatVarying("triangleIsArc", &fTriangleIsArc);
-        if (!fShapeIsCircle) {
-            varyingHandler->addVarying("ellipseCoords", &fEllipseCoords);
-            varyingHandler->addFlatVarying("ellipseName", &fEllipseName);
-        } else {
-            varyingHandler->addVarying("circleCoords", &fEllipseCoords);
-            varyingHandler->addFlatVarying("bloatedRadius", &fBloatedRadius);
-        }
-    }
-}
-
-void GLSLInstanceProcessor::BackendCoverage::setupRect(GrGLSLVertexBuilder* v) {
-    // Make the border one pixel wide. Inner vs outer is indicated by coordAttrs.
-    v->codeAppendf("half2 rectBloat = (%s != 0) ? bloat : -bloat;",
-                   fInputs.attr(Attrib::kVertexAttrs));
-    // Here we use the absolute value, because when the rect is thinner than a pixel, this makes it
-    // mark the spot where pixel center is within half a pixel of the *opposite* edge. This,
-    // combined with the "maxCoverage" logic below gives us mathematically correct coverage even for
-    // subpixel rectangles.
-    v->codeAppendf("bloatedShapeCoords = %s * abs(half2(1.0 + rectBloat));",
-                   fInputs.attr(Attrib::kShapeCoords));
-
-    // Determine coverage at the vertex. Coverage naturally ramps from 0 to 1 unless the rect is
-    // narrower than a pixel.
-    v->codeAppend ("half maxCoverage = 4.0 * min(0.5, shapeHalfSize.x) *"
-                                             "min(0.5, shapeHalfSize.y);");
-    v->codeAppendf("rectCoverage = (%s != 0) ? 0.0 : maxCoverage;",
-                   fInputs.attr(Attrib::kVertexAttrs));
-
-    if (fTriangleIsArc.vsOut()) {
-        v->codeAppendf("%s = 0;", fTriangleIsArc.vsOut());
-    }
-}
-
-void GLSLInstanceProcessor::BackendCoverage::setupOval(GrGLSLVertexBuilder* v) {
-    // Offset the inner and outer octagons by one pixel. Inner vs outer is indicated by coordAttrs.
-    v->codeAppendf("half2 ovalBloat = (%s != 0) ? bloat : -bloat;",
-                   fInputs.attr(Attrib::kVertexAttrs));
-    v->codeAppendf("bloatedShapeCoords = %s * max(half2(1.0 + ovalBloat), half2(0));",
-                   fInputs.attr(Attrib::kShapeCoords));
-    v->codeAppendf("%s = bloatedShapeCoords * shapeHalfSize;", fEllipseCoords.vsOut());
-    if (fEllipseName.vsOut()) {
-        v->codeAppendf("%s = 1.0 / (shapeHalfSize * shapeHalfSize);", fEllipseName.vsOut());
-    }
-    if (fBloatedRadius.vsOut()) {
-        SkASSERT(fShapeIsCircle);
-        v->codeAppendf("%s = shapeHalfSize.x + 0.5;", fBloatedRadius.vsOut());
-    }
-    if (fTriangleIsArc.vsOut()) {
-        v->codeAppendf("%s = int(%s != 0);",
-                       fTriangleIsArc.vsOut(), fInputs.attr(Attrib::kVertexAttrs));
-    }
-    if (fColorTimesRectCoverage.vsOut() || fRectCoverage.vsOut()) {
-        v->codeAppendf("rectCoverage = 1.0;");
-    }
-}
-
-void GLSLInstanceProcessor::BackendCoverage::adjustRRectVertices(GrGLSLVertexBuilder* v) {
-    // We try to let the AA borders line up with the arc edges on their particular side, but we
-    // can't allow them to get closer than one half pixel to the edge or they might overlap with
-    // their neighboring border.
-    v->codeAppend("half2 innerEdge = max(1.0 - bloat, half2(0));");
-    v->codeAppend ("half2 borderEdge = cornerSign * clamp(1.0 - radii, -innerEdge, innerEdge);");
-    // 0.5 is a special value that indicates this vertex is an arc edge.
-    v->codeAppendf("if (abs(%s.x) == 0.5)"
-                       "bloatedShapeCoords.x = borderEdge.x;", fInputs.attr(Attrib::kShapeCoords));
-    v->codeAppendf("if (abs(%s.y) == 0.5)"
-                       "bloatedShapeCoords.y = borderEdge.y;", fInputs.attr(Attrib::kShapeCoords));
-
-    // Adjust the interior border vertices to make the border one pixel wide. 0.75 is a special
-    // value to indicate these points.
-    v->codeAppendf("if (abs(%s.x) == 0.75) "
-                       "bloatedShapeCoords.x = cornerSign.x * innerEdge.x;",
-                       fInputs.attr(Attrib::kShapeCoords));
-    v->codeAppendf("if (abs(%s.y) == 0.75) "
-                       "bloatedShapeCoords.y = cornerSign.y * innerEdge.y;",
-                       fInputs.attr(Attrib::kShapeCoords));
-}
-
-void GLSLInstanceProcessor::BackendCoverage::onSetupRRect(GrGLSLVertexBuilder* v) {
-    // The geometry is laid out in such a way that rectCoverage will be 0 and 1 on the vertices, but
-    // we still need to recompute this value because when the rrect gets thinner than one pixel, the
-    // interior edge of the border will necessarily clamp, and we need to match the AA behavior of
-    // the arc segments (i.e. distance from bloated edge only; ignoring the fact that the pixel
-    // actully has less coverage because it's not completely inside the opposite edge.)
-    v->codeAppend("half2 d = shapeHalfSize + 0.5 - abs(bloatedShapeCoords) * shapeHalfSize;");
-    v->codeAppend("rectCoverage = min(d.x, d.y);");
-
-    SkASSERT(!fShapeIsCircle);
-    // The AA border does not get closer than one half pixel to the edge of the rect, so to get a
-    // smooth transition from flat edge to arc, we don't allow the radii to be smaller than one half
-    // pixel. (We don't worry about the transition on the opposite side when a radius is so large
-    // that the border clamped on that side.)
-    v->codeAppendf("half2 clampedRadii = max(radii, bloat);");
-    v->codeAppendf("%s = (cornerSign * bloatedShapeCoords + clampedRadii - half2(1)) * "
-                        "shapeHalfSize;", fEllipseCoords.vsOut());
-    v->codeAppendf("%s = 1.0 / (clampedRadii * clampedRadii * shapeHalfSize * shapeHalfSize);",
-                   fEllipseName.vsOut());
-}
-
-void GLSLInstanceProcessor::BackendCoverage::onInitInnerShape(GrGLSLVaryingHandler* varyingHandler,
-                                                              GrGLSLVertexBuilder* v) {
-    v->codeAppend("half2 innerShapeHalfSize = shapeHalfSize / outer2Inner.xy;");
-
-    if (kOval_ShapeFlag == fOpInfo.fInnerShapeTypes) {
-        varyingHandler->addVarying("innerEllipseCoords", &fInnerEllipseCoords);
-        varyingHandler->addFlatVarying("innerEllipseName", &fInnerEllipseName);
-    } else {
-        varyingHandler->addVarying("distanceToInnerEdge", &fDistanceToInnerEdge);
-        varyingHandler->addFlatVarying("innerShapeBloatedHalfSize", &fInnerShapeBloatedHalfSize);
-        if (kRect_ShapeFlag != fOpInfo.fInnerShapeTypes) {
-            varyingHandler->addVarying("innerShapeCoords", &fInnerShapeCoords);
-            varyingHandler->addFlatVarying("innerEllipseName", &fInnerEllipseName);
-            varyingHandler->addFlatVarying("innerRRect", &fInnerRRect);
-        }
-    }
-}
-
-void GLSLInstanceProcessor::BackendCoverage::setupInnerRect(GrGLSLVertexBuilder* v) {
-    if (fInnerRRect.vsOut()) {
-        // The fragment shader will generalize every inner shape as a round rect. Since this one
-        // is a rect, we simply emit bogus parameters for the round rect (effectively negative
-        // radii) that ensure the fragment shader always takes the "emitRect" codepath.
-        v->codeAppendf("%s.xy = abs(outer2Inner.xy) * (1.0 + bloat) + abs(outer2Inner.zw);",
-                       fInnerRRect.vsOut());
-    }
-}
-
-void GLSLInstanceProcessor::BackendCoverage::setupInnerOval(GrGLSLVertexBuilder* v) {
-    v->codeAppendf("%s = 1.0 / (innerShapeHalfSize * innerShapeHalfSize);",
-                   fInnerEllipseName.vsOut());
-    if (fInnerEllipseCoords.vsOut()) {
-        v->codeAppendf("%s = innerShapeCoords * innerShapeHalfSize;", fInnerEllipseCoords.vsOut());
-    }
-    if (fInnerRRect.vsOut()) {
-        v->codeAppendf("%s = half4(0, 0, innerShapeHalfSize);", fInnerRRect.vsOut());
-    }
-}
-
-void GLSLInstanceProcessor::BackendCoverage::onSetupInnerSimpleRRect(GrGLSLVertexBuilder* v) {
-    // The distance to ellipse formula doesn't work well when the radii are less than half a pixel.
-    v->codeAppend ("innerRadii = max(innerRadii, bloat);");
-    v->codeAppendf("%s = 1.0 / (innerRadii * innerRadii * innerShapeHalfSize * "
-                               "innerShapeHalfSize);",
-                   fInnerEllipseName.vsOut());
-    v->codeAppendf("%s = half4(1.0 - innerRadii, innerShapeHalfSize);", fInnerRRect.vsOut());
-}
-
-void GLSLInstanceProcessor::BackendCoverage::onEmitCode(GrGLSLVertexBuilder* v,
-                                                        GrGLSLPPFragmentBuilder* f,
-                                                        const char* outCoverage,
-                                                        const char* outColor) {
-    if (fColorTimesRectCoverage.vsOut()) {
-        SkASSERT(!fRectCoverage.vsOut());
-        v->codeAppendf("%s = %s * rectCoverage;",
-                       fColorTimesRectCoverage.vsOut(), fInputs.attr(Attrib::kColor));
-    }
-    if (fRectCoverage.vsOut()) {
-        SkASSERT(!fColorTimesRectCoverage.vsOut());
-        v->codeAppendf("%s = rectCoverage;", fRectCoverage.vsOut());
-    }
-
-    SkString coverage("half coverage");
-    if (fOpInfo.fInnerShapeTypes || (!fTweakAlphaForCoverage && fTriangleIsArc.fsIn())) {
-        f->codeAppendf("%s;", coverage.c_str());
-        coverage = "coverage";
-    }
-    if (fTriangleIsArc.fsIn()) {
-        f->codeAppendf("if (%s == 0) {", fTriangleIsArc.fsIn());
-        this->emitRect(f, coverage.c_str(), outColor);
-        f->codeAppend ("} else {");
-        if (fShapeIsCircle) {
-            this->emitCircle(f, coverage.c_str());
-        } else {
-            bool ellipseCoordsMayBeNegative = SkToBool(fOpInfo.fShapeTypes & kOval_ShapeFlag);
-            this->emitArc(f, fEllipseCoords.fsIn(), fEllipseName.fsIn(),
-                          true /*ellipseCoordsNeedClamp*/, ellipseCoordsMayBeNegative,
-                          coverage.c_str());
-        }
-        if (fTweakAlphaForCoverage) {
-            f->codeAppendf("%s = %s * coverage;", outColor, fColor.fsIn());
-        }
-        f->codeAppend ("}");
-    } else {
-        this->emitRect(f, coverage.c_str(), outColor);
-    }
-
-    if (fOpInfo.fInnerShapeTypes) {
-        f->codeAppendf("// Inner shape.\n");
-        SkString innerCoverageDecl("half innerCoverage");
-        if (kOval_ShapeFlag == fOpInfo.fInnerShapeTypes) {
-            this->emitArc(f, fInnerEllipseCoords.fsIn(), fInnerEllipseName.fsIn(),
-                          true /*ellipseCoordsNeedClamp*/, true /*ellipseCoordsMayBeNegative*/,
-                          innerCoverageDecl.c_str());
-        } else {
-            v->codeAppendf("%s = innerShapeCoords * innerShapeHalfSize;",
-                           fDistanceToInnerEdge.vsOut());
-            v->codeAppendf("%s = innerShapeHalfSize + 0.5;", fInnerShapeBloatedHalfSize.vsOut());
-
-            if (kRect_ShapeFlag == fOpInfo.fInnerShapeTypes) {
-                this->emitInnerRect(f, innerCoverageDecl.c_str());
-            } else {
-                f->codeAppendf("%s = 0.0;", innerCoverageDecl.c_str());
-                f->codeAppendf("half2 distanceToArcEdge = abs(%s) - %s.xy;",
-                               fInnerShapeCoords.fsIn(), fInnerRRect.fsIn());
-                f->codeAppend ("if (any(lessThan(distanceToArcEdge, half2(1e-5)))) {");
-                this->emitInnerRect(f, "innerCoverage");
-                f->codeAppend ("} else {");
-                f->codeAppendf(    "half2 ellipseCoords = distanceToArcEdge * %s.zw;",
-                                   fInnerRRect.fsIn());
-                this->emitArc(f, "ellipseCoords", fInnerEllipseName.fsIn(),
-                              false /*ellipseCoordsNeedClamp*/,
-                              false /*ellipseCoordsMayBeNegative*/, "innerCoverage");
-                f->codeAppend ("}");
-            }
-        }
-        f->codeAppendf("%s = half4(max(coverage - innerCoverage, 0.0));", outCoverage);
-    } else if (!fTweakAlphaForCoverage) {
-        f->codeAppendf("%s = half4(coverage);", outCoverage);
-    }
-}
-
-void GLSLInstanceProcessor::BackendCoverage::emitRect(GrGLSLPPFragmentBuilder* f,
-                                                      const char* outCoverage,
-                                                      const char* outColor) {
-    if (fColorTimesRectCoverage.fsIn()) {
-        f->codeAppendf("%s = %s;", outColor, fColorTimesRectCoverage.fsIn());
-    } else if (fTweakAlphaForCoverage) {
-        // We are drawing just ovals. The interior rect always has 100% coverage.
-        f->codeAppendf("%s = %s;", outColor, fColor.fsIn());
-    } else if (fRectCoverage.fsIn()) {
-        f->codeAppendf("%s = %s;", outCoverage, fRectCoverage.fsIn());
-    } else {
-        f->codeAppendf("%s = 1.0;", outCoverage);
-    }
-}
-
-void GLSLInstanceProcessor::BackendCoverage::emitCircle(GrGLSLPPFragmentBuilder* f,
-                                                        const char* outCoverage) {
-    // TODO: circleCoords = max(circleCoords, 0) if we decide to do this optimization on rrects.
-    SkASSERT(!(kRRect_ShapesMask & fOpInfo.fShapeTypes));
-    f->codeAppendf("half distanceToEdge = %s - length(%s);",
-                   fBloatedRadius.fsIn(), fEllipseCoords.fsIn());
-    f->codeAppendf("%s = clamp(distanceToEdge, 0.0, 1.0);", outCoverage);
-}
-
-void GLSLInstanceProcessor::BackendCoverage::emitArc(GrGLSLPPFragmentBuilder* f,
-                                                     const char* ellipseCoords,
-                                                     const char* ellipseName,
-                                                     bool ellipseCoordsNeedClamp,
-                                                     bool ellipseCoordsMayBeNegative,
-                                                     const char* outCoverage) {
-    SkASSERT(!ellipseCoordsMayBeNegative || ellipseCoordsNeedClamp);
-    if (ellipseCoordsNeedClamp) {
-        // This serves two purposes:
-        //  - To restrict the arcs of rounded rects to their positive quadrants.
-        //  - To avoid inversesqrt(0) in the ellipse formula.
-        if (ellipseCoordsMayBeNegative) {
-            f->codeAppendf("half2 ellipseClampedCoords = max(abs(%s), half2(1e-4));",
-                           ellipseCoords);
-        } else {
-            f->codeAppendf("half2 ellipseClampedCoords = max(%s, half2(1e-4));",
-                           ellipseCoords);
-        }
-        ellipseCoords = "ellipseClampedCoords";
-    }
-    // ellipseCoords are in pixel space and ellipseName is 1 / rx^2, 1 / ry^2.
-    f->codeAppendf("float2 Z = %s * %s;", ellipseCoords, ellipseName);
-    // implicit is the evaluation of (x/rx)^2 + (y/ry)^2 - 1.
-    f->codeAppendf("float implicit = dot(Z, %s) - 1.0;", ellipseCoords);
-    // gradDot is the squared length of the gradient of the implicit.
-    f->codeAppendf("float gradDot = 4.0 * dot(Z, Z);");
-    f->codeAppend ("half approxDist = implicit * inversesqrt(gradDot);");
-    f->codeAppendf("%s = clamp(0.5 - approxDist, 0.0, 1.0);", outCoverage);
-}
-
-void GLSLInstanceProcessor::BackendCoverage::emitInnerRect(GrGLSLPPFragmentBuilder* f,
-                                                           const char* outCoverage) {
-    f->codeAppendf("half2 c = %s - abs(%s);",
-                   fInnerShapeBloatedHalfSize.fsIn(), fDistanceToInnerEdge.fsIn());
-    f->codeAppendf("%s = clamp(min(c.x, c.y), 0.0, 1.0);", outCoverage);
-}
-
-////////////////////////////////////////////////////////////////////////////////////////////////////
-
-class GLSLInstanceProcessor::BackendMultisample : public Backend {
-public:
-    BackendMultisample(OpInfo opInfo, const VertexInputs& inputs, int effectiveSampleCnt)
-            : INHERITED(opInfo, inputs)
-            , fEffectiveSampleCnt(effectiveSampleCnt)
-            , fShapeCoords(kHalf2_GrSLType)
-            , fShapeInverseMatrix(kHalf2x2_GrSLType)
-            , fFragShapeHalfSpan(kHalf2_GrSLType)
-            , fArcTest(kHalf2_GrSLType)
-            , fArcInverseMatrix(kHalf2x2_GrSLType)
-            , fFragArcHalfSpan(kHalf2_GrSLType)
-            , fEarlyAccept(kInt_GrSLType)
-            , fInnerShapeInverseMatrix(kHalf2x2_GrSLType)
-            , fFragInnerShapeHalfSpan(kHalf2_GrSLType) {
-        fRectTrianglesMaySplit = fOpInfo.fHasPerspective;
-        fNeedsNeighborRadii = this->isMixedSampled() && !fOpInfo.fHasPerspective;
-    }
-
-private:
-    bool isMixedSampled() const { return GrAAType::kMixedSamples == fOpInfo.aaType(); }
-
-    void onInit(GrGLSLVaryingHandler*, GrGLSLVertexBuilder*) override;
-    void setupRect(GrGLSLVertexBuilder*) override;
-    void setupOval(GrGLSLVertexBuilder*) override;
-    void adjustRRectVertices(GrGLSLVertexBuilder*) override;
-    void onSetupRRect(GrGLSLVertexBuilder*) override;
-
-    void onInitInnerShape(GrGLSLVaryingHandler*, GrGLSLVertexBuilder*) override;
-    void setupInnerRect(GrGLSLVertexBuilder*) override;
-    void setupInnerOval(GrGLSLVertexBuilder*) override;
-    void onSetupInnerSimpleRRect(GrGLSLVertexBuilder*) override;
-
-    void onEmitCode(GrGLSLVertexBuilder*, GrGLSLPPFragmentBuilder*, const char*,
-                    const char*) override;
-
-    struct EmitShapeCoords {
-        const GrGLSLVarying*   fVarying;
-        const char*            fInverseMatrix;
-        const char*            fFragHalfSpan;
-    };
-
-    struct EmitShapeOpts {
-        bool fIsTightGeometry;
-        bool fResolveMixedSamples;
-        bool fInvertCoverage;
-    };
-
-    void emitRect(GrGLSLPPFragmentBuilder*, const EmitShapeCoords&, const EmitShapeOpts&);
-    void emitArc(GrGLSLPPFragmentBuilder*, const EmitShapeCoords&, bool coordsMayBeNegative,
-                 bool clampCoords, const EmitShapeOpts&);
-    void emitSimpleRRect(GrGLSLPPFragmentBuilder*, const EmitShapeCoords&, const char* rrect,
-                         const EmitShapeOpts&);
-    void interpolateAtSample(GrGLSLPPFragmentBuilder*, const GrGLSLVarying&, const char* sampleIdx,
-                             const char* interpolationMatrix);
-    void acceptOrRejectWholeFragment(GrGLSLPPFragmentBuilder*, bool inside, const EmitShapeOpts&);
-    void acceptCoverageMask(GrGLSLPPFragmentBuilder*, const char* shapeMask, const EmitShapeOpts&,
-                            bool maybeSharedEdge = true);
-
-    int                fEffectiveSampleCnt;
-    bool               fRectTrianglesMaySplit;
-    GrGLSLVertToFrag   fShapeCoords;
-    GrGLSLVertToFrag   fShapeInverseMatrix;
-    GrGLSLVertToFrag   fFragShapeHalfSpan;
-    GrGLSLVertToFrag   fArcTest;
-    GrGLSLVertToFrag   fArcInverseMatrix;
-    GrGLSLVertToFrag   fFragArcHalfSpan;
-    GrGLSLVertToFrag   fEarlyAccept;
-    GrGLSLVertToFrag   fInnerShapeInverseMatrix;
-    GrGLSLVertToFrag   fFragInnerShapeHalfSpan;
-    SkString           fSquareFun;
-
-    typedef Backend INHERITED;
-};
-
-void GLSLInstanceProcessor::BackendMultisample::onInit(GrGLSLVaryingHandler* varyingHandler,
-                                                       GrGLSLVertexBuilder* v) {
-    if (!this->isMixedSampled()) {
-        if (kRect_ShapeFlag != fOpInfo.fShapeTypes) {
-            varyingHandler->addFlatVarying("triangleIsArc", &fTriangleIsArc);
-            varyingHandler->addVarying("arcCoords", &fArcCoords);
-            if (!fOpInfo.fHasPerspective) {
-                varyingHandler->addFlatVarying("arcInverseMatrix", &fArcInverseMatrix);
-                varyingHandler->addFlatVarying("fragArcHalfSpan", &fFragArcHalfSpan);
-            }
-        } else if (!fOpInfo.fInnerShapeTypes) {
-            return;
-        }
-    } else {
-        varyingHandler->addVarying("shapeCoords", &fShapeCoords);
-        if (!fOpInfo.fHasPerspective) {
-            varyingHandler->addFlatVarying("shapeInverseMatrix", &fShapeInverseMatrix);
-            varyingHandler->addFlatVarying("fragShapeHalfSpan", &fFragShapeHalfSpan);
-        }
-        if (fOpInfo.fShapeTypes & kRRect_ShapesMask) {
-            varyingHandler->addVarying("arcCoords", &fArcCoords);
-            varyingHandler->addVarying("arcTest", &fArcTest);
-            if (!fOpInfo.fHasPerspective) {
-                varyingHandler->addFlatVarying("arcInverseMatrix", &fArcInverseMatrix);
-                varyingHandler->addFlatVarying("fragArcHalfSpan", &fFragArcHalfSpan);
-            }
-        } else if (fOpInfo.fShapeTypes & kOval_ShapeFlag) {
-            fArcCoords = fShapeCoords;
-            fArcInverseMatrix = fShapeInverseMatrix;
-            fFragArcHalfSpan = fFragShapeHalfSpan;
-            if (fOpInfo.fShapeTypes & kRect_ShapeFlag) {
-                varyingHandler->addFlatVarying("triangleIsArc", &fTriangleIsArc);
-            }
-        }
-        if (kRect_ShapeFlag != fOpInfo.fShapeTypes) {
-            v->defineConstantf("int", "SAMPLE_MASK_ALL", "0x%x", (1 << fEffectiveSampleCnt) - 1);
-            varyingHandler->addFlatVarying("earlyAccept", &fEarlyAccept);
-        }
-    }
-    if (!fOpInfo.fHasPerspective) {
-        v->codeAppend("half2x2 shapeInverseMatrix = inverse(half2x2(shapeMatrix));");
-        v->codeAppend("half2 fragShapeSpan = abs(half4(shapeInverseMatrix).xz) + "
-                                           "abs(half4(shapeInverseMatrix).yw);");
-    }
-}
-
-void GLSLInstanceProcessor::BackendMultisample::setupRect(GrGLSLVertexBuilder* v) {
-    if (fShapeCoords.vsOut()) {
-        v->codeAppendf("%s = %s;", fShapeCoords.vsOut(), this->outShapeCoords());
-    }
-    if (fShapeInverseMatrix.vsOut()) {
-        v->codeAppendf("%s = shapeInverseMatrix;", fShapeInverseMatrix.vsOut());
-    }
-    if (fFragShapeHalfSpan.vsOut()) {
-        v->codeAppendf("%s = 0.5 * fragShapeSpan;", fFragShapeHalfSpan.vsOut());
-    }
-    if (fArcTest.vsOut()) {
-        // Pick a value that is not > 0.
-        v->codeAppendf("%s = float2(0);", fArcTest.vsOut());
-    }
-    if (fTriangleIsArc.vsOut()) {
-        v->codeAppendf("%s = 0;", fTriangleIsArc.vsOut());
-    }
-    if (fEarlyAccept.vsOut()) {
-        v->codeAppendf("%s = SAMPLE_MASK_ALL;", fEarlyAccept.vsOut());
-    }
-}
-
-void GLSLInstanceProcessor::BackendMultisample::setupOval(GrGLSLVertexBuilder* v) {
-    v->codeAppendf("%s = abs(%s);", fArcCoords.vsOut(), this->outShapeCoords());
-    if (fArcInverseMatrix.vsOut()) {
-        v->codeAppendf("half2 s = sign(%s);", this->outShapeCoords());
-        v->codeAppendf("%s = shapeInverseMatrix * half2x2(s.x, 0, 0 , s.y);",
-                       fArcInverseMatrix.vsOut());
-    }
-    if (fFragArcHalfSpan.vsOut()) {
-        v->codeAppendf("%s = 0.5 * fragShapeSpan;", fFragArcHalfSpan.vsOut());
-    }
-    if (fArcTest.vsOut()) {
-        // Pick a value that is > 0.
-        v->codeAppendf("%s = half2(1);", fArcTest.vsOut());
-    }
-    if (fTriangleIsArc.vsOut()) {
-        if (!this->isMixedSampled()) {
-            v->codeAppendf("%s = %s & 1;",
-                           fTriangleIsArc.vsOut(), fInputs.attr(Attrib::kVertexAttrs));
-        } else {
-            v->codeAppendf("%s = 1;", fTriangleIsArc.vsOut());
-        }
-    }
-    if (fEarlyAccept.vsOut()) {
-        v->codeAppendf("%s = ~%s & SAMPLE_MASK_ALL;",
-                       fEarlyAccept.vsOut(), fInputs.attr(Attrib::kVertexAttrs));
-    }
-}
-
-void GLSLInstanceProcessor::BackendMultisample::adjustRRectVertices(GrGLSLVertexBuilder* v) {
-    if (!this->isMixedSampled()) {
-        INHERITED::adjustRRectVertices(v);
-        return;
-    }
-
-    if (!fOpInfo.fHasPerspective) {
-        // For the mixed samples algorithm it's best to bloat the corner triangles a bit so that
-        // more of the pixels that cross into the arc region are completely inside the shared edges.
-        // We also snap to a regular rect if the radii shrink smaller than a pixel.
-        v->codeAppend ("half2 midpt = 0.5 * (neighborRadii - radii);");
-        v->codeAppend ("half2 cornerSize = any(lessThan(radii, fragShapeSpan)) ? "
-                           "half2(0) : min(radii + 0.5 * fragShapeSpan, 1.0 - midpt);");
-    } else {
-        // TODO: We could still bloat the corner triangle in the perspective case; we would just
-        // need to find the screen-space derivative of shape coords at this particular point.
-        v->codeAppend ("half2 cornerSize = any(lessThan(radii, half2(1e-3))) ? half2(0) : radii;");
-    }
-
-    v->codeAppendf("if (abs(%s.x) == 0.5)"
-                       "%s.x = cornerSign.x * (1.0 - cornerSize.x);",
-                       fInputs.attr(Attrib::kShapeCoords), fModifiedShapeCoords);
-    v->codeAppendf("if (abs(%s.y) == 0.5)"
-                       "%s.y = cornerSign.y * (1.0 - cornerSize.y);",
-                       fInputs.attr(Attrib::kShapeCoords), fModifiedShapeCoords);
-}
-
-void GLSLInstanceProcessor::BackendMultisample::onSetupRRect(GrGLSLVertexBuilder* v) {
-    if (fShapeCoords.vsOut()) {
-        v->codeAppendf("%s = %s;", fShapeCoords.vsOut(), this->outShapeCoords());
-    }
-    if (fShapeInverseMatrix.vsOut()) {
-        v->codeAppendf("%s = shapeInverseMatrix;", fShapeInverseMatrix.vsOut());
-    }
-    if (fFragShapeHalfSpan.vsOut()) {
-        v->codeAppendf("%s = 0.5 * fragShapeSpan;", fFragShapeHalfSpan.vsOut());
-    }
-    if (fArcInverseMatrix.vsOut()) {
-        v->codeAppend ("half2 s = cornerSign / radii;");
-        v->codeAppendf("%s = shapeInverseMatrix * half2x2(s.x, 0, 0, s.y);",
-                       fArcInverseMatrix.vsOut());
-    }
-    if (fFragArcHalfSpan.vsOut()) {
-        v->codeAppendf("%s = 0.5 * (abs(half4(%s).xz) + abs(half4(%s).yw));",
-                       fFragArcHalfSpan.vsOut(), fArcInverseMatrix.vsOut(),
-                       fArcInverseMatrix.vsOut());
-    }
-    if (fArcTest.vsOut()) {
-        // The interior triangles are laid out as a fan. fArcTest is both distances from shared
-        // edges of a fan triangle to a point within that triangle. fArcTest is used to check if a
-        // fragment is too close to either shared edge, in which case we point sample the shape as a
-        // rect at that point in order to guarantee the mixed samples discard logic works correctly.
-        v->codeAppendf("%s = (cornerSize == half2(0)) ? half2(0) : "
-                       "cornerSign * %s * half2x2(1, cornerSize.x - 1.0, cornerSize.y - 1.0, 1);",
-                       fArcTest.vsOut(), fModifiedShapeCoords);
-        if (!fOpInfo.fHasPerspective) {
-            // Shift the point at which distances to edges are measured from the center of the pixel
-            // to the corner. This way the sign of fArcTest will quickly tell us whether a pixel
-            // is completely inside the shared edge. Perspective mode will accomplish this same task
-            // by finding the derivatives in the fragment shader.
-            v->codeAppendf("%s -= 0.5 * (fragShapeSpan.yx * abs(radii - 1.0) + fragShapeSpan);",
-                           fArcTest.vsOut());
-        }
-    }
-    if (fEarlyAccept.vsOut()) {
-        SkASSERT(this->isMixedSampled());
-        v->codeAppendf("%s = all(equal(half2(1), abs(%s))) ? 0 : SAMPLE_MASK_ALL;",
-                       fEarlyAccept.vsOut(), fInputs.attr(Attrib::kShapeCoords));
-    }
-}
-
-void
-GLSLInstanceProcessor::BackendMultisample::onInitInnerShape(GrGLSLVaryingHandler* varyingHandler,
-                                                            GrGLSLVertexBuilder* v) {
-    varyingHandler->addVarying("innerShapeCoords", &fInnerShapeCoords);
-    if (kOval_ShapeFlag != fOpInfo.fInnerShapeTypes &&
-        kRect_ShapeFlag != fOpInfo.fInnerShapeTypes) {
-        varyingHandler->addFlatVarying("innerRRect", &fInnerRRect);
-    }
-    if (!fOpInfo.fHasPerspective) {
-        varyingHandler->addFlatVarying("innerShapeInverseMatrix", &fInnerShapeInverseMatrix);
-        v->codeAppendf("%s = shapeInverseMatrix * float2x2(outer2Inner.x, 0, 0, outer2Inner.y);",
-                       fInnerShapeInverseMatrix.vsOut());
-        varyingHandler->addFlatVarying("fragInnerShapeHalfSpan", &fFragInnerShapeHalfSpan);
-        v->codeAppendf("%s = 0.5 * fragShapeSpan * outer2Inner.xy;",
-                       fFragInnerShapeHalfSpan.vsOut());
-    }
-}
-
-void GLSLInstanceProcessor::BackendMultisample::setupInnerRect(GrGLSLVertexBuilder* v) {
-    if (fInnerRRect.vsOut()) {
-        // The fragment shader will generalize every inner shape as a round rect. Since this one
-        // is a rect, we simply emit bogus parameters for the round rect (negative radii) that
-        // ensure the fragment shader always takes the "sample as rect" codepath.
-        v->codeAppendf("%s = half4(2.0 * (inner.zw - inner.xy) / (outer.zw - outer.xy), half2(0));",
-                       fInnerRRect.vsOut());
-    }
-}
-
-void GLSLInstanceProcessor::BackendMultisample::setupInnerOval(GrGLSLVertexBuilder* v) {
-    if (fInnerRRect.vsOut()) {
-        v->codeAppendf("%s = half4(0, 0, 1, 1);", fInnerRRect.vsOut());
-    }
-}
-
-void GLSLInstanceProcessor::BackendMultisample::onSetupInnerSimpleRRect(GrGLSLVertexBuilder* v) {
-    // Avoid numeric instability by not allowing the inner radii to get smaller than 1/10th pixel.
-    if (fFragInnerShapeHalfSpan.vsOut()) {
-        v->codeAppendf("innerRadii = max(innerRadii, 2e-1 * %s);", fFragInnerShapeHalfSpan.vsOut());
-    } else {
-        v->codeAppend ("innerRadii = max(innerRadii, half2(1e-4));");
-    }
-    v->codeAppendf("%s = half4(1.0 - innerRadii, 1.0 / innerRadii);", fInnerRRect.vsOut());
-}
-
-void GLSLInstanceProcessor::BackendMultisample::onEmitCode(GrGLSLVertexBuilder*,
-                                                           GrGLSLPPFragmentBuilder* f,
-                                                           const char*, const char*) {
-    f->defineConstant("SAMPLE_COUNT", fEffectiveSampleCnt);
-    if (this->isMixedSampled()) {
-        f->defineConstantf("int", "SAMPLE_MASK_ALL", "0x%x", (1 << fEffectiveSampleCnt) - 1);
-        f->defineConstantf("int", "SAMPLE_MASK_MSB", "0x%x", 1 << (fEffectiveSampleCnt - 1));
-    }
-
-    if (kRect_ShapeFlag != (fOpInfo.fShapeTypes | fOpInfo.fInnerShapeTypes)) {
-        GrShaderVar x("x", kFloat2_GrSLType, GrShaderVar::kNonArray);
-        f->emitFunction(kHalf_GrSLType, "square", 1, &x, "return dot(x, x);", &fSquareFun);
-    }
-
-    EmitShapeCoords shapeCoords;
-    shapeCoords.fVarying = &fShapeCoords;
-    shapeCoords.fInverseMatrix = fShapeInverseMatrix.fsIn();
-    shapeCoords.fFragHalfSpan = fFragShapeHalfSpan.fsIn();
-
-    EmitShapeCoords arcCoords;
-    arcCoords.fVarying = &fArcCoords;
-    arcCoords.fInverseMatrix = fArcInverseMatrix.fsIn();
-    arcCoords.fFragHalfSpan = fFragArcHalfSpan.fsIn();
-    bool clampArcCoords = this->isMixedSampled() && (fOpInfo.fShapeTypes & kRRect_ShapesMask);
-
-    EmitShapeOpts opts;
-    opts.fIsTightGeometry = true;
-    opts.fResolveMixedSamples = this->isMixedSampled();
-    opts.fInvertCoverage = false;
-
-    if (fOpInfo.fHasPerspective && fOpInfo.fInnerShapeTypes) {
-        // This determines if the fragment should consider the inner shape in its sample mask.
-        // We take the derivative early in case discards may occur before we get to the inner shape.
-        f->codeAppendf("float2 fragInnerShapeApproxHalfSpan = 0.5 * fwidth(%s);",
-                       fInnerShapeCoords.fsIn());
-    }
-
-    if (!this->isMixedSampled()) {
-        SkASSERT(!fArcTest.fsIn());
-        if (fTriangleIsArc.fsIn()) {
-            f->codeAppendf("if (%s != 0) {", fTriangleIsArc.fsIn());
-            this->emitArc(f, arcCoords, false, clampArcCoords, opts);
-
-            f->codeAppend ("}");
-        }
-    } else {
-        const char* arcTest = fArcTest.fsIn();
-        if (arcTest && fOpInfo.fHasPerspective) {
-            // The non-perspective version accounts for fwidth() in the vertex shader.
-            // We make sure to take the derivative here, before a neighbor pixel may early accept.
-            f->codeAppendf("float2 arcTest = %s - 0.5 * fwidth(%s);",
-                           fArcTest.fsIn(), fArcTest.fsIn());
-            arcTest = "arcTest";
-        }
-        const char* earlyAccept = fEarlyAccept.fsIn() ? fEarlyAccept.fsIn() : "SAMPLE_MASK_ALL";
-        f->codeAppendf("if (gl_SampleMaskIn[0] == %s) {", earlyAccept);
-        f->overrideSampleCoverage(earlyAccept);
-        f->codeAppend ("} else {");
-        if (arcTest) {
-            // At this point, if the sample mask is all set it means we are inside an arc triangle.
-            f->codeAppendf("if (gl_SampleMaskIn[0] == SAMPLE_MASK_ALL || "
-                               "all(greaterThan(%s, float2(0)))) {", arcTest);
-            this->emitArc(f, arcCoords, false, clampArcCoords, opts);
-            f->codeAppend ("} else {");
-            this->emitRect(f, shapeCoords, opts);
-            f->codeAppend ("}");
-        } else if (fTriangleIsArc.fsIn()) {
-            f->codeAppendf("if (%s == 0) {", fTriangleIsArc.fsIn());
-            this->emitRect(f, shapeCoords, opts);
-            f->codeAppend ("} else {");
-            this->emitArc(f, arcCoords, false, clampArcCoords, opts);
-            f->codeAppend ("}");
-        } else if (fOpInfo.fShapeTypes == kOval_ShapeFlag) {
-            this->emitArc(f, arcCoords, false, clampArcCoords, opts);
-        } else {
-            SkASSERT(fOpInfo.fShapeTypes == kRect_ShapeFlag);
-            this->emitRect(f, shapeCoords, opts);
-        }
-        f->codeAppend ("}");
-    }
-
-    if (fOpInfo.fInnerShapeTypes) {
-        f->codeAppendf("// Inner shape.\n");
-
-        EmitShapeCoords innerShapeCoords;
-        innerShapeCoords.fVarying = &fInnerShapeCoords;
-        if (!fOpInfo.fHasPerspective) {
-            innerShapeCoords.fInverseMatrix = fInnerShapeInverseMatrix.fsIn();
-            innerShapeCoords.fFragHalfSpan = fFragInnerShapeHalfSpan.fsIn();
-        }
-
-        EmitShapeOpts innerOpts;
-        innerOpts.fIsTightGeometry = false;
-        innerOpts.fResolveMixedSamples = false; // Mixed samples are resolved in the outer shape.
-        innerOpts.fInvertCoverage = true;
-
-        if (kOval_ShapeFlag == fOpInfo.fInnerShapeTypes) {
-            this->emitArc(f, innerShapeCoords, true, false, innerOpts);
-        } else {
-            f->codeAppendf("if (all(lessThan(abs(%s), 1.0 + %s))) {", fInnerShapeCoords.fsIn(),
-                           !fOpInfo.fHasPerspective ? innerShapeCoords.fFragHalfSpan
-                                                    : "fragInnerShapeApproxHalfSpan");  // Above.
-            if (kRect_ShapeFlag == fOpInfo.fInnerShapeTypes) {
-                this->emitRect(f, innerShapeCoords, innerOpts);
-            } else {
-                this->emitSimpleRRect(f, innerShapeCoords, fInnerRRect.fsIn(), innerOpts);
-            }
-            f->codeAppend ("}");
-        }
-    }
-}
-
-void GLSLInstanceProcessor::BackendMultisample::emitRect(GrGLSLPPFragmentBuilder* f,
-                                                         const EmitShapeCoords& coords,
-                                                         const EmitShapeOpts& opts) {
-    // Full MSAA doesn't need to do anything to draw a rect.
-    SkASSERT(!opts.fIsTightGeometry || opts.fResolveMixedSamples);
-    if (coords.fFragHalfSpan) {
-        f->codeAppendf("if (all(lessThanEqual(abs(%s), 1.0 - %s))) {",
-                       coords.fVarying->fsIn(), coords.fFragHalfSpan);
-        // The entire pixel is inside the rect.
-        this->acceptOrRejectWholeFragment(f, true, opts);
-        f->codeAppend ("} else ");
-        if (opts.fIsTightGeometry && !fRectTrianglesMaySplit) {
-            f->codeAppendf("if (any(lessThan(abs(%s), 1.0 - %s))) {",
-                           coords.fVarying->fsIn(), coords.fFragHalfSpan);
-            // The pixel falls on an edge of the rectangle and is known to not be on a shared edge.
-            this->acceptCoverageMask(f, "gl_SampleMaskIn[0]", opts, false);
-            f->codeAppend ("} else");
-        }
-        f->codeAppend ("{");
-    }
-    f->codeAppend ("int rectMask = 0;");
-    f->codeAppend ("for (int i = 0; i < SAMPLE_COUNT; i++) {");
-    f->codeAppend (    "float2 pt = ");
-    this->interpolateAtSample(f, *coords.fVarying, "i", coords.fInverseMatrix);
-    f->codeAppend (    ";");
-    f->codeAppend (    "if (all(lessThan(abs(pt), float2(1)))) rectMask |= (1 << i);");
-    f->codeAppend ("}");
-    this->acceptCoverageMask(f, "rectMask", opts);
-    if (coords.fFragHalfSpan) {
-        f->codeAppend ("}");
-    }
-}
-
-void GLSLInstanceProcessor::BackendMultisample::emitArc(GrGLSLPPFragmentBuilder* f,
-                                                        const EmitShapeCoords& coords,
-                                                        bool coordsMayBeNegative, bool clampCoords,
-                                                        const EmitShapeOpts& opts) {
-    if (coords.fFragHalfSpan) {
-        SkString absArcCoords;
-        absArcCoords.printf(coordsMayBeNegative ? "abs(%s)" : "%s", coords.fVarying->fsIn());
-        if (clampCoords) {
-            f->codeAppendf("if (%s(max(%s + %s, half2(0))) < 1.0) {",
-                           fSquareFun.c_str(), absArcCoords.c_str(), coords.fFragHalfSpan);
-        } else {
-            f->codeAppendf("if (%s(%s + %s) < 1.0) {",
-                           fSquareFun.c_str(), absArcCoords.c_str(), coords.fFragHalfSpan);
-        }
-        // The entire pixel is inside the arc.
-        this->acceptOrRejectWholeFragment(f, true, opts);
-        f->codeAppendf("} else if (%s(max(%s - %s, half2(0))) >= 1.0) {",
-                       fSquareFun.c_str(), absArcCoords.c_str(), coords.fFragHalfSpan);
-        // The entire pixel is outside the arc.
-        this->acceptOrRejectWholeFragment(f, false, opts);
-        f->codeAppend ("} else {");
-    }
-    f->codeAppend (    "int arcMask = 0;");
-    f->codeAppend (    "for (int i = 0; i < SAMPLE_COUNT; i++) {");
-    f->codeAppend (        "float2 pt = ");
-    this->interpolateAtSample(f, *coords.fVarying, "i", coords.fInverseMatrix);
-    f->codeAppend (        ";");
-    if (clampCoords) {
-        SkASSERT(!coordsMayBeNegative);
-        f->codeAppend (    "pt = max(pt, float2(0));");
-    }
-    f->codeAppendf(        "if (%s(pt) < 1.0) arcMask |= (1 << i);", fSquareFun.c_str());
-    f->codeAppend (    "}");
-    this->acceptCoverageMask(f, "arcMask", opts);
-    if (coords.fFragHalfSpan) {
-        f->codeAppend ("}");
-    }
-}
-
-void GLSLInstanceProcessor::BackendMultisample::emitSimpleRRect(GrGLSLPPFragmentBuilder* f,
-                                                                const EmitShapeCoords& coords,
-                                                                const char* rrect,
-                                                                const EmitShapeOpts& opts) {
-    f->codeAppendf("float2 distanceToArcEdge = abs(%s) - %s.xy;", coords.fVarying->fsIn(),
-                   rrect);
-    f->codeAppend ("if (any(lessThan(distanceToArcEdge, float2(0)))) {");
-    this->emitRect(f, coords, opts);
-    f->codeAppend ("} else {");
-    if (coords.fInverseMatrix && coords.fFragHalfSpan) {
-        f->codeAppendf("float2 rrectCoords = distanceToArcEdge * %s.zw;", rrect);
-        f->codeAppendf("float2 fragRRectHalfSpan = %s * %s.zw;", coords.fFragHalfSpan, rrect);
-        f->codeAppendf("if (%s(rrectCoords + fragRRectHalfSpan) <= 1.0) {", fSquareFun.c_str());
-        // The entire pixel is inside the round rect.
-        this->acceptOrRejectWholeFragment(f, true, opts);
-        f->codeAppendf("} else if (%s(max(rrectCoords - fragRRectHalfSpan, float2(0))) >= 1.0) {",
-                       fSquareFun.c_str());
-        // The entire pixel is outside the round rect.
-        this->acceptOrRejectWholeFragment(f, false, opts);
-        f->codeAppend ("} else {");
-        f->codeAppendf(    "float2 s = %s.zw * sign(%s);", rrect, coords.fVarying->fsIn());
-        f->codeAppendf(    "float2x2 innerRRectInverseMatrix = %s * "
-                           "float2x2(s.x, 0, 0, s.y);", coords.fInverseMatrix);
-        f->codeAppend (    "highp int rrectMask = 0;");
-        f->codeAppend (    "for (int i = 0; i < SAMPLE_COUNT; i++) {");
-        f->codeAppend (        "float2 pt = rrectCoords + ");
-        f->appendOffsetToSample("i", GrGLSLFPFragmentBuilder::kSkiaDevice_Coordinates);
-        f->codeAppend (                  "* innerRRectInverseMatrix;");
-        f->codeAppendf(        "if (%s(max(pt, float2(0))) < 1.0) rrectMask |= (1 << i);",
-                               fSquareFun.c_str());
-        f->codeAppend (    "}");
-        this->acceptCoverageMask(f, "rrectMask", opts);
-        f->codeAppend ("}");
-    } else {
-        f->codeAppend ("int rrectMask = 0;");
-        f->codeAppend ("for (int i = 0; i < SAMPLE_COUNT; i++) {");
-        f->codeAppend (    "float2 shapePt = ");
-        this->interpolateAtSample(f, *coords.fVarying, "i", nullptr);
-        f->codeAppend (    ";");
-        f->codeAppendf(    "float2 rrectPt = max(abs(shapePt) - %s.xy, float2(0)) * %s.zw;",
-                           rrect, rrect);
-        f->codeAppendf(    "if (%s(rrectPt) < 1.0) rrectMask |= (1 << i);", fSquareFun.c_str());
-        f->codeAppend ("}");
-        this->acceptCoverageMask(f, "rrectMask", opts);
-    }
-    f->codeAppend ("}");
-}
-
-void GLSLInstanceProcessor::BackendMultisample::interpolateAtSample(GrGLSLPPFragmentBuilder* f,
-                                                                  const GrGLSLVarying& varying,
-                                                                  const char* sampleIdx,
-                                                                  const char* interpolationMatrix) {
-    if (interpolationMatrix) {
-        f->codeAppendf("(%s + ", varying.fsIn());
-        f->appendOffsetToSample(sampleIdx, GrGLSLFPFragmentBuilder::kSkiaDevice_Coordinates);
-        f->codeAppendf(" * %s)", interpolationMatrix);
-    } else {
-        SkAssertResult(
-            f->enableFeature(GrGLSLFragmentBuilder::kMultisampleInterpolation_GLSLFeature));
-        f->codeAppendf("interpolateAtOffset(%s, ", varying.fsIn());
-        f->appendOffsetToSample(sampleIdx, GrGLSLFPFragmentBuilder::kGLSLWindow_Coordinates);
-        f->codeAppend(")");
-    }
-}
-
-void
-GLSLInstanceProcessor::BackendMultisample::acceptOrRejectWholeFragment(GrGLSLPPFragmentBuilder* f,
-                                                                       bool inside,
-                                                                       const EmitShapeOpts& opts) {
-    if (inside != opts.fInvertCoverage) { // Accept the entire fragment.
-        if (opts.fResolveMixedSamples) {
-            // This is a mixed sampled fragment in the interior of the shape. Reassign 100% coverage
-            // to one fragment, and drop all other fragments that may fall on this same pixel. Since
-            // our geometry is water tight and non-overlapping, we can take advantage of the
-            // properties that (1) the incoming sample masks will be disjoint across fragments that
-            // fall on a common pixel, and (2) since the entire fragment is inside the shape, each
-            // sample's corresponding bit will be set in the incoming sample mask of exactly one
-            // fragment.
-            f->codeAppend("if ((gl_SampleMaskIn[0] & SAMPLE_MASK_MSB) == 0) {");
-            // Drop this fragment.
-            if (!fOpInfo.fCannotDiscard) {
-                f->codeAppend("discard;");
-            } else {
-                f->overrideSampleCoverage("0");
-            }
-            f->codeAppend("} else {");
-            // Override the lone surviving fragment to full coverage.
-            f->overrideSampleCoverage("-1");
-            f->codeAppend("}");
-        }
-    } else { // Reject the entire fragment.
-        if (!fOpInfo.fCannotDiscard) {
-            f->codeAppend("discard;");
-        } else if (opts.fResolveMixedSamples) {
-            f->overrideSampleCoverage("0");
-        } else {
-            f->maskSampleCoverage("0");
-        }
-    }
-}
-
-void GLSLInstanceProcessor::BackendMultisample::acceptCoverageMask(GrGLSLPPFragmentBuilder* f,
-                                                                   const char* shapeMask,
-                                                                   const EmitShapeOpts& opts,
-                                                                   bool maybeSharedEdge) {
-    if (opts.fResolveMixedSamples) {
-        if (maybeSharedEdge) {
-            // This is a mixed sampled fragment, potentially on the outer edge of the shape, with
-            // only partial shape coverage. Override the coverage of one fragment to "shapeMask",
-            // and drop all other fragments that may fall on this same pixel. Since our geometry is
-            // water tight, non-overlapping, and completely contains the shape, this means that each
-            // "on" bit from shapeMask is guaranteed to be set in the incoming sample mask of one,
-            // and only one, fragment that falls on this same pixel.
-            SkASSERT(!opts.fInvertCoverage);
-            f->codeAppendf("if ((gl_SampleMaskIn[0] & (1 << findMSB(%s))) == 0) {", shapeMask);
-            // Drop this fragment.
-            if (!fOpInfo.fCannotDiscard) {
-                f->codeAppend ("discard;");
-            } else {
-                f->overrideSampleCoverage("0");
-            }
-            f->codeAppend ("} else {");
-            // Override the coverage of the lone surviving fragment to "shapeMask".
-            f->overrideSampleCoverage(shapeMask);
-            f->codeAppend ("}");
-        } else {
-            f->overrideSampleCoverage(shapeMask);
-        }
-    } else {
-        f->maskSampleCoverage(shapeMask, opts.fInvertCoverage);
-    }
-}
-
-////////////////////////////////////////////////////////////////////////////////////////////////////
-
-GLSLInstanceProcessor::Backend* GLSLInstanceProcessor::Backend::Create(const GrPipeline& pipeline,
-                                                                       OpInfo opInfo,
-                                                                       const VertexInputs& inputs) {
-    switch (opInfo.aaType()) {
-        default:
-            SK_ABORT("Unexpected antialias mode.");
-        case GrAAType::kNone:
-            return new BackendNonAA(opInfo, inputs);
-        case GrAAType::kCoverage:
-            return new BackendCoverage(opInfo, inputs);
-        case GrAAType::kMSAA:
-        case GrAAType::kMixedSamples: {
-            const GrRenderTargetPriv& rtp = pipeline.renderTarget()->renderTargetPriv();
-            const GrGpu::MultisampleSpecs& specs = rtp.getMultisampleSpecs(pipeline);
-            return new BackendMultisample(opInfo, inputs, specs.fEffectiveSampleCnt);
-        }
-    }
-}
-
-////////////////////////////////////////////////////////////////////////////////////////////////////
-
-const ShapeVertex kVertexData[] = {
-    // Rectangle.
-    {+1, +1, ~0},   /*0*/
-    {-1, +1, ~0},   /*1*/
-    {-1, -1, ~0},   /*2*/
-    {+1, -1, ~0},   /*3*/
-    // The next 4 are for the bordered version.
-    {+1, +1,  0},   /*4*/
-    {-1, +1,  0},   /*5*/
-    {-1, -1,  0},   /*6*/
-    {+1, -1,  0},   /*7*/
-
-    // Octagon that inscribes the unit circle, cut by an interior unit octagon.
-    {+1.000000f,  0.000000f,  0},   /* 8*/
-    {+1.000000f, +0.414214f, ~0},   /* 9*/
-    {+0.707106f, +0.707106f,  0},   /*10*/
-    {+0.414214f, +1.000000f, ~0},   /*11*/
-    { 0.000000f, +1.000000f,  0},   /*12*/
-    {-0.414214f, +1.000000f, ~0},   /*13*/
-    {-0.707106f, +0.707106f,  0},   /*14*/
-    {-1.000000f, +0.414214f, ~0},   /*15*/
-    {-1.000000f,  0.000000f,  0},   /*16*/
-    {-1.000000f, -0.414214f, ~0},   /*17*/
-    {-0.707106f, -0.707106f,  0},   /*18*/
-    {-0.414214f, -1.000000f, ~0},   /*19*/
-    { 0.000000f, -1.000000f,  0},   /*20*/
-    {+0.414214f, -1.000000f, ~0},   /*21*/
-    {+0.707106f, -0.707106f,  0},   /*22*/
-    {+1.000000f, -0.414214f, ~0},   /*23*/
-    // This vertex is for the fanned versions.
-    { 0.000000f,  0.000000f, ~0},   /*24*/
-
-    // Rectangle with disjoint corner segments.
-    {+1.0, +0.5,  0x3},   /*25*/
-    {+1.0, +1.0,  0x3},   /*26*/
-    {+0.5, +1.0,  0x3},   /*27*/
-    {-0.5, +1.0,  0x2},   /*28*/
-    {-1.0, +1.0,  0x2},   /*29*/
-    {-1.0, +0.5,  0x2},   /*30*/
-    {-1.0, -0.5,  0x0},   /*31*/
-    {-1.0, -1.0,  0x0},   /*32*/
-    {-0.5, -1.0,  0x0},   /*33*/
-    {+0.5, -1.0,  0x1},   /*34*/
-    {+1.0, -1.0,  0x1},   /*35*/
-    {+1.0, -0.5,  0x1},   /*36*/
-    // The next 4 are for the fanned version.
-    { 0.0,  0.0,  0x3},   /*37*/
-    { 0.0,  0.0,  0x2},   /*38*/
-    { 0.0,  0.0,  0x0},   /*39*/
-    { 0.0,  0.0,  0x1},   /*40*/
-    // The next 8 are for the bordered version.
-    {+0.75, +0.50,  0x3},   /*41*/
-    {+0.50, +0.75,  0x3},   /*42*/
-    {-0.50, +0.75,  0x2},   /*43*/
-    {-0.75, +0.50,  0x2},   /*44*/
-    {-0.75, -0.50,  0x0},   /*45*/
-    {-0.50, -0.75,  0x0},   /*46*/
-    {+0.50, -0.75,  0x1},   /*47*/
-    {+0.75, -0.50,  0x1},   /*48*/
-
-    // 16-gon that inscribes the unit circle, cut by an interior unit 16-gon.
-    {+1.000000f, +0.000000f,  0},   /*49*/
-    {+1.000000f, +0.198913f, ~0},   /*50*/
-    {+0.923879f, +0.382683f,  0},   /*51*/
-    {+0.847760f, +0.566455f, ~0},   /*52*/
-    {+0.707106f, +0.707106f,  0},   /*53*/
-    {+0.566455f, +0.847760f, ~0},   /*54*/
-    {+0.382683f, +0.923879f,  0},   /*55*/
-    {+0.198913f, +1.000000f, ~0},   /*56*/
-    {+0.000000f, +1.000000f,  0},   /*57*/
-    {-0.198913f, +1.000000f, ~0},   /*58*/
-    {-0.382683f, +0.923879f,  0},   /*59*/
-    {-0.566455f, +0.847760f, ~0},   /*60*/
-    {-0.707106f, +0.707106f,  0},   /*61*/
-    {-0.847760f, +0.566455f, ~0},   /*62*/
-    {-0.923879f, +0.382683f,  0},   /*63*/
-    {-1.000000f, +0.198913f, ~0},   /*64*/
-    {-1.000000f, +0.000000f,  0},   /*65*/
-    {-1.000000f, -0.198913f, ~0},   /*66*/
-    {-0.923879f, -0.382683f,  0},   /*67*/
-    {-0.847760f, -0.566455f, ~0},   /*68*/
-    {-0.707106f, -0.707106f,  0},   /*69*/
-    {-0.566455f, -0.847760f, ~0},   /*70*/
-    {-0.382683f, -0.923879f,  0},   /*71*/
-    {-0.198913f, -1.000000f, ~0},   /*72*/
-    {-0.000000f, -1.000000f,  0},   /*73*/
-    {+0.198913f, -1.000000f, ~0},   /*74*/
-    {+0.382683f, -0.923879f,  0},   /*75*/
-    {+0.566455f, -0.847760f, ~0},   /*76*/
-    {+0.707106f, -0.707106f,  0},   /*77*/
-    {+0.847760f, -0.566455f, ~0},   /*78*/
-    {+0.923879f, -0.382683f,  0},   /*79*/
-    {+1.000000f, -0.198913f, ~0},   /*80*/
-};
-
-const uint8_t kIndexData[] = {
-    // Rectangle.
-    0, 1, 2,
-    0, 2, 3,
-
-    // Rectangle with a border.
-    0, 1, 5,
-    5, 4, 0,
-    1, 2, 6,
-    6, 5, 1,
-    2, 3, 7,
-    7, 6, 2,
-    3, 0, 4,
-    4, 7, 3,
-    4, 5, 6,
-    6, 7, 4,
-
-    // Octagon that inscribes the unit circle, cut by an interior unit octagon.
-    10,  8,  9,
-    12, 10, 11,
-    14, 12, 13,
-    16, 14, 15,
-    18, 16, 17,
-    20, 18, 19,
-    22, 20, 21,
-     8, 22, 23,
-     8, 10, 12,
-    12, 14, 16,
-    16, 18, 20,
-    20, 22,  8,
-     8, 12, 16,
-    16, 20,  8,
-
-    // Same octagons, but with the interior arranged as a fan. Used by mixed samples.
-    10,  8,  9,
-    12, 10, 11,
-    14, 12, 13,
-    16, 14, 15,
-    18, 16, 17,
-    20, 18, 19,
-    22, 20, 21,
-     8, 22, 23,
-    24,  8, 10,
-    12, 24, 10,
-    24, 12, 14,
-    16, 24, 14,
-    24, 16, 18,
-    20, 24, 18,
-    24, 20, 22,
-     8, 24, 22,
-
-    // Same octagons, but with the inner and outer disjoint. Used by coverage AA.
-     8, 22, 23,
-     9,  8, 23,
-    10,  8,  9,
-    11, 10,  9,
-    12, 10, 11,
-    13, 12, 11,
-    14, 12, 13,
-    15, 14, 13,
-    16, 14, 15,
-    17, 16, 15,
-    18, 16, 17,
-    19, 18, 17,
-    20, 18, 19,
-    21, 20, 19,
-    22, 20, 21,
-    23, 22, 21,
-    22,  8, 10,
-    10, 12, 14,
-    14, 16, 18,
-    18, 20, 22,
-    22, 10, 14,
-    14, 18, 22,
-
-    // Rectangle with disjoint corner segments.
-    27, 25, 26,
-    30, 28, 29,
-    33, 31, 32,
-    36, 34, 35,
-    25, 27, 28,
-    28, 30, 31,
-    31, 33, 34,
-    34, 36, 25,
-    25, 28, 31,
-    31, 34, 25,
-
-    // Same rectangle with disjoint corners, but with the interior arranged as a fan. Used by
-    // mixed samples.
-    27, 25, 26,
-    30, 28, 29,
-    33, 31, 32,
-    36, 34, 35,
-    27, 37, 25,
-    28, 37, 27,
-    30, 38, 28,
-    31, 38, 30,
-    33, 39, 31,
-    34, 39, 33,
-    36, 40, 34,
-    25, 40, 36,
-
-    // Same rectangle with disjoint corners, with a border as well. Used by coverage AA.
-    41, 25, 26,
-    42, 41, 26,
-    27, 42, 26,
-    43, 28, 29,
-    44, 43, 29,
-    30, 44, 29,
-    45, 31, 32,
-    46, 45, 32,
-    33, 46, 32,
-    47, 34, 35,
-    48, 47, 35,
-    36, 48, 35,
-    27, 28, 42,
-    42, 28, 43,
-    30, 31, 44,
-    44, 31, 45,
-    33, 34, 46,
-    46, 34, 47,
-    36, 25, 48,
-    48, 25, 41,
-    41, 42, 43,
-    43, 44, 45,
-    45, 46, 47,
-    47, 48, 41,
-    41, 43, 45,
-    45, 47, 41,
-
-    // Same as the disjoint octagons, but with 16-gons instead. Used by coverage AA when the oval is
-    // sufficiently large.
-    49, 79, 80,
-    50, 49, 80,
-    51, 49, 50,
-    52, 51, 50,
-    53, 51, 52,
-    54, 53, 52,
-    55, 53, 54,
-    56, 55, 54,
-    57, 55, 56,
-    58, 57, 56,
-    59, 57, 58,
-    60, 59, 58,
-    61, 59, 60,
-    62, 61, 60,
-    63, 61, 62,
-    64, 63, 62,
-    65, 63, 64,
-    66, 65, 64,
-    67, 65, 66,
-    68, 67, 66,
-    69, 67, 68,
-    70, 69, 68,
-    71, 69, 70,
-    72, 71, 70,
-    73, 71, 72,
-    74, 73, 72,
-    75, 73, 74,
-    76, 75, 74,
-    77, 75, 76,
-    78, 77, 76,
-    79, 77, 78,
-    80, 79, 78,
-    49, 51, 53,
-    53, 55, 57,
-    57, 59, 61,
-    61, 63, 65,
-    65, 67, 69,
-    69, 71, 73,
-    73, 75, 77,
-    77, 79, 49,
-    49, 53, 57,
-    57, 61, 65,
-    65, 69, 73,
-    73, 77, 49,
-    49, 57, 65,
-    65, 73, 49,
-};
-
-enum {
-    kRect_FirstIndex = 0,
-    kRect_TriCount = 2,
-
-    kFramedRect_FirstIndex = 6,
-    kFramedRect_TriCount = 10,
-
-    kOctagons_FirstIndex = 36,
-    kOctagons_TriCount = 14,
-
-    kOctagonsFanned_FirstIndex = 78,
-    kOctagonsFanned_TriCount = 16,
-
-    kDisjointOctagons_FirstIndex = 126,
-    kDisjointOctagons_TriCount = 22,
-
-    kCorneredRect_FirstIndex = 192,
-    kCorneredRect_TriCount = 10,
-
-    kCorneredRectFanned_FirstIndex = 222,
-    kCorneredRectFanned_TriCount = 12,
-
-    kCorneredFramedRect_FirstIndex = 258,
-    kCorneredFramedRect_TriCount = 26,
-
-    kDisjoint16Gons_FirstIndex = 336,
-    kDisjoint16Gons_TriCount = 46,
-};
-
-GR_DECLARE_STATIC_UNIQUE_KEY(gShapeVertexBufferKey);
-
-const GrBuffer* InstanceProcessor::FindOrCreateVertexBuffer(GrGpu* gpu) {
-    GR_DEFINE_STATIC_UNIQUE_KEY(gShapeVertexBufferKey);
-    GrResourceCache* cache = gpu->getContext()->getResourceCache();
-    if (GrGpuResource* cached = cache->findAndRefUniqueResource(gShapeVertexBufferKey)) {
-        return static_cast<GrBuffer*>(cached);
-    }
-    if (GrBuffer* buffer = gpu->createBuffer(sizeof(kVertexData), kVertex_GrBufferType,
-                                             kStatic_GrAccessPattern, kVertexData)) {
-        buffer->resourcePriv().setUniqueKey(gShapeVertexBufferKey);
-        return buffer;
-    }
-    return nullptr;
-}
-
-GR_DECLARE_STATIC_UNIQUE_KEY(gShapeIndexBufferKey);
-
-const GrBuffer* InstanceProcessor::FindOrCreateIndex8Buffer(GrGpu* gpu) {
-    GR_DEFINE_STATIC_UNIQUE_KEY(gShapeIndexBufferKey);
-    GrResourceCache* cache = gpu->getContext()->getResourceCache();
-    if (GrGpuResource* cached = cache->findAndRefUniqueResource(gShapeIndexBufferKey)) {
-        return static_cast<GrBuffer*>(cached);
-    }
-    if (GrBuffer* buffer = gpu->createBuffer(sizeof(kIndexData), kIndex_GrBufferType,
-                                             kStatic_GrAccessPattern, kIndexData)) {
-        buffer->resourcePriv().setUniqueKey(gShapeIndexBufferKey);
-        return buffer;
-    }
-    return nullptr;
-}
-
-IndexRange InstanceProcessor::GetIndexRangeForRect(GrAAType aaType) {
-    switch (aaType) {
-        case GrAAType::kCoverage:
-            return {kFramedRect_FirstIndex, 3 * kFramedRect_TriCount};
-        case GrAAType::kNone:
-        case GrAAType::kMSAA:
-        case GrAAType::kMixedSamples:
-            return {kRect_FirstIndex, 3 * kRect_TriCount};
-    }
-    SK_ABORT("Unexpected aa type!");
-    return {0, 0};
-}
-
-IndexRange InstanceProcessor::GetIndexRangeForOval(GrAAType aaType, const SkRect& devBounds) {
-    if (GrAAType::kCoverage == aaType && devBounds.height() * devBounds.width() >= 256 * 256) {
-        // This threshold was chosen quasi-scientifically on Tegra X1.
-        return {kDisjoint16Gons_FirstIndex, 3 * kDisjoint16Gons_TriCount};
-    }
-
-    switch (aaType) {
-        case GrAAType::kNone:
-        case GrAAType::kMSAA:
-            return {kOctagons_FirstIndex, 3 * kOctagons_TriCount};
-        case GrAAType::kCoverage:
-            return {kDisjointOctagons_FirstIndex, 3 * kDisjointOctagons_TriCount};
-        case GrAAType::kMixedSamples:
-            return {kOctagonsFanned_FirstIndex, 3 * kOctagonsFanned_TriCount};
-    }
-    SK_ABORT("Unexpected aa type!");
-    return {0, 0};
-}
-
-IndexRange InstanceProcessor::GetIndexRangeForRRect(GrAAType aaType) {
-    switch (aaType) {
-        case GrAAType::kNone:
-        case GrAAType::kMSAA:
-            return {kCorneredRect_FirstIndex, 3 * kCorneredRect_TriCount};
-        case GrAAType::kCoverage:
-            return {kCorneredFramedRect_FirstIndex, 3 * kCorneredFramedRect_TriCount};
-        case GrAAType::kMixedSamples:
-            return {kCorneredRectFanned_FirstIndex, 3 * kCorneredRectFanned_TriCount};
-    }
-    SK_ABORT("Unexpected aa type!");
-    return {0, 0};
-}
-
-const char* InstanceProcessor::GetNameOfIndexRange(IndexRange range) {
-    switch (range.fStart) {
-        case kRect_FirstIndex: return "basic_rect";
-        case kFramedRect_FirstIndex: return "coverage_rect";
-
-        case kOctagons_FirstIndex: return "basic_oval";
-        case kDisjointOctagons_FirstIndex: return "coverage_oval";
-        case kDisjoint16Gons_FirstIndex: return "coverage_large_oval";
-        case kOctagonsFanned_FirstIndex: return "mixed_samples_oval";
-
-        case kCorneredRect_FirstIndex: return "basic_round_rect";
-        case kCorneredFramedRect_FirstIndex: return "coverage_round_rect";
-        case kCorneredRectFanned_FirstIndex: return "mixed_samples_round_rect";
-
-        default: return "unknown";
-    }
-}
-
-}
diff --git a/src/gpu/instanced/InstanceProcessor.h b/src/gpu/instanced/InstanceProcessor.h
deleted file mode 100644
index 84d75a9..0000000
--- a/src/gpu/instanced/InstanceProcessor.h
+++ /dev/null
@@ -1,69 +0,0 @@
-/*
- * Copyright 2016 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#ifndef gr_instanced_InstanceProcessor_DEFINED
-#define gr_instanced_InstanceProcessor_DEFINED
-
-#include "GrCaps.h"
-#include "GrGeometryProcessor.h"
-#include "instanced/InstancedRenderingTypes.h"
-
-namespace gr_instanced {
-
-/**
- * This class provides a GP implementation that uses instanced rendering. Is sends geometry in as
- * basic, pre-baked canonical shapes, and uses instanced vertex attribs to control how these shapes
- * are transformed and drawn. MSAA is accomplished with the sample mask rather than finely
- * tesselated geometry.
- */
-class InstanceProcessor : public GrGeometryProcessor {
-public:
-    InstanceProcessor(OpInfo, GrBuffer* paramsBuffer);
-
-    const char* name() const override { return "Instance Processor"; }
-    OpInfo opInfo() const { return fOpInfo; }
-
-    void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const override {
-        b->add32(fOpInfo.fData);
-    }
-    GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override;
-
-    /**
-     * Returns a buffer of ShapeVertex that defines the canonical instanced geometry.
-     */
-    static const GrBuffer* SK_WARN_UNUSED_RESULT FindOrCreateVertexBuffer(GrGpu*);
-
-    /**
-     * Returns a buffer of 8-bit indices for the canonical instanced geometry. The client can call
-     * GetIndexRangeForXXX to know which indices to use for a specific shape.
-     */
-    static const GrBuffer* SK_WARN_UNUSED_RESULT FindOrCreateIndex8Buffer(GrGpu*);
-
-    static IndexRange GetIndexRangeForRect(GrAAType);
-    static IndexRange GetIndexRangeForOval(GrAAType, const SkRect& devBounds);
-    static IndexRange GetIndexRangeForRRect(GrAAType);
-
-    static const char* GetNameOfIndexRange(IndexRange);
-
-private:
-    /**
-     * Called by the platform-specific instanced rendering implementation to determine the level of
-     * support this class can offer on the given GLSL platform.
-     */
-    static GrCaps::InstancedSupport CheckSupport(const GrShaderCaps&, const GrCaps&);
-
-    const OpInfo fOpInfo;
-    BufferAccess fParamsAccess;
-
-    friend class GLInstancedRendering; // For CheckSupport.
-
-    typedef GrGeometryProcessor INHERITED;
-};
-
-}
-
-#endif
diff --git a/src/gpu/instanced/InstancedOp.cpp b/src/gpu/instanced/InstancedOp.cpp
deleted file mode 100644
index ad76c188..0000000
--- a/src/gpu/instanced/InstancedOp.cpp
+++ /dev/null
@@ -1,468 +0,0 @@
-/*
- * Copyright 2017 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "InstancedOp.h"
-#include "InstanceProcessor.h"
-#include "InstancedRendering.h"
-#include "GrGpu.h"
-#include "GrOpFlushState.h"
-#include "GrRenderTargetOpList.h"
-
-
-namespace gr_instanced {
-
-InstancedOp::InstancedOp(uint32_t classID, GrPaint&& paint, OpAllocator* alloc)
-        : INHERITED(classID)
-        , fIsTracked(false)
-        , fRequiresBarrierOnOverlap(false)
-        , fAllowsSRGBInputs(paint.getAllowSRGBInputs())
-        , fDisableSRGBOutputConversion(paint.getDisableOutputConversionToSRGB())
-        , fNumDraws(1)
-        , fNumChangesInGeometry(0)
-        , fAllocator(alloc)
-        , fInstancedRendering(nullptr)
-        , fProcessors(std::move(paint)) {
-    fHeadDraw = fTailDraw = alloc->allocateDraw();
-#ifdef SK_DEBUG
-    fHeadDraw->fGeometry = {-1, 0};
-#endif
-    fHeadDraw->fNext = nullptr;
-}
-
-InstancedOp::~InstancedOp() {
-    if (fIsTracked) {
-        fInstancedRendering->removeOp(this);
-    }
-
-    Draw* draw = fHeadDraw;
-    while (draw) {
-        Draw* next = draw->fNext;
-        fAllocator->releaseDraw(draw);
-        draw = next;
-    }
-}
-
-void InstancedOp::appendRRectParams(const SkRRect& rrect) {
-    SkASSERT(!fIsTracked);
-    switch (rrect.getType()) {
-        case SkRRect::kSimple_Type: {
-            const SkVector& radii = rrect.getSimpleRadii();
-            this->appendParamsTexel(radii.x(), radii.y(), rrect.width(), rrect.height());
-            return;
-        }
-        case SkRRect::kNinePatch_Type: {
-            float twoOverW = 2 / rrect.width();
-            float twoOverH = 2 / rrect.height();
-            const SkVector& radiiTL = rrect.radii(SkRRect::kUpperLeft_Corner);
-            const SkVector& radiiBR = rrect.radii(SkRRect::kLowerRight_Corner);
-            this->appendParamsTexel(radiiTL.x() * twoOverW, radiiBR.x() * twoOverW,
-                                    radiiTL.y() * twoOverH, radiiBR.y() * twoOverH);
-            return;
-        }
-        case SkRRect::kComplex_Type: {
-            /**
-             * The x and y radii of each arc are stored in separate vectors,
-             * in the following order:
-             *
-             *        __x1 _ _ _ x3__
-             *    y1 |               | y2
-             *
-             *       |               |
-             *
-             *    y3 |__   _ _ _   __| y4
-             *          x2       x4
-             *
-             */
-            float twoOverW = 2 / rrect.width();
-            float twoOverH = 2 / rrect.height();
-            const SkVector& radiiTL = rrect.radii(SkRRect::kUpperLeft_Corner);
-            const SkVector& radiiTR = rrect.radii(SkRRect::kUpperRight_Corner);
-            const SkVector& radiiBR = rrect.radii(SkRRect::kLowerRight_Corner);
-            const SkVector& radiiBL = rrect.radii(SkRRect::kLowerLeft_Corner);
-            this->appendParamsTexel(radiiTL.x() * twoOverW, radiiBL.x() * twoOverW,
-                                    radiiTR.x() * twoOverW, radiiBR.x() * twoOverW);
-            this->appendParamsTexel(radiiTL.y() * twoOverH, radiiTR.y() * twoOverH,
-                                    radiiBL.y() * twoOverH, radiiBR.y() * twoOverH);
-            return;
-        }
-        default: return;
-    }
-}
-
-void InstancedOp::appendParamsTexel(const SkScalar* vals, int count) {
-    SkASSERT(!fIsTracked);
-    SkASSERT(count <= 4 && count >= 0);
-    const float* valsAsFloats = vals; // Ensure SkScalar == float.
-    memcpy(&fParams.push_back(), valsAsFloats, count * sizeof(float));
-    fInfo.fHasParams = true;
-}
-
-void InstancedOp::appendParamsTexel(SkScalar x, SkScalar y, SkScalar z, SkScalar w) {
-    SkASSERT(!fIsTracked);
-    ParamsTexel& texel = fParams.push_back();
-    texel.fX = SkScalarToFloat(x);
-    texel.fY = SkScalarToFloat(y);
-    texel.fZ = SkScalarToFloat(z);
-    texel.fW = SkScalarToFloat(w);
-    fInfo.fHasParams = true;
-}
-
-void InstancedOp::appendParamsTexel(SkScalar x, SkScalar y, SkScalar z) {
-    SkASSERT(!fIsTracked);
-    ParamsTexel& texel = fParams.push_back();
-    texel.fX = SkScalarToFloat(x);
-    texel.fY = SkScalarToFloat(y);
-    texel.fZ = SkScalarToFloat(z);
-    fInfo.fHasParams = true;
-}
-
-GrDrawOp::RequiresDstTexture InstancedOp::finalize(const GrCaps& caps, const GrAppliedClip* clip,
-                                                   GrPixelConfigIsClamped dstIsClamped) {
-    GrProcessorAnalysisCoverage coverageInput;
-    bool isMixedSamples = false;
-    if (GrAAType::kCoverage == fInfo.aaType() ||
-        (GrAAType::kNone == fInfo.aaType() && !fInfo.isSimpleRects() && fInfo.fCannotDiscard)) {
-        coverageInput = GrProcessorAnalysisCoverage::kSingleChannel;
-    } else {
-        coverageInput = GrProcessorAnalysisCoverage::kNone;
-        isMixedSamples = GrAAType::kMixedSamples == fInfo.aaType();
-    }
-    GrProcessorSet::Analysis analysis =
-            fProcessors.finalize(this->getSingleInstance().fColor, coverageInput, clip,
-                                 isMixedSamples, caps, dstIsClamped,
-                                 &this->getSingleDraw().fInstance.fColor);
-
-    Draw& draw = this->getSingleDraw(); // This will assert if we have > 1 command.
-    SkASSERT(draw.fGeometry.isEmpty());
-    SkASSERT(SkIsPow2(fInfo.fShapeTypes));
-    SkASSERT(!fIsTracked);
-
-    if (kRect_ShapeFlag == fInfo.fShapeTypes) {
-        draw.fGeometry = InstanceProcessor::GetIndexRangeForRect(fInfo.aaType());
-    } else if (kOval_ShapeFlag == fInfo.fShapeTypes) {
-        draw.fGeometry = InstanceProcessor::GetIndexRangeForOval(fInfo.aaType(), this->bounds());
-    } else {
-        draw.fGeometry = InstanceProcessor::GetIndexRangeForRRect(fInfo.aaType());
-    }
-
-    fInfo.fCannotTweakAlphaForCoverage = !analysis.isCompatibleWithCoverageAsAlpha();
-
-    fInfo.fUsesLocalCoords = analysis.usesLocalCoords();
-    fRequiresBarrierOnOverlap = analysis.requiresBarrierBetweenOverlappingDraws();
-    return analysis.requiresDstTexture() ? RequiresDstTexture::kYes : RequiresDstTexture::kNo;
-}
-
-void InstancedOp::wasRecorded(GrRenderTargetOpList* opList) {
-    SkASSERT(!fInstancedRendering);
-    SkASSERT(!fIsTracked);
-
-    fInstancedRendering = opList->instancedRendering();
-
-    this->getSingleInstance().fInfo |= fInstancedRendering->addOpParams(this);
-    fInstancedRendering->addOp(this);
-    fIsTracked = true;
-}
-
-bool InstancedOp::onCombineIfPossible(GrOp* other, const GrCaps&) {
-    InstancedOp* that = static_cast<InstancedOp*>(other);
-    SkASSERT(!that->fInstancedRendering || (fInstancedRendering == that->fInstancedRendering));
-    SkASSERT(fTailDraw);
-    SkASSERT(that->fTailDraw);
-
-    if (!OpInfo::CanCombine(fInfo, that->fInfo) || fProcessors != that->fProcessors) {
-        return false;
-    }
-
-    if (fAllowsSRGBInputs != that->fAllowsSRGBInputs ||
-        fDisableSRGBOutputConversion != that->fDisableSRGBOutputConversion) {
-        return false;
-    }
-    SkASSERT(fRequiresBarrierOnOverlap == that->fRequiresBarrierOnOverlap);
-    if (fRequiresBarrierOnOverlap && this->bounds().intersects(that->bounds())) {
-        return false;
-    }
-    OpInfo combinedInfo = fInfo | that->fInfo;
-    if (!combinedInfo.isSimpleRects()) {
-        // This threshold was chosen with the "shapes_mixed" bench on a MacBook with Intel graphics.
-        // There seems to be a wide range where it doesn't matter if we combine or not. What matters
-        // is that the itty bitty rects combine with other shapes and the giant ones don't.
-        constexpr SkScalar kMaxPixelsToGeneralizeRects = 256 * 256;
-        if (fInfo.isSimpleRects() && fPixelLoad > kMaxPixelsToGeneralizeRects) {
-            return false;
-        }
-        if (that->fInfo.isSimpleRects() && that->fPixelLoad > kMaxPixelsToGeneralizeRects) {
-            return false;
-        }
-    }
-
-    if (!that->fInstancedRendering) {
-        that->fInstancedRendering = fInstancedRendering;
-        that->getSingleInstance().fInfo |= fInstancedRendering->addOpParams(that);
-    }
-
-    this->joinBounds(*that);
-    fInfo = combinedInfo;
-    fPixelLoad += that->fPixelLoad;
-    // Adopt the other op's draws.
-    fNumDraws += that->fNumDraws;
-    fNumChangesInGeometry += that->fNumChangesInGeometry;
-    if (fTailDraw->fGeometry != that->fHeadDraw->fGeometry) {
-        ++fNumChangesInGeometry;
-    }
-    fTailDraw->fNext = that->fHeadDraw;
-    fTailDraw = that->fTailDraw;
-
-    that->fHeadDraw = that->fTailDraw = nullptr;
-
-    return true;
-}
-
-void InstancedOp::onExecute(GrOpFlushState* state) {
-    SkASSERT(fInstancedRendering->isFlushing());
-    SkASSERT(state->gpu() == fInstancedRendering->gpu());
-
-    state->gpu()->handleDirtyContext();
-
-    GrPipeline::InitArgs args;
-    args.fCaps = &state->caps();
-    args.fResourceProvider = state->resourceProvider();
-    args.fFlags = GrAATypeIsHW(fInfo.aaType()) ? GrPipeline::kHWAntialias_Flag : 0;
-    if (fAllowsSRGBInputs) {
-        args.fFlags |= GrPipeline::kAllowSRGBInputs_Flag;
-    }
-    if (fDisableSRGBOutputConversion) {
-        args.fFlags |= GrPipeline::kDisableOutputConversionToSRGB_Flag;
-    }
-    args.fProxy = state->drawOpArgs().fProxy;
-    args.fDstProxy = state->drawOpArgs().fDstProxy;
-    GrPipeline pipeline(args, std::move(fProcessors), state->detachAppliedClip());
-
-    if (GrXferBarrierType barrierType = pipeline.xferBarrierType(*state->gpu()->caps())) {
-        state->gpu()->xferBarrier(pipeline.renderTarget(), barrierType);
-    }
-    fInstancedRendering->draw(pipeline, fInfo, this);
-}
-
-////////////////////////////////////////////////////////////////////////////////////////////////////
-
-OpAllocator::OpAllocator(const GrCaps* caps)
-    : fDrawPool(1024, 1024)
-    , fCaps(sk_ref_sp(caps)) {
-}
-
-OpAllocator::~OpAllocator() {}
-
-std::unique_ptr<GrDrawOp> OpAllocator::recordRect(const SkRect& rect,
-                                                  const SkMatrix& viewMatrix,
-                                                  GrPaint&& paint, GrAA aa,
-                                                  const GrInstancedPipelineInfo& info) {
-    return this->recordShape(ShapeType::kRect, rect, viewMatrix, std::move(paint), rect, aa, info);
-}
-
-std::unique_ptr<GrDrawOp> OpAllocator::recordRect(const SkRect& rect,
-                                                  const SkMatrix& viewMatrix,
-                                                  GrPaint&& paint, const SkRect& localRect,
-                                                  GrAA aa,
-                                                  const GrInstancedPipelineInfo& info) {
-    return this->recordShape(ShapeType::kRect, rect, viewMatrix, std::move(paint), localRect, aa,
-                             info);
-}
-
-std::unique_ptr<GrDrawOp> OpAllocator::recordRect(const SkRect& rect,
-                                                  const SkMatrix& viewMatrix,
-                                                  GrPaint&& paint,
-                                                  const SkMatrix& localMatrix, GrAA aa,
-                                                  const GrInstancedPipelineInfo& info) {
-    if (localMatrix.hasPerspective()) {
-        return nullptr; // Perspective is not yet supported in the local matrix.
-    }
-    if (std::unique_ptr<InstancedOp> op = this->recordShape(ShapeType::kRect, rect, viewMatrix,
-                                                            std::move(paint), rect, aa, info)) {
-        op->getSingleInstance().fInfo |= kLocalMatrix_InfoFlag;
-        op->appendParamsTexel(localMatrix.getScaleX(), localMatrix.getSkewX(),
-                              localMatrix.getTranslateX());
-        op->appendParamsTexel(localMatrix.getSkewY(), localMatrix.getScaleY(),
-                              localMatrix.getTranslateY());
-        op->fInfo.fHasLocalMatrix = true;
-        return std::move(op);
-    }
-    return nullptr;
-}
-
-std::unique_ptr<GrDrawOp> OpAllocator::recordOval(const SkRect& oval,
-                                                  const SkMatrix& viewMatrix,
-                                                  GrPaint&& paint, GrAA aa,
-                                                  const GrInstancedPipelineInfo& info) {
-    return this->recordShape(ShapeType::kOval, oval, viewMatrix, std::move(paint), oval, aa, info);
-}
-
-std::unique_ptr<GrDrawOp> OpAllocator::recordRRect(const SkRRect& rrect,
-                                                   const SkMatrix& viewMatrix,
-                                                   GrPaint&& paint, GrAA aa,
-                                                   const GrInstancedPipelineInfo& info) {
-    if (std::unique_ptr<InstancedOp> op =
-                this->recordShape(GetRRectShapeType(rrect), rrect.rect(), viewMatrix,
-                                  std::move(paint), rrect.rect(), aa, info)) {
-        op->appendRRectParams(rrect);
-        return std::move(op);
-    }
-    return nullptr;
-}
-
-std::unique_ptr<GrDrawOp> OpAllocator::recordDRRect(const SkRRect& outer,
-                                                    const SkRRect& inner,
-                                                    const SkMatrix& viewMatrix,
-                                                    GrPaint&& paint, GrAA aa,
-                                                    const GrInstancedPipelineInfo& info) {
-    if (inner.getType() > SkRRect::kSimple_Type) {
-       return nullptr; // Complex inner round rects are not yet supported.
-    }
-    if (SkRRect::kEmpty_Type == inner.getType()) {
-        return this->recordRRect(outer, viewMatrix, std::move(paint), aa, info);
-    }
-    if (std::unique_ptr<InstancedOp> op =
-                this->recordShape(GetRRectShapeType(outer), outer.rect(), viewMatrix,
-                                  std::move(paint), outer.rect(), aa, info)) {
-        op->appendRRectParams(outer);
-        ShapeType innerShapeType = GetRRectShapeType(inner);
-        op->fInfo.fInnerShapeTypes |= GetShapeFlag(innerShapeType);
-        op->getSingleInstance().fInfo |= ((int)innerShapeType << kInnerShapeType_InfoBit);
-        op->appendParamsTexel(inner.rect().asScalars(), 4);
-        op->appendRRectParams(inner);
-        return std::move(op);
-    }
-    return nullptr;
-}
-
-std::unique_ptr<InstancedOp> OpAllocator::recordShape(
-        ShapeType type, const SkRect& bounds, const SkMatrix& viewMatrix, GrPaint&& paint,
-        const SkRect& localRect, GrAA aa, const GrInstancedPipelineInfo& info) {
-
-    if (info.fIsRenderingToFloat && fCaps->avoidInstancedDrawsToFPTargets()) {
-        return nullptr;
-    }
-
-    GrAAType aaType;
-    if (!this->selectAntialiasMode(viewMatrix, aa, info, &aaType)) {
-        return nullptr;
-    }
-
-    GrColor color = paint.getColor();
-    std::unique_ptr<InstancedOp> op = this->makeOp(std::move(paint));
-    op->fInfo.setAAType(aaType);
-    op->fInfo.fShapeTypes = GetShapeFlag(type);
-    op->fInfo.fCannotDiscard = true;
-    Instance& instance = op->getSingleInstance();
-    instance.fInfo = (int)type << kShapeType_InfoBit;
-
-    InstancedOp::HasAABloat aaBloat =
-            (aaType == GrAAType::kCoverage) ? InstancedOp::HasAABloat::kYes
-                                            : InstancedOp::HasAABloat::kNo;
-    InstancedOp::IsZeroArea zeroArea = bounds.isEmpty() ? InstancedOp::IsZeroArea::kYes
-                                                        : InstancedOp::IsZeroArea::kNo;
-
-    // The instanced shape renderer draws rectangles of [-1, -1, +1, +1], so we find the matrix that
-    // will map this rectangle to the same device coordinates as "viewMatrix * bounds".
-    float sx = 0.5f * bounds.width();
-    float sy = 0.5f * bounds.height();
-    float tx = sx + bounds.fLeft;
-    float ty = sy + bounds.fTop;
-    if (!viewMatrix.hasPerspective()) {
-        float* m = instance.fShapeMatrix2x3;
-        m[0] = viewMatrix.getScaleX() * sx;
-        m[1] = viewMatrix.getSkewX() * sy;
-        m[2] = viewMatrix.getTranslateX() +
-               viewMatrix.getScaleX() * tx + viewMatrix.getSkewX() * ty;
-
-        m[3] = viewMatrix.getSkewY() * sx;
-        m[4] = viewMatrix.getScaleY() * sy;
-        m[5] = viewMatrix.getTranslateY() +
-               viewMatrix.getSkewY() * tx + viewMatrix.getScaleY() * ty;
-
-        // Since 'm' is a 2x3 matrix that maps the rect [-1, +1] into the shape's device-space quad,
-        // it's quite simple to find the bounding rectangle:
-        float devBoundsHalfWidth = fabsf(m[0]) + fabsf(m[1]);
-        float devBoundsHalfHeight = fabsf(m[3]) + fabsf(m[4]);
-        SkRect opBounds;
-        opBounds.fLeft = m[2] - devBoundsHalfWidth;
-        opBounds.fRight = m[2] + devBoundsHalfWidth;
-        opBounds.fTop = m[5] - devBoundsHalfHeight;
-        opBounds.fBottom = m[5] + devBoundsHalfHeight;
-        op->setBounds(opBounds, aaBloat, zeroArea);
-
-        // TODO: Is this worth the CPU overhead?
-        op->fInfo.fNonSquare =
-                fabsf(devBoundsHalfHeight - devBoundsHalfWidth) > 0.5f ||  // Early out.
-                fabs(m[0] * m[3] + m[1] * m[4]) > 1e-3f ||                 // Skew?
-                fabs(m[0] * m[0] + m[1] * m[1] - m[3] * m[3] - m[4] * m[4]) >
-                        1e-2f;  // Diff. lengths?
-    } else {
-        SkMatrix shapeMatrix(viewMatrix);
-        shapeMatrix.preTranslate(tx, ty);
-        shapeMatrix.preScale(sx, sy);
-        instance.fInfo |= kPerspective_InfoFlag;
-
-        float* m = instance.fShapeMatrix2x3;
-        m[0] = SkScalarToFloat(shapeMatrix.getScaleX());
-        m[1] = SkScalarToFloat(shapeMatrix.getSkewX());
-        m[2] = SkScalarToFloat(shapeMatrix.getTranslateX());
-        m[3] = SkScalarToFloat(shapeMatrix.getSkewY());
-        m[4] = SkScalarToFloat(shapeMatrix.getScaleY());
-        m[5] = SkScalarToFloat(shapeMatrix.getTranslateY());
-
-        // Send the perspective column as a param.
-        op->appendParamsTexel(shapeMatrix[SkMatrix::kMPersp0], shapeMatrix[SkMatrix::kMPersp1],
-                              shapeMatrix[SkMatrix::kMPersp2]);
-        op->fInfo.fHasPerspective = true;
-
-        op->setBounds(bounds, aaBloat, zeroArea);
-        op->fInfo.fNonSquare = true;
-    }
-
-    instance.fColor = color;
-
-    const float* rectAsFloats = localRect.asScalars(); // Ensure SkScalar == float.
-    memcpy(&instance.fLocalRect, rectAsFloats, 4 * sizeof(float));
-
-    op->fPixelLoad = op->bounds().height() * op->bounds().width();
-    return op;
-}
-
-inline bool OpAllocator::selectAntialiasMode(const SkMatrix& viewMatrix, GrAA aa,
-                                             const GrInstancedPipelineInfo& info,
-                                             GrAAType* aaType) {
-    SkASSERT(!info.fIsMixedSampled || info.fIsMultisampled);
-    SkASSERT(GrCaps::InstancedSupport::kNone != fCaps->instancedSupport());
-
-    if (!info.fIsMultisampled || fCaps->multisampleDisableSupport()) {
-        if (GrAA::kNo == aa) {
-            *aaType = GrAAType::kNone;
-            return true;
-        }
-
-        if (info.canUseCoverageAA() && viewMatrix.preservesRightAngles()) {
-            *aaType = GrAAType::kCoverage;
-            return true;
-        }
-    }
-
-    if (info.fIsMultisampled &&
-        fCaps->instancedSupport() >= GrCaps::InstancedSupport::kMultisampled) {
-        if (!info.fIsMixedSampled) {
-            *aaType = GrAAType::kMSAA;
-            return true;
-        }
-        if (fCaps->instancedSupport() >= GrCaps::InstancedSupport::kMixedSampled) {
-            *aaType = GrAAType::kMixedSamples;
-            return true;
-        }
-    }
-
-    return false;
-}
-
-}
diff --git a/src/gpu/instanced/InstancedOp.h b/src/gpu/instanced/InstancedOp.h
deleted file mode 100644
index eb2a6fa..0000000
--- a/src/gpu/instanced/InstancedOp.h
+++ /dev/null
@@ -1,167 +0,0 @@
-/*
- * Copyright 2017 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#ifndef gr_instanced_InstancedOp_DEFINED
-#define gr_instanced_InstancedOp_DEFINED
-
-
-#include "../private/GrInstancedPipelineInfo.h"
-#include "GrMemoryPool.h"
-#include "ops/GrDrawOp.h"
-#include "instanced/InstancedRenderingTypes.h"
-
-#include "SkTInternalLList.h"
-
-namespace gr_instanced {
-
-class InstancedRendering;
-class OpAllocator;
-
-class InstancedOp : public GrDrawOp {
-public:
-    SK_DECLARE_INTERNAL_LLIST_INTERFACE(InstancedOp);
-
-    ~InstancedOp() override;
-    const char* name() const override { return "InstancedOp"; }
-
-    void visitProxies(const VisitProxyFunc& func) const override {
-        fProcessors.visitProxies(func);
-    }
-
-    SkString dumpInfo() const override {
-        SkString string;
-        string.printf(
-                "AA: %d, ShapeTypes: 0x%02x, IShapeTypes: 0x%02x, Persp %d, "
-                "NonSquare: %d, PLoad: %0.2f, Tracked: %d, NumDraws: %d, "
-                "GeomChanges: %d\n",
-                (unsigned)fInfo.fAAType,
-                fInfo.fShapeTypes,
-                fInfo.fInnerShapeTypes,
-                fInfo.fHasPerspective,
-                fInfo.fNonSquare,
-                fPixelLoad,
-                fIsTracked,
-                fNumDraws,
-                fNumChangesInGeometry);
-        string.append(INHERITED::dumpInfo());
-        return string;
-    }
-
-    struct Draw {
-        Instance     fInstance;
-        IndexRange   fGeometry;
-        Draw*        fNext;
-    };
-
-    Draw& getSingleDraw() const { SkASSERT(fHeadDraw && !fHeadDraw->fNext); return *fHeadDraw; }
-    Instance& getSingleInstance() const { return this->getSingleDraw().fInstance; }
-
-    void appendRRectParams(const SkRRect&);
-    void appendParamsTexel(const SkScalar* vals, int count);
-    void appendParamsTexel(SkScalar x, SkScalar y, SkScalar z, SkScalar w);
-    void appendParamsTexel(SkScalar x, SkScalar y, SkScalar z);
-    FixedFunctionFlags fixedFunctionFlags() const override {
-        return GrAATypeIsHW(fInfo.aaType()) ? FixedFunctionFlags::kUsesHWAA
-                                            : FixedFunctionFlags::kNone;
-    }
-    RequiresDstTexture finalize(const GrCaps&, const GrAppliedClip*,
-                                GrPixelConfigIsClamped) override;
-
-    // Registers the op with the InstancedRendering list of tracked ops.
-    void wasRecorded(GrRenderTargetOpList*) override;
-
-protected:
-    InstancedOp(uint32_t classID, GrPaint&&, OpAllocator*);
-
-    bool fIsTracked : 1;
-    bool fRequiresBarrierOnOverlap : 1;
-    bool fAllowsSRGBInputs : 1;
-    bool fDisableSRGBOutputConversion : 1;
-    int fNumDraws;
-    int fNumChangesInGeometry;
-    Draw* fHeadDraw;
-    Draw* fTailDraw;
-    OpAllocator* fAllocator;
-    InstancedRendering* fInstancedRendering;
-    OpInfo fInfo;
-    SkScalar fPixelLoad;
-    GrProcessorSet fProcessors;
-    SkSTArray<5, ParamsTexel, true> fParams;
-
-private:
-    bool onCombineIfPossible(GrOp* other, const GrCaps& caps) override;
-    void onPrepare(GrOpFlushState*) override {}
-    void onExecute(GrOpFlushState*) override;
-
-    typedef GrDrawOp INHERITED;
-
-    friend class InstancedRendering;
-    friend class OpAllocator;
-};
-
-class OpAllocator : public SkNoncopyable {
-public:
-    virtual ~OpAllocator();
-
-    /**
-     * These methods make a new record internally for an instanced draw, and return an op that is
-     * effectively just an index to that record. The returned op is not self-contained, but
-     * rather relies on this class to handle the rendering. The client must call beginFlush() on
-     * this class before attempting to flush ops returned by it. It is invalid to record new
-     * draws between beginFlush() and endFlush().
-     */
-    std::unique_ptr<GrDrawOp> SK_WARN_UNUSED_RESULT recordRect(const SkRect&, const SkMatrix&,
-                                                               GrPaint&&, GrAA,
-                                                               const GrInstancedPipelineInfo&);
-
-    std::unique_ptr<GrDrawOp> SK_WARN_UNUSED_RESULT recordRect(const SkRect&, const SkMatrix&,
-                                                               GrPaint&&, const SkRect& localRect,
-                                                               GrAA,
-                                                               const GrInstancedPipelineInfo&);
-
-    std::unique_ptr<GrDrawOp> SK_WARN_UNUSED_RESULT recordRect(const SkRect&, const SkMatrix&,
-                                                               GrPaint&&,
-                                                               const SkMatrix& localMatrix, GrAA,
-                                                               const GrInstancedPipelineInfo&);
-
-    std::unique_ptr<GrDrawOp> SK_WARN_UNUSED_RESULT recordOval(const SkRect&, const SkMatrix&,
-                                                               GrPaint&&, GrAA,
-                                                               const GrInstancedPipelineInfo&);
-
-    std::unique_ptr<GrDrawOp> SK_WARN_UNUSED_RESULT recordRRect(const SkRRect&, const SkMatrix&,
-                                                                GrPaint&&, GrAA,
-                                                                const GrInstancedPipelineInfo&);
-
-    std::unique_ptr<GrDrawOp> SK_WARN_UNUSED_RESULT recordDRRect(const SkRRect& outer,
-                                                                 const SkRRect& inner,
-                                                                 const SkMatrix&, GrPaint&&, GrAA,
-                                                                 const GrInstancedPipelineInfo&);
-
-    InstancedOp::Draw* allocateDraw() { return fDrawPool.allocate(); }
-    void releaseDraw(InstancedOp::Draw* draw) { fDrawPool.release(draw); }
-
-protected:
-    OpAllocator(const GrCaps*);
-
-private:
-    bool selectAntialiasMode(const SkMatrix& viewMatrix, GrAA aa, const GrInstancedPipelineInfo&,
-                             GrAAType*);
-    virtual std::unique_ptr<InstancedOp> makeOp(GrPaint&&) = 0;
-
-    std::unique_ptr<InstancedOp> SK_WARN_UNUSED_RESULT recordShape(
-                                                          ShapeType, const SkRect& bounds,
-                                                          const SkMatrix& viewMatrix, GrPaint&&,
-                                                          const SkRect& localRect, GrAA aa,
-                                                          const GrInstancedPipelineInfo&);
-
-    GrObjectMemoryPool<InstancedOp::Draw> fDrawPool;
-    sk_sp<const GrCaps>                   fCaps;
-};
-
-}
-
-#endif
diff --git a/src/gpu/instanced/InstancedRendering.cpp b/src/gpu/instanced/InstancedRendering.cpp
deleted file mode 100644
index 52daaec..0000000
--- a/src/gpu/instanced/InstancedRendering.cpp
+++ /dev/null
@@ -1,106 +0,0 @@
-/*
- * Copyright 2016 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "InstancedRendering.h"
-
-#include "InstancedOp.h"
-#include "GrAppliedClip.h"
-#include "GrCaps.h"
-#include "GrGpu.h"
-#include "GrPipeline.h"
-#include "GrResourceProvider.h"
-
-#include "instanced/InstanceProcessor.h"
-
-namespace gr_instanced {
-
-
-InstancedRendering::InstancedRendering(GrGpu* gpu)
-    : fGpu(SkRef(gpu))
-    SkDEBUGCODE(, fState(State::kRecordingDraws)) {
-}
-
-InstancedRendering::~InstancedRendering() {
-    // Make sure there isn't anything with a dangling pointer to this instance.
-    SkASSERT(fTrackedOps.isEmpty());
-}
-
-void InstancedRendering::beginFlush(GrResourceProvider* rp) {
-#ifdef SK_DEBUG
-    SkASSERT(State::kRecordingDraws == fState);
-    fState = State::kFlushing;
-#endif
-
-    if (fTrackedOps.isEmpty()) {
-        return;
-    }
-
-    if (!fVertexBuffer) {
-        fVertexBuffer.reset(InstanceProcessor::FindOrCreateVertexBuffer(fGpu.get()));
-        if (!fVertexBuffer) {
-            return;
-        }
-    }
-
-    if (!fIndexBuffer) {
-      fIndexBuffer.reset(InstanceProcessor::FindOrCreateIndex8Buffer(fGpu.get()));
-        if (!fIndexBuffer) {
-            return;
-        }
-    }
-
-    if (!fParams.empty()) {
-        fParamsBuffer.reset(rp->createBuffer(fParams.count() * sizeof(ParamsTexel),
-                                             kTexel_GrBufferType, kDynamic_GrAccessPattern,
-                                             GrResourceProvider::kNoPendingIO_Flag |
-                                             GrResourceProvider::kRequireGpuMemory_Flag,
-                                             fParams.begin()));
-        if (!fParamsBuffer) {
-            return;
-        }
-    }
-
-    this->onBeginFlush(rp);
-}
-
-void InstancedRendering::draw(const GrPipeline& pipeline,
-                              OpInfo info,
-                              const InstancedOp* baseOp) {
-    InstanceProcessor instProc(info, fParamsBuffer.get());
-
-    this->onDraw(pipeline, instProc, baseOp);
-}
-
-void InstancedRendering::endFlush() {
-    // The caller is expected to delete all tracked ops (i.e. ops whose applyPipelineOptimizations
-    // method has been called) before ending the flush.
-    SkASSERT(fTrackedOps.isEmpty());
-    fParams.reset();
-    fParamsBuffer.reset();
-    this->onEndFlush();
-    SkDEBUGCODE(fState = State::kRecordingDraws;)
-    // Hold on to the shape coords and index buffers.
-}
-
-void InstancedRendering::resetGpuResources(ResetType resetType) {
-    fVertexBuffer.reset();
-    fIndexBuffer.reset();
-    fParamsBuffer.reset();
-    this->onResetGpuResources(resetType);
-}
-
-int InstancedRendering::addOpParams(InstancedOp* op) {
-    if (op->fParams.empty()) {
-        return 0;
-    }
-
-    SkASSERT(fParams.count() < (int)kParamsIdx_InfoMask); // TODO: cleaner.
-    int count = fParams.count();
-    fParams.push_back_n(op->fParams.count(), op->fParams.begin());
-    return count;
-}
-}
diff --git a/src/gpu/instanced/InstancedRendering.h b/src/gpu/instanced/InstancedRendering.h
deleted file mode 100644
index 93e3d58..0000000
--- a/src/gpu/instanced/InstancedRendering.h
+++ /dev/null
@@ -1,119 +0,0 @@
-/*
- * Copyright 2016 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#ifndef gr_instanced_InstancedRendering_DEFINED
-#define gr_instanced_InstancedRendering_DEFINED
-
-#include "instanced/InstancedOp.h"
-#include "instanced/InstancedRenderingTypes.h"
-
-#include "SkTInternalLList.h"
-
-class GrGpu;
-class GrResourceProvider;
-
-namespace gr_instanced {
-
-class InstancedOp;
-class InstanceProcessor;
-
-
-/**
- * Instanced Rendering occurs through the interaction of four class:
- *   InstancedOp
- *   OpAllocator
- *   InstancedRendering
- *   InstanceProcessor
- *
- * The InstancedOp is a GrDrawOp but is more of a proxy than normal operations. It accumulates a
- * LL of Draw objects that are allocated all together by the OpAllocator.
- *
- * There is only one OpAllocator which encapsulates the creation of InstancedOps and the pool
- * of memory used for their Draw objects.
- *
- * The InstancedRendering class tracks a list of InstancedOps that will all be drawn during
- * the same flush. There is currently one per opList. The nature of instanced
- * rendering allows these ops to combine well and render efficiently.
- * During a flush, it assembles the accumulated draw data into a single vertex and texel
- * buffer per opList, and its subclasses draw the ops using backend-specific instanced
- * rendering APIs.
- *
- * InstanceProcessors implement the shaders required for instance rendering.
- */
-class InstancedRendering : public SkNoncopyable {
-public:
-    virtual ~InstancedRendering();
-
-    GrGpu* gpu() const { return fGpu.get(); }
-
-    /**
-     * Compiles all recorded draws into GPU buffers and allows the client to begin flushing the
-     * ops created by this class.
-     */
-    void beginFlush(GrResourceProvider*);
-
-    void draw(const GrPipeline& pipeline, OpInfo info, const InstancedOp* baseOp);
-
-    /**
-     * Called once the ops created previously by this class have all been released. Allows the
-     * client to begin recording draws again.
-     */
-    void endFlush();
-
-    enum class ResetType : bool {
-        kDestroy,
-        kAbandon
-    };
-
-    /**
-     * Resets all GPU resources, including those that are held long term. They will be lazily
-     * reinitialized if the class begins to be used again.
-     */
-    void resetGpuResources(ResetType);
-
-    void addOp(InstancedOp* op) { fTrackedOps.addToTail(op); }
-    void removeOp(InstancedOp* op) { fTrackedOps.remove(op); }
-    int addOpParams(InstancedOp* op);
-
-#ifdef SK_DEBUG
-    bool isFlushing() const { return InstancedRendering::State::kFlushing == fState; }
-#endif
-
-protected:
-    typedef SkTInternalLList<InstancedOp> OpList;
-
-    InstancedRendering(GrGpu* gpu);
-
-    const OpList& trackedOps() const { return fTrackedOps; }
-    const GrBuffer* vertexBuffer() const { SkASSERT(fVertexBuffer); return fVertexBuffer.get(); }
-    const GrBuffer* indexBuffer() const { SkASSERT(fIndexBuffer); return fIndexBuffer.get(); }
-
-    virtual void onBeginFlush(GrResourceProvider*) = 0;
-    virtual void onDraw(const GrPipeline&, const InstanceProcessor&, const InstancedOp*) = 0;
-    virtual void onEndFlush() = 0;
-    virtual void onResetGpuResources(ResetType) = 0;
-
-private:
-#ifdef SK_DEBUG
-    enum class State : bool {
-        kRecordingDraws,
-        kFlushing
-    };
-#endif
-
-    const sk_sp<GrGpu> fGpu;
-    SkDEBUGCODE(State fState;)
-    SkSTArray<1024, ParamsTexel, true> fParams;
-    OpList fTrackedOps;
-    sk_sp<const GrBuffer> fVertexBuffer;
-    sk_sp<const GrBuffer> fIndexBuffer;
-    sk_sp<GrBuffer> fParamsBuffer;
-};
-
-}
-
-#endif
diff --git a/src/gpu/instanced/InstancedRenderingTypes.h b/src/gpu/instanced/InstancedRenderingTypes.h
deleted file mode 100644
index 55102fc..0000000
--- a/src/gpu/instanced/InstancedRenderingTypes.h
+++ /dev/null
@@ -1,188 +0,0 @@
-/*
- * Copyright 2016 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#ifndef gr_instanced_InstancedRenderingTypes_DEFINED
-#define gr_instanced_InstancedRenderingTypes_DEFINED
-
-#include "GrTypes.h"
-#include "GrTypesPriv.h"
-#include "SkRRect.h"
-
-namespace gr_instanced {
-
-/**
- * Per-vertex data. These values get fed into normal vertex attribs.
- */
-struct ShapeVertex {
-    float     fX, fY;  //!< Shape coordinates.
-    int32_t   fAttrs;  //!< Shape-specific vertex attributes, if needed.
-};
-
-/**
- * Per-instance data. These values get fed into instanced vertex attribs.
- */
-struct Instance {
-    uint32_t   fInfo;               //!< Packed info about the instance. See InfoBits.
-    float      fShapeMatrix2x3[6];  //!< Maps canonical shape coords -> device space coords.
-    uint32_t   fColor;              //!< Color to be written out by the primitive processor.
-    float      fLocalRect[4];       //!< Local coords rect that spans [-1, +1] in shape coords.
-};
-
-enum class Attrib : uint8_t {
-    kShapeCoords,
-    kVertexAttrs,
-    kInstanceInfo,
-    kShapeMatrixX,
-    kShapeMatrixY,
-    kColor,
-    kLocalRect
-};
-constexpr int kNumAttribs = 1 + (int)Attrib::kLocalRect;
-
-enum class ShapeType : uint8_t {
-    kRect,
-    kOval,
-    kSimpleRRect,
-    kNinePatch,
-    kComplexRRect
-};
-constexpr int kNumShapeTypes = 1 + (int)ShapeType::kComplexRRect;
-
-inline static ShapeType GetRRectShapeType(const SkRRect& rrect) {
-    SkASSERT(rrect.getType() >= SkRRect::kRect_Type &&
-             rrect.getType() <= SkRRect::kComplex_Type);
-    return static_cast<ShapeType>(rrect.getType() - 1);
-
-    GR_STATIC_ASSERT((int)ShapeType::kRect == SkRRect::kRect_Type - 1);
-    GR_STATIC_ASSERT((int)ShapeType::kOval == SkRRect::kOval_Type - 1);
-    GR_STATIC_ASSERT((int)ShapeType::kSimpleRRect == SkRRect::kSimple_Type - 1);
-    GR_STATIC_ASSERT((int)ShapeType::kNinePatch == SkRRect::kNinePatch_Type - 1);
-    GR_STATIC_ASSERT((int)ShapeType::kComplexRRect == SkRRect::kComplex_Type - 1);
-    GR_STATIC_ASSERT(kNumShapeTypes == SkRRect::kComplex_Type);
-}
-
-enum ShapeFlag {
-    kRect_ShapeFlag          = (1 << (int)ShapeType::kRect),
-    kOval_ShapeFlag          = (1 << (int)ShapeType::kOval),
-    kSimpleRRect_ShapeFlag   = (1 << (int)ShapeType::kSimpleRRect),
-    kNinePatch_ShapeFlag     = (1 << (int)ShapeType::kNinePatch),
-    kComplexRRect_ShapeFlag  = (1 << (int)ShapeType::kComplexRRect),
-
-    kRRect_ShapesMask = kSimpleRRect_ShapeFlag | kNinePatch_ShapeFlag | kComplexRRect_ShapeFlag
-};
-
-constexpr uint8_t GetShapeFlag(ShapeType type) { return 1 << (int)type; }
-
-/**
- * Defines what data is stored at which bits in the fInfo field of the instanced data.
- */
-enum InfoBits {
-    kShapeType_InfoBit       = 29,
-    kInnerShapeType_InfoBit  = 27,
-    kPerspective_InfoBit     = 26,
-    kLocalMatrix_InfoBit     = 25,
-    kParamsIdx_InfoBit       =  0
-};
-
-enum InfoMasks {
-    kShapeType_InfoMask       = 0u - (1 << kShapeType_InfoBit),
-    kInnerShapeType_InfoMask  = (1 << kShapeType_InfoBit) - (1 << kInnerShapeType_InfoBit),
-    kPerspective_InfoFlag     = (1 << kPerspective_InfoBit),
-    kLocalMatrix_InfoFlag     = (1 << kLocalMatrix_InfoBit),
-    kParamsIdx_InfoMask       = (1 << kLocalMatrix_InfoBit) - 1
-};
-
-GR_STATIC_ASSERT((kNumShapeTypes - 1) <= (uint32_t)kShapeType_InfoMask >> kShapeType_InfoBit);
-GR_STATIC_ASSERT((int)ShapeType::kSimpleRRect <=
-                 kInnerShapeType_InfoMask >> kInnerShapeType_InfoBit);
-
-/**
- * Additional parameters required by some instances (e.g. round rect radii, perspective column,
- * local matrix). These are accessed via texel buffer.
- */
-struct ParamsTexel {
-    float fX, fY, fZ, fW;
-};
-
-GR_STATIC_ASSERT(0 == offsetof(ParamsTexel, fX));
-GR_STATIC_ASSERT(4 * 4 == sizeof(ParamsTexel));
-
-/**
- * Tracks all information needed in order to draw a op of instances. This struct also serves
- * as an all-in-one shader key for the op.
- */
-struct OpInfo {
-    OpInfo() : fData(0) {}
-    explicit OpInfo(uint32_t data) : fData(data) {}
-
-    static bool CanCombine(const OpInfo& a, const OpInfo& b);
-
-    bool isSimpleRects() const {
-        return !((fShapeTypes & ~kRect_ShapeFlag) | fInnerShapeTypes);
-    }
-
-    GrAAType aaType() const { return static_cast<GrAAType>(fAAType); }
-    void setAAType(GrAAType aaType) { fAAType = static_cast<uint8_t>(aaType); }
-
-    union {
-        struct {
-            uint8_t         fAAType;  // GrAAType
-            uint8_t         fShapeTypes;
-            uint8_t         fInnerShapeTypes;
-            bool            fHasPerspective               : 1;
-            bool            fHasLocalMatrix               : 1;
-            bool            fHasParams                    : 1;
-            bool            fNonSquare                    : 1;
-            bool            fUsesLocalCoords              : 1;
-            bool            fCannotTweakAlphaForCoverage  : 1;
-            bool            fCannotDiscard                : 1;
-        };
-        uint32_t fData;
-    };
-};
-
-inline bool OpInfo::CanCombine(const OpInfo& a, const OpInfo& b) {
-    if (a.fAAType != b.fAAType) {
-        return false;
-    }
-    if (SkToBool(a.fInnerShapeTypes) != SkToBool(b.fInnerShapeTypes)) {
-        // GrInstanceProcessor can't currently combine draws with and without inner shapes.
-        return false;
-    }
-    if (a.fCannotDiscard != b.fCannotDiscard) {
-        // For stencil draws, the use of discard can be a requirement.
-        return false;
-    }
-    return true;
-}
-
-inline OpInfo operator|(const OpInfo& a, const OpInfo& b) {
-    SkASSERT(OpInfo::CanCombine(a, b));
-    return OpInfo(a.fData | b.fData);
-}
-
-// This is required since all the data must fit into 32 bits of a shader key.
-GR_STATIC_ASSERT(sizeof(uint32_t) == sizeof(OpInfo));
-GR_STATIC_ASSERT(kNumShapeTypes <= 8);
-
-struct IndexRange {
-    bool operator ==(const IndexRange& that) const {
-        SkASSERT(fStart != that.fStart || fCount == that.fCount);
-        return fStart == that.fStart;
-    }
-    bool operator !=(const IndexRange& that) const { return !(*this == that); }
-
-    bool isEmpty() const { return fCount <= 0; }
-    int end() { return fStart + fCount; }
-
-    int16_t fStart;
-    int16_t fCount;
-};
-
-}
-
-#endif
diff --git a/src/gpu/mock/GrMockGpu.h b/src/gpu/mock/GrMockGpu.h
index 49a52ff..2a86a4e 100644
--- a/src/gpu/mock/GrMockGpu.h
+++ b/src/gpu/mock/GrMockGpu.h
@@ -98,8 +98,6 @@
     GrBuffer* onCreateBuffer(size_t sizeInBytes, GrBufferType, GrAccessPattern,
                              const void*) override;
 
-    gr_instanced::InstancedRendering* onCreateInstancedRendering() override { return nullptr; }
-
     bool onReadPixels(GrSurface* surface, GrSurfaceOrigin,
                       int left, int top, int width, int height,
                       GrPixelConfig,
diff --git a/src/gpu/mtl/GrMtlGpu.h b/src/gpu/mtl/GrMtlGpu.h
index cb2744f..4dde825 100644
--- a/src/gpu/mtl/GrMtlGpu.h
+++ b/src/gpu/mtl/GrMtlGpu.h
@@ -107,8 +107,6 @@
         return nullptr;
     }
 
-    gr_instanced::InstancedRendering* onCreateInstancedRendering() override { return nullptr; }
-
     bool onReadPixels(GrSurface* surface, GrSurfaceOrigin,
                       int left, int top, int width, int height,
                       GrPixelConfig,
diff --git a/src/gpu/vk/GrVkGpu.h b/src/gpu/vk/GrVkGpu.h
index 8e6f391..75c7cb8 100644
--- a/src/gpu/vk/GrVkGpu.h
+++ b/src/gpu/vk/GrVkGpu.h
@@ -195,8 +195,6 @@
     GrBuffer* onCreateBuffer(size_t size, GrBufferType type, GrAccessPattern,
                              const void* data) override;
 
-    gr_instanced::InstancedRendering* onCreateInstancedRendering() override { return nullptr; }
-
     bool onReadPixels(GrSurface* surface, GrSurfaceOrigin,
                       int left, int top, int width, int height,
                       GrPixelConfig,
diff --git a/tests/TestConfigParsing.cpp b/tests/TestConfigParsing.cpp
index 22d79aa..be149d6 100644
--- a/tests/TestConfigParsing.cpp
+++ b/tests/TestConfigParsing.cpp
@@ -44,7 +44,6 @@
     REPORTER_ASSERT(reporter, configs[0]->asConfigGpu()->getContextType()
                     == GrContextFactory::kGL_ContextType);
     REPORTER_ASSERT(reporter, configs[0]->asConfigGpu()->getUseNVPR() == false);
-    REPORTER_ASSERT(reporter, configs[0]->asConfigGpu()->getUseInstanced() == false);
     REPORTER_ASSERT(reporter, configs[0]->asConfigGpu()->getUseDIText() == false);
     REPORTER_ASSERT(reporter, configs[0]->asConfigGpu()->getSamples() == 0);
     REPORTER_ASSERT(reporter, configs[0]->asConfigGpu()->getColorType() == kRGBA_8888_SkColorType);
@@ -107,14 +106,6 @@
         "glsrgb",
         "glmsaa4",
         "vk",
-        "glinst",
-        "glinst4",
-        "glinstdit4",
-        "glinst8",
-        "glinstdit8",
-        "glesinst",
-        "glesinst4",
-        "glesinstdit4",
         "glwide",
         "glnarrow",
         "glnostencils",
@@ -175,68 +166,35 @@
     REPORTER_ASSERT(reporter, *config25XYZ == *srgbXYZ);
     REPORTER_ASSERT(reporter, configs[25]->asConfigGpu()->getColorType() == kRGBA_8888_SkColorType);
     REPORTER_ASSERT(reporter, configs[25]->asConfigGpu()->getColorSpace() == srgbColorSpace.get());
-    REPORTER_ASSERT(reporter, configs[40]->asConfigGpu()->getColorType() == kRGBA_F16_SkColorType);
-    REPORTER_ASSERT(reporter, configs[40]->asConfigGpu()->getColorSpace());
-    REPORTER_ASSERT(reporter, configs[40]->asConfigGpu()->getColorSpace()->gammaIsLinear());
+    REPORTER_ASSERT(reporter, configs[32]->asConfigGpu()->getColorType() == kRGBA_F16_SkColorType);
+    REPORTER_ASSERT(reporter, configs[32]->asConfigGpu()->getColorSpace());
+    REPORTER_ASSERT(reporter, configs[32]->asConfigGpu()->getColorSpace()->gammaIsLinear());
     const SkMatrix44* config41XYZ =
-            as_CSB(configs[40]->asConfigGpu()->getColorSpace())->toXYZD50();
+            as_CSB(configs[32]->asConfigGpu()->getColorSpace())->toXYZD50();
     SkASSERT(config41XYZ);
     REPORTER_ASSERT(reporter, *config41XYZ != *srgbXYZ);
-    REPORTER_ASSERT(reporter, configs[32]->asConfigGpu()->getContextType() ==
-                              GrContextFactory::kGL_ContextType);
-    REPORTER_ASSERT(reporter, configs[41]->asConfigGpu()->getColorType() == kRGBA_F16_SkColorType);
-    REPORTER_ASSERT(reporter, configs[41]->asConfigGpu()->getColorSpace());
-    REPORTER_ASSERT(reporter, configs[41]->asConfigGpu()->getColorSpace()->gammaIsLinear());
-    REPORTER_ASSERT(reporter, *as_CSB(configs[41]->asConfigGpu()->getColorSpace())->toXYZD50() !=
+    REPORTER_ASSERT(reporter, configs[33]->asConfigGpu()->getColorType() == kRGBA_F16_SkColorType);
+    REPORTER_ASSERT(reporter, configs[33]->asConfigGpu()->getColorSpace());
+    REPORTER_ASSERT(reporter, configs[33]->asConfigGpu()->getColorSpace()->gammaIsLinear());
+    REPORTER_ASSERT(reporter, *as_CSB(configs[33]->asConfigGpu()->getColorSpace())->toXYZD50() !=
                     *as_CSB(srgbColorSpace)->toXYZD50());
-    REPORTER_ASSERT(reporter, configs[42]->asConfigGpu()->getContextType() ==
-                              GrContextFactory::kGL_ContextType);
-    REPORTER_ASSERT(reporter, SkToBool(configs[42]->asConfigGpu()->getContextOverrides() &
-                              SkCommandLineConfigGpu::ContextOverrides::kAvoidStencilBuffers));
-    REPORTER_ASSERT(reporter, configs[43]->asConfigGpu()->getContextType() ==
-                              GrContextFactory::kMock_ContextType);
-    REPORTER_ASSERT(reporter, configs[32]->asConfigGpu()->getUseInstanced());
-    REPORTER_ASSERT(reporter, configs[33]->asConfigGpu()->getContextType() ==
-                              GrContextFactory::kGL_ContextType);
-    REPORTER_ASSERT(reporter, configs[33]->asConfigGpu()->getUseInstanced());
-    REPORTER_ASSERT(reporter, configs[33]->asConfigGpu()->getSamples() == 4);
     REPORTER_ASSERT(reporter, configs[34]->asConfigGpu()->getContextType() ==
                               GrContextFactory::kGL_ContextType);
-    REPORTER_ASSERT(reporter, configs[34]->asConfigGpu()->getUseInstanced());
-    REPORTER_ASSERT(reporter, configs[34]->asConfigGpu()->getUseDIText());
-    REPORTER_ASSERT(reporter, configs[34]->asConfigGpu()->getSamples() == 4);
+    REPORTER_ASSERT(reporter, SkToBool(configs[34]->asConfigGpu()->getContextOverrides() &
+                              SkCommandLineConfigGpu::ContextOverrides::kAvoidStencilBuffers));
     REPORTER_ASSERT(reporter, configs[35]->asConfigGpu()->getContextType() ==
-                              GrContextFactory::kGL_ContextType);
-    REPORTER_ASSERT(reporter, configs[35]->asConfigGpu()->getUseInstanced());
-    REPORTER_ASSERT(reporter, configs[35]->asConfigGpu()->getSamples() == 8);
-    REPORTER_ASSERT(reporter, configs[36]->asConfigGpu()->getContextType() ==
-                              GrContextFactory::kGL_ContextType);
-    REPORTER_ASSERT(reporter, configs[36]->asConfigGpu()->getUseInstanced());
-    REPORTER_ASSERT(reporter, configs[36]->asConfigGpu()->getUseDIText());
-    REPORTER_ASSERT(reporter, configs[36]->asConfigGpu()->getSamples() == 8);
-    REPORTER_ASSERT(reporter, configs[37]->asConfigGpu()->getContextType() ==
-                              GrContextFactory::kGLES_ContextType);
-    REPORTER_ASSERT(reporter, configs[37]->asConfigGpu()->getUseInstanced());
-    REPORTER_ASSERT(reporter, configs[38]->asConfigGpu()->getContextType() ==
-                              GrContextFactory::kGLES_ContextType);
-    REPORTER_ASSERT(reporter, configs[38]->asConfigGpu()->getUseInstanced());
-    REPORTER_ASSERT(reporter, configs[38]->asConfigGpu()->getSamples() == 4);
-    REPORTER_ASSERT(reporter, configs[39]->asConfigGpu()->getContextType() ==
-                              GrContextFactory::kGLES_ContextType);
-    REPORTER_ASSERT(reporter, configs[39]->asConfigGpu()->getUseInstanced());
-    REPORTER_ASSERT(reporter, configs[39]->asConfigGpu()->getUseDIText());
-    REPORTER_ASSERT(reporter, configs[39]->asConfigGpu()->getSamples() == 4);
+                              GrContextFactory::kMock_ContextType);
     REPORTER_ASSERT(reporter, configs[19]->asConfigGpu());
     REPORTER_ASSERT(reporter, configs[20]->asConfigGpu());
     REPORTER_ASSERT(reporter, configs[21]->asConfigGpu());
-    REPORTER_ASSERT(reporter, configs[45]->asConfigGpu()->getContextType() ==
+    REPORTER_ASSERT(reporter, configs[37]->asConfigGpu()->getContextType() ==
                               GrContextFactory::kGL_ContextType);
-    REPORTER_ASSERT(reporter, configs[45]->asConfigGpu()->getColorType() == kARGB_4444_SkColorType);
-    REPORTER_ASSERT(reporter, configs[45]->asConfigGpu()->getAlphaType() == kPremul_SkAlphaType);
-    REPORTER_ASSERT(reporter, configs[46]->asConfigGpu()->getContextType() ==
+    REPORTER_ASSERT(reporter, configs[37]->asConfigGpu()->getColorType() == kARGB_4444_SkColorType);
+    REPORTER_ASSERT(reporter, configs[37]->asConfigGpu()->getAlphaType() == kPremul_SkAlphaType);
+    REPORTER_ASSERT(reporter, configs[38]->asConfigGpu()->getContextType() ==
                               GrContextFactory::kGL_ContextType);
-    REPORTER_ASSERT(reporter, configs[46]->asConfigGpu()->getColorType() == kRGB_565_SkColorType);
-    REPORTER_ASSERT(reporter, configs[46]->asConfigGpu()->getAlphaType() == kOpaque_SkAlphaType);
+    REPORTER_ASSERT(reporter, configs[38]->asConfigGpu()->getColorType() == kRGB_565_SkColorType);
+    REPORTER_ASSERT(reporter, configs[38]->asConfigGpu()->getAlphaType() == kOpaque_SkAlphaType);
     REPORTER_ASSERT(reporter, !configs[22]->asConfigGpu());
     REPORTER_ASSERT(reporter, configs[26]->asConfigGpu());
     REPORTER_ASSERT(reporter, configs[27]->asConfigGpu());
@@ -251,8 +209,8 @@
     REPORTER_ASSERT(reporter, configs[29]->asConfigGpu()->getColorSpace() == srgbColorSpace.get());
     REPORTER_ASSERT(reporter, configs[30]->asConfigGpu());
     REPORTER_ASSERT(reporter, configs[30]->asConfigGpu()->getSamples() == 4);
-    REPORTER_ASSERT(reporter, configs[47]->asConfigGpu());
-    REPORTER_ASSERT(reporter, configs[47]->asConfigGpu()->getTestThreading());
+    REPORTER_ASSERT(reporter, configs[39]->asConfigGpu());
+    REPORTER_ASSERT(reporter, configs[39]->asConfigGpu()->getTestThreading());
 #ifdef SK_VULKAN
     REPORTER_ASSERT(reporter, configs[31]->asConfigGpu());
 #endif
diff --git a/tools/flags/SkCommonFlagsConfig.cpp b/tools/flags/SkCommonFlagsConfig.cpp
index fe9faae..00db61a 100644
--- a/tools/flags/SkCommonFlagsConfig.cpp
+++ b/tools/flags/SkCommonFlagsConfig.cpp
@@ -196,7 +196,7 @@
 #if SK_SUPPORT_GPU
 SkCommandLineConfigGpu::SkCommandLineConfigGpu(
     const SkString& tag, const SkTArray<SkString>& viaParts, ContextType contextType, bool useNVPR,
-    bool useInstanced, bool useDIText, int samples, SkColorType colorType, SkAlphaType alphaType,
+    bool useDIText, int samples, SkColorType colorType, SkAlphaType alphaType,
     sk_sp<SkColorSpace> colorSpace, bool useStencilBuffers, bool testThreading)
         : SkCommandLineConfig(tag, SkString("gpu"), viaParts)
         , fContextType(contextType)
@@ -209,14 +209,11 @@
         , fTestThreading(testThreading) {
     if (useNVPR) {
         fContextOverrides |= ContextOverrides::kRequireNVPRSupport;
-    } else if (!useInstanced) {
+    } else {
         // We don't disable NVPR for instanced configs. Otherwise the caps wouldn't use mixed
         // samples and we couldn't test the mixed samples backend for simple shapes.
         fContextOverrides |= ContextOverrides::kDisableNVPR;
     }
-    if (useInstanced) {
-        fContextOverrides |= ContextOverrides::kUseInstanced;
-    }
     // Subtle logic: If the config has a color space attached, we're going to be rendering to sRGB,
     // so we need that capability. In addition, to get the widest test coverage, we DO NOT require
     // that we can disable sRGB decode. (That's for rendering sRGB sources to legacy surfaces).
@@ -399,8 +396,6 @@
     SkCommandLineConfigGpu::ContextType contextType = GrContextFactory::kGL_ContextType;
     bool seenUseNVPR = false;
     bool useNVPR = false;
-    bool seenUseInstanced = false;
-    bool useInstanced = false;
     bool seenUseDIText =false;
     bool useDIText = false;
     bool seenSamples = false;
@@ -431,9 +426,6 @@
         } else if (key.equals("nvpr") && !seenUseNVPR) {
             valueOk = parse_option_bool(value, &useNVPR);
             seenUseNVPR = true;
-        } else if (key.equals("inst") && !seenUseInstanced) {
-            valueOk = parse_option_bool(value, &useInstanced);
-            seenUseInstanced = true;
         } else if (key.equals("dit") && !seenUseDIText) {
             valueOk = parse_option_bool(value, &useDIText);
             seenUseDIText = true;
@@ -457,7 +449,7 @@
     if (!seenAPI) {
         return nullptr;
     }
-    return new SkCommandLineConfigGpu(tag, vias, contextType, useNVPR, useInstanced, useDIText,
+    return new SkCommandLineConfigGpu(tag, vias, contextType, useNVPR, useDIText,
                                       samples, colorType, alphaType, colorSpace, useStencils,
                                       testThreading);
 }
diff --git a/tools/flags/SkCommonFlagsConfig.h b/tools/flags/SkCommonFlagsConfig.h
index 18b138c..49d536c 100644
--- a/tools/flags/SkCommonFlagsConfig.h
+++ b/tools/flags/SkCommonFlagsConfig.h
@@ -54,7 +54,7 @@
     typedef sk_gpu_test::GrContextFactory::ContextType ContextType;
     typedef sk_gpu_test::GrContextFactory::ContextOverrides ContextOverrides;
     SkCommandLineConfigGpu(const SkString& tag, const SkTArray<SkString>& viaParts,
-                           ContextType contextType, bool useNVPR, bool useInstanced, bool useDIText,
+                           ContextType contextType, bool useNVPR, bool useDIText,
                            int samples, SkColorType colorType, SkAlphaType alphaType,
                            sk_sp<SkColorSpace> colorSpace, bool useStencilBuffers,
                            bool testThreading);
@@ -66,7 +66,6 @@
                  !(fContextOverrides & ContextOverrides::kDisableNVPR));
         return fContextOverrides & ContextOverrides::kRequireNVPRSupport;
     }
-    bool getUseInstanced() const { return fContextOverrides & ContextOverrides::kUseInstanced; }
     bool getUseDIText() const { return fUseDIText; }
     int getSamples() const { return fSamples; }
     SkColorType getColorType() const { return fColorType; }
diff --git a/tools/gpu/GrContextFactory.cpp b/tools/gpu/GrContextFactory.cpp
index 00c4b65..109d028 100644
--- a/tools/gpu/GrContextFactory.cpp
+++ b/tools/gpu/GrContextFactory.cpp
@@ -245,9 +245,6 @@
     if (ContextOverrides::kDisableNVPR & overrides) {
         grOptions.fSuppressPathRendering = true;
     }
-    if (ContextOverrides::kUseInstanced & overrides) {
-        grOptions.fEnableInstancedRendering = true;
-    }
     if (ContextOverrides::kAllowSRGBWithoutDecodeControl & overrides) {
         grOptions.fRequireDecodeDisableForSRGB = false;
     }
@@ -267,11 +264,6 @@
             return ContextInfo();
         }
     }
-    if (ContextOverrides::kUseInstanced & overrides) {
-        if (GrCaps::InstancedSupport::kNone == grCtx->caps()->instancedSupport()) {
-            return ContextInfo();
-        }
-    }
     if (ContextOverrides::kRequireSRGBSupport & overrides) {
         if (!grCtx->caps()->srgbSupport()) {
             return ContextInfo();
diff --git a/tools/gpu/GrContextFactory.h b/tools/gpu/GrContextFactory.h
index 6997ca1..5f16ea8 100644
--- a/tools/gpu/GrContextFactory.h
+++ b/tools/gpu/GrContextFactory.h
@@ -56,12 +56,11 @@
     enum class ContextOverrides {
         kNone                          = 0x0,
         kDisableNVPR                   = 0x1,
-        kUseInstanced                  = 0x2,
-        kAllowSRGBWithoutDecodeControl = 0x4,
-        kAvoidStencilBuffers           = 0x8,
+        kAllowSRGBWithoutDecodeControl = 0x2,
+        kAvoidStencilBuffers           = 0x4,
 
-        kRequireNVPRSupport            = 0x10,
-        kRequireSRGBSupport            = 0x20,
+        kRequireNVPRSupport            = 0x8,
+        kRequireSRGBSupport            = 0x10,
     };
 
     static bool IsRenderingContext(ContextType type) {
diff --git a/tools/viewer/Viewer.cpp b/tools/viewer/Viewer.cpp
index c2e03b1..1cba520 100644
--- a/tools/viewer/Viewer.cpp
+++ b/tools/viewer/Viewer.cpp
@@ -166,7 +166,6 @@
 static DEFINE_bool(cachePathMasks, true, "Allows path mask textures to be cached in GPU configs.");
 DEFINE_pathrenderer_flag;
 
-static DEFINE_bool(instancedRendering, false, "Enable instanced rendering on GPU backends.");
 DECLARE_int32(threads)
 
 const char* kBackendTypeStrings[sk_app::Window::kBackendTypeCount] = {
@@ -252,7 +251,6 @@
 const char* kBackendStateName = "Backend";
 const char* kMSAAStateName = "MSAA";
 const char* kPathRendererStateName = "Path renderer";
-const char* kInstancedRenderingStateName = "Instanced rendering";
 const char* kSoftkeyStateName = "Softkey";
 const char* kSoftkeyHint = "Please select a softkey";
 const char* kFpsStateName = "FPS";
@@ -320,7 +318,6 @@
 
     DisplayParams displayParams;
     displayParams.fMSAASampleCount = FLAGS_msaa;
-    displayParams.fGrContextOptions.fEnableInstancedRendering = FLAGS_instancedRendering;
     displayParams.fGrContextOptions.fGpuPathRenderers = CollectGpuPathRenderersFromFlags();
     displayParams.fGrContextOptions.fAllowPathMaskCaching = FLAGS_cachePathMasks;
     displayParams.fGrContextOptions.fExecutor = GpuExecutorForTools();
@@ -1250,10 +1247,6 @@
                 }
 
                 const GrContext* ctx = fWindow->getGrContext();
-                bool* inst = &params.fGrContextOptions.fEnableInstancedRendering;
-                if (ctx && ImGui::Checkbox("Instanced Rendering", inst)) {
-                    paramsChanged = true;
-                }
                 bool* wire = &params.fGrContextOptions.fWireframeMode;
                 if (ctx && ImGui::Checkbox("Wireframe Mode", wire)) {
                     paramsChanged = true;
@@ -1603,19 +1596,6 @@
         prState[kOptions].append(gPathRendererNames[GpuPathRenderers::kNone]);
     }
 
-    // Instanced rendering state
-    Json::Value instState(Json::objectValue);
-    instState[kName] = kInstancedRenderingStateName;
-    instState[kValue] = kOFF;
-    instState[kOptions] = Json::Value(Json::arrayValue);
-    if (ctx) {
-        if (fWindow->getRequestedDisplayParams().fGrContextOptions.fEnableInstancedRendering) {
-            instState[kValue] = kON;
-        }
-        instState[kOptions].append(kOFF);
-        instState[kOptions].append(kON);
-    }
-
     // Softkey state
     Json::Value softkeyState(Json::objectValue);
     softkeyState[kName] = kSoftkeyStateName;
@@ -1642,7 +1622,6 @@
     state.append(backendState);
     state.append(msaaState);
     state.append(prState);
-    state.append(instState);
     state.append(softkeyState);
     state.append(fpsState);
 
@@ -1703,16 +1682,6 @@
                 break;
             }
         }
-    } else if (stateName.equals(kInstancedRenderingStateName)) {
-        DisplayParams params = fWindow->getRequestedDisplayParams();
-        bool value = !strcmp(stateValue.c_str(), kON);
-        if (params.fGrContextOptions.fEnableInstancedRendering != value) {
-            params.fGrContextOptions.fEnableInstancedRendering = value;
-            fWindow->setRequestedDisplayParams(params);
-            fWindow->inval();
-            this->updateTitle();
-            this->updateUIState();
-        }
     } else if (stateName.equals(kSoftkeyStateName)) {
         if (!stateValue.equals(kSoftkeyHint)) {
             fCommands.onSoftkey(stateValue);