Upstreaming DropShadowImageFilter into skia, from Blink
GM imagefiltersbase will need rebaselining after this change
R=senorblanco@chromium.org
Committed: https://code.google.com/p/skia/source/detail?r=10583
Review URL: https://codereview.chromium.org/22258005
git-svn-id: http://skia.googlecode.com/svn/trunk@10626 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gm/imagefiltersbase.cpp b/gm/imagefiltersbase.cpp
index 6879e79..ca45eaf 100644
--- a/gm/imagefiltersbase.cpp
+++ b/gm/imagefiltersbase.cpp
@@ -13,6 +13,7 @@
#include "SkBlurImageFilter.h"
#include "SkColorFilterImageFilter.h"
+#include "SkDropShadowImageFilter.h"
#include "SkTestImageFilters.h"
class FailImageFilter : public SkImageFilter {
@@ -156,7 +157,7 @@
return SkString("imagefiltersbase");
}
- virtual SkISize onISize() { return SkISize::Make(700, 460); }
+ virtual SkISize onISize() { return SkISize::Make(700, 500); }
void draw_frame(SkCanvas* canvas, const SkRect& r) {
SkPaint paint;
@@ -189,6 +190,7 @@
new FailImageFilter,
SkColorFilterImageFilter::Create(cf),
new SkBlurImageFilter(12.0f, 0.0f),
+ new SkDropShadowImageFilter(10.0f, 5.0f, 3.0f, SK_ColorBLUE),
};
cf->unref();