| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "Test.h" |
| |
| #if SK_SUPPORT_GPU |
| #include "GrContext.h" |
| #include "gl/GLTestContext.h" |
| #endif |
| |
| |
| // This is an example of a normal test. |
| DEF_TEST(TestNormal, reporter) { |
| REPORTER_ASSERT(reporter, reporter); |
| } |
| |
| // This is an example of a GPU test that uses common GrContextFactory factory to do the test. |
| #if SK_SUPPORT_GPU |
| DEF_GPUTEST(TestGpuFactory, reporter, factory) { |
| REPORTER_ASSERT(reporter, reporter); |
| REPORTER_ASSERT(reporter, factory); |
| } |
| #endif |
| |
| // This is an example of a GPU test that tests a property that should work for all GPU contexts. |
| // Note: Some of the contexts might not produce a rendering output. |
| #if SK_SUPPORT_GPU |
| DEF_GPUTEST_FOR_ALL_CONTEXTS(TestGpuAllContexts, reporter, context) { |
| REPORTER_ASSERT(reporter, reporter); |
| REPORTER_ASSERT(reporter, context); |
| } |
| #endif |
| |
| // This is an example of a GPU test that tests a property that should work for all GPU contexts that |
| // produce a rendering output. |
| #if SK_SUPPORT_GPU |
| DEF_GPUTEST_FOR_RENDERING_CONTEXTS(TestGpuRenderingContexts, reporter, context) { |
| REPORTER_ASSERT(reporter, reporter); |
| REPORTER_ASSERT(reporter, context); |
| } |
| #endif |
| |
| // This is an example of a GPU test that tests a property that uses the null GPU context. It should |
| // be used if the test tests some behavior that is mocked with the null context. |
| #if SK_SUPPORT_GPU |
| DEF_GPUTEST_FOR_NULL_CONTEXT(TestGpuNullContext, reporter, context) { |
| REPORTER_ASSERT(reporter, reporter); |
| REPORTER_ASSERT(reporter, context); |
| } |
| #endif |
| |
| // This is an example of a GPU test that tests a property that should work for all GPU contexts. |
| // It uses the additional GLTestContext* glContext to implement the test. |
| #if SK_SUPPORT_GPU |
| DEF_GPUTEST_FOR_ALL_CONTEXTS(TestGpuGrContextAndGLContext, reporter, context, glContext) { |
| REPORTER_ASSERT(reporter, reporter); |
| REPORTER_ASSERT(reporter, context); |
| REPORTER_ASSERT(reporter, glContext); |
| } |
| #endif |