Add GrOpList and rename GrDrawTarget to GrRenderTargetOpList
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3910
Change-Id: I026aa26ecc61a0d002e98892dca728536259e8b1
Reviewed-on: https://skia-review.googlesource.com/3910
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
diff --git a/src/gpu/vk/GrVkGpu.cpp b/src/gpu/vk/GrVkGpu.cpp
index 0eb8241..b13e162 100644
--- a/src/gpu/vk/GrVkGpu.cpp
+++ b/src/gpu/vk/GrVkGpu.cpp
@@ -1323,7 +1323,7 @@
barrier);
}
-void GrVkGpu::finishDrawTarget() {
+void GrVkGpu::finishOpList() {
// Submit the current command buffer to the Queue
this->submitCommandBuffer(kSkip_SyncQueue);
}
diff --git a/src/gpu/vk/GrVkGpu.h b/src/gpu/vk/GrVkGpu.h
index 273f28c..77eb242 100644
--- a/src/gpu/vk/GrVkGpu.h
+++ b/src/gpu/vk/GrVkGpu.h
@@ -139,7 +139,7 @@
GrVkRenderTarget*,
const SkIRect& bounds);
- void finishDrawTarget() override;
+ void finishOpList() override;
GrFence SK_WARN_UNUSED_RESULT insertFence() const override;
bool waitFence(GrFence, uint64_t timeout) const override;