commit | f09abc58ad0ae3c7545ae5a77fdec1325ceb9c84 | [log] [tgz] |
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author | Brian Salomon <bsalomon@google.com> | Wed Oct 03 15:59:04 2018 -0400 |
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | Wed Oct 03 21:09:19 2018 +0000 |
tree | c8245f7536343123d1402ae26bf4af4cf1a0e3f4 | |
parent | e749c2f30c8e18448fb92431d4e5310c7c82c2c3 [diff] |
Always turn off domain in GrTextureOp for no-aa/nearest Fixes an issue on Mali-400 where fragment shader domain check causes precision loss of texture coords even when vertex texture coords are inside the domain. Change-Id: I3e1ea2c7ee7a73a0c1e8df76421afa432f986b88 Reviewed-on: https://skia-review.googlesource.com/c/159324 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>