Fission GrSurfaceFillContext into skgpu:: and skgpu::v1:: versions (take 2)
The only really interesting parts are:
src/gpu/SurfaceFillContext.*
src/gpu/v1/SurfaceFillContext.*
Everything else is mostly mechanical.
TBR=michaelludwig@google.com
Bug: skia:11837
Change-Id: Ia208e9a73d1529804c06d4f805d8ca3674851496
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436558
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
diff --git a/src/gpu/GrDirectContextPriv.cpp b/src/gpu/GrDirectContextPriv.cpp
index 1ffd631..2bfef8a 100644
--- a/src/gpu/GrDirectContextPriv.cpp
+++ b/src/gpu/GrDirectContextPriv.cpp
@@ -16,10 +16,10 @@
#include "src/gpu/GrMemoryPool.h"
#include "src/gpu/GrRecordingContextPriv.h"
#include "src/gpu/GrSurfaceContext.h"
-#include "src/gpu/GrSurfaceFillContext.h"
#include "src/gpu/GrTexture.h"
#include "src/gpu/GrThreadSafePipelineBuilder.h"
#include "src/gpu/SkGr.h"
+#include "src/gpu/SurfaceFillContext.h"
#include "src/gpu/effects/GrSkSLFP.h"
#include "src/gpu/effects/GrTextureEffect.h"
#include "src/gpu/text/GrAtlasManager.h"