| /* |
| * Copyright 2018 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "Test.h" |
| |
| #include "GrBackendSurface.h" |
| #include "GrContextPriv.h" |
| #include "GrGpu.h" |
| #include "SkDeferredDisplayListRecorder.h" |
| #include "SkImage_Gpu.h" |
| |
| using namespace sk_gpu_test; |
| |
| struct PromiseTextureChecker { |
| explicit PromiseTextureChecker(const GrBackendTexture& tex) |
| : fTexture(tex) |
| , fFulfillCount(0) |
| , fReleaseCount(0) |
| , fDoneCount(0) {} |
| GrBackendTexture fTexture; |
| int fFulfillCount; |
| int fReleaseCount; |
| int fDoneCount; |
| static void Fulfill(void* self, GrBackendTexture* outTexture) { |
| static_cast<PromiseTextureChecker*>(self)->fFulfillCount++; |
| *outTexture = static_cast<PromiseTextureChecker*>(self)->fTexture; |
| } |
| static void Release(void* self) { |
| static_cast<PromiseTextureChecker*>(self)->fReleaseCount++; |
| } |
| static void Done(void* self) { |
| static_cast<PromiseTextureChecker*>(self)->fDoneCount++; |
| } |
| }; |
| |
| // Because Vulkan may delay when it actually calls the ReleaseProcs depending on when command |
| // buffers finish their work, we need some slight wiggle room in what values we expect for fulfill |
| // and release counts. |
| static bool check_fulfill_and_release_cnts(const PromiseTextureChecker& promiseChecker, |
| bool countsMustBeEqual, |
| int expectedFulfillCnt, |
| int expectedReleaseCnt, |
| bool expectedRequired, |
| int expectedDoneCnt, |
| skiatest::Reporter* reporter) { |
| bool result = true; |
| int countDiff = promiseChecker.fFulfillCount - promiseChecker.fReleaseCount; |
| // FulfillCount should always equal ReleaseCount or be at most one higher |
| if (countDiff != 0) { |
| if (countsMustBeEqual) { |
| result = false; |
| REPORTER_ASSERT(reporter, 0 == countDiff); |
| } else if (countDiff != 1) { |
| result = false; |
| REPORTER_ASSERT(reporter, 0 == countDiff || 1 == countDiff); |
| } |
| } |
| |
| int fulfillDiff = expectedFulfillCnt - promiseChecker.fFulfillCount; |
| REPORTER_ASSERT(reporter, fulfillDiff >= 0); |
| if (fulfillDiff != 0) { |
| if (expectedRequired) { |
| result = false; |
| REPORTER_ASSERT(reporter, expectedFulfillCnt == promiseChecker.fFulfillCount); |
| } else if (fulfillDiff > 1) { |
| result = false; |
| REPORTER_ASSERT(reporter, fulfillDiff <= 1); |
| } |
| } |
| |
| int releaseDiff = expectedReleaseCnt - promiseChecker.fReleaseCount; |
| REPORTER_ASSERT(reporter, releaseDiff >= 0); |
| if (releaseDiff != 0) { |
| if (expectedRequired) { |
| result = false; |
| REPORTER_ASSERT(reporter, expectedReleaseCnt == promiseChecker.fReleaseCount); |
| } else if (releaseDiff > 1) { |
| result = false; |
| REPORTER_ASSERT(reporter, releaseDiff <= 1); |
| } |
| } |
| |
| if (expectedDoneCnt != promiseChecker.fDoneCount) { |
| result = false; |
| REPORTER_ASSERT(reporter, expectedDoneCnt == promiseChecker.fDoneCount); |
| } |
| |
| return result; |
| } |
| |
| DEF_GPUTEST_FOR_RENDERING_CONTEXTS(PromiseImageTest, reporter, ctxInfo) { |
| const int kWidth = 10; |
| const int kHeight = 10; |
| |
| GrContext* ctx = ctxInfo.grContext(); |
| GrGpu* gpu = ctx->contextPriv().getGpu(); |
| |
| for (bool releaseImageEarly : {true, false}) { |
| GrBackendTexture backendTex = gpu->createTestingOnlyBackendTexture( |
| nullptr, kWidth, kHeight, kRGBA_8888_GrPixelConfig, true, GrMipMapped::kNo); |
| REPORTER_ASSERT(reporter, backendTex.isValid()); |
| |
| GrBackendFormat backendFormat = gpu->caps()->createFormatFromBackendTexture(backendTex); |
| REPORTER_ASSERT(reporter, backendFormat.isValid()); |
| |
| PromiseTextureChecker promiseChecker(backendTex); |
| GrSurfaceOrigin texOrigin = kTopLeft_GrSurfaceOrigin; |
| sk_sp<SkImage> refImg( |
| SkImage_Gpu::MakePromiseTexture(ctx, backendFormat, kWidth, kHeight, |
| GrMipMapped::kNo, texOrigin, |
| kRGBA_8888_SkColorType, kPremul_SkAlphaType, |
| nullptr, |
| PromiseTextureChecker::Fulfill, |
| PromiseTextureChecker::Release, |
| PromiseTextureChecker::Done, |
| &promiseChecker)); |
| |
| SkImageInfo info = SkImageInfo::MakeN32Premul(kWidth, kHeight); |
| sk_sp<SkSurface> surface = SkSurface::MakeRenderTarget(ctx, SkBudgeted::kNo, info); |
| SkCanvas* canvas = surface->getCanvas(); |
| |
| int expectedFulfillCnt = 0; |
| int expectedReleaseCnt = 0; |
| int expectedDoneCnt = 0; |
| |
| canvas->drawImage(refImg, 0, 0); |
| REPORTER_ASSERT(reporter, check_fulfill_and_release_cnts(promiseChecker, |
| true, |
| expectedFulfillCnt, |
| expectedReleaseCnt, |
| true, |
| expectedDoneCnt, |
| reporter)); |
| |
| bool isVulkan = kVulkan_GrBackend == ctx->contextPriv().getBackend(); |
| canvas->flush(); |
| expectedFulfillCnt++; |
| expectedReleaseCnt++; |
| REPORTER_ASSERT(reporter, check_fulfill_and_release_cnts(promiseChecker, |
| !isVulkan, |
| expectedFulfillCnt, |
| expectedReleaseCnt, |
| !isVulkan, |
| expectedDoneCnt, |
| reporter)); |
| |
| gpu->testingOnly_flushGpuAndSync(); |
| REPORTER_ASSERT(reporter, check_fulfill_and_release_cnts(promiseChecker, |
| true, |
| expectedFulfillCnt, |
| expectedReleaseCnt, |
| true, |
| expectedDoneCnt, |
| reporter)); |
| |
| canvas->drawImage(refImg, 0, 0); |
| canvas->drawImage(refImg, 0, 0); |
| |
| canvas->flush(); |
| expectedFulfillCnt++; |
| expectedReleaseCnt++; |
| |
| gpu->testingOnly_flushGpuAndSync(); |
| REPORTER_ASSERT(reporter, check_fulfill_and_release_cnts(promiseChecker, |
| true, |
| expectedFulfillCnt, |
| expectedReleaseCnt, |
| true, |
| expectedDoneCnt, |
| reporter)); |
| |
| // Now test code path on Vulkan where we released the texture, but the GPU isn't done with |
| // resource yet and we do another draw. We should only call fulfill on the first draw and |
| // use the cached GrBackendTexture on the second. Release should only be called after the |
| // second draw is finished. |
| canvas->drawImage(refImg, 0, 0); |
| canvas->flush(); |
| expectedFulfillCnt++; |
| expectedReleaseCnt++; |
| REPORTER_ASSERT(reporter, check_fulfill_and_release_cnts(promiseChecker, |
| !isVulkan, |
| expectedFulfillCnt, |
| expectedReleaseCnt, |
| !isVulkan, |
| expectedDoneCnt, |
| reporter)); |
| |
| canvas->drawImage(refImg, 0, 0); |
| |
| if (releaseImageEarly) { |
| refImg.reset(); |
| } |
| |
| REPORTER_ASSERT(reporter, check_fulfill_and_release_cnts(promiseChecker, |
| !isVulkan, |
| expectedFulfillCnt, |
| expectedReleaseCnt, |
| !isVulkan, |
| expectedDoneCnt, |
| reporter)); |
| |
| canvas->flush(); |
| expectedFulfillCnt++; |
| |
| gpu->testingOnly_flushGpuAndSync(); |
| expectedReleaseCnt++; |
| if (releaseImageEarly) { |
| expectedDoneCnt++; |
| } |
| REPORTER_ASSERT(reporter, check_fulfill_and_release_cnts(promiseChecker, |
| true, |
| expectedFulfillCnt, |
| expectedReleaseCnt, |
| !isVulkan, |
| expectedDoneCnt, |
| reporter)); |
| expectedFulfillCnt = promiseChecker.fFulfillCount; |
| expectedReleaseCnt = promiseChecker.fReleaseCount; |
| |
| if (!releaseImageEarly) { |
| refImg.reset(); |
| expectedDoneCnt++; |
| } |
| |
| REPORTER_ASSERT(reporter, check_fulfill_and_release_cnts(promiseChecker, |
| true, |
| expectedFulfillCnt, |
| expectedReleaseCnt, |
| true, |
| expectedDoneCnt, |
| reporter)); |
| |
| gpu->deleteTestingOnlyBackendTexture(backendTex); |
| } |
| } |