commit | f1d7de788b184eecc0f28ea081a4a7202560da2a | [log] [tgz] |
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author | egdaniel@google.com <egdaniel@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Fri Jun 14 19:25:53 2013 +0000 |
committer | egdaniel@google.com <egdaniel@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Fri Jun 14 19:25:53 2013 +0000 |
tree | 302507af6d1d94aee59bd686c691d4b97fd78a32 | |
parent | a2fab9d35c28a5abdd938d91f9d464b6f7a96ab0 [diff] |
Change general fill rect shader code to match geometry vers -Matches shader implemented for alligned rects -Uses multiplication instead of min (used in geom version) to combine width and height coverages R=bsalomon@google.com, robertphillips@google.com Review URL: https://codereview.chromium.org/17035012 git-svn-id: http://skia.googlecode.com/svn/trunk@9626 2bbb7eff-a529-9590-31e7-b0007b416f81