use std::make_unique
Change-Id: I7c672ff6b8eb95ec8c1123a5bfdb202e1644f494
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259281
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
diff --git a/samplecode/SampleCCPRGeometry.cpp b/samplecode/SampleCCPRGeometry.cpp
index dff8ed9..fe3b280 100644
--- a/samplecode/SampleCCPRGeometry.cpp
+++ b/samplecode/SampleCCPRGeometry.cpp
@@ -13,7 +13,6 @@
#include "include/core/SkPaint.h"
#include "include/core/SkPath.h"
#include "samplecode/Sample.h"
-#include "src/core/SkMakeUnique.h"
#include "src/core/SkRectPriv.h"
#include "src/gpu/GrClip.h"
#include "src/gpu/GrContextPriv.h"
@@ -112,7 +111,7 @@
return "[Testing/Sample code] CCPRGeometryView::VisualizeCoverageCountFP";
}
std::unique_ptr<GrFragmentProcessor> clone() const override {
- return skstd::make_unique<VisualizeCoverageCountFP>();
+ return std::make_unique<VisualizeCoverageCountFP>();
}
void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override {}
bool onIsEqual(const GrFragmentProcessor&) const override { return true; }
@@ -198,7 +197,7 @@
GrSimpleTextureEffect::Make(sk_ref_sp(ccbuff->asTextureProxy()),
ccbuff->colorInfo().alphaType(), SkMatrix::I()));
paint.addColorFragmentProcessor(
- skstd::make_unique<VisualizeCoverageCountFP>());
+ std::make_unique<VisualizeCoverageCountFP>());
paint.setPorterDuffXPFactory(SkBlendMode::kSrcOver);
rtc->drawRect(GrNoClip(), std::move(paint), GrAA::kNo, SkMatrix::I(),
SkRect::MakeIWH(this->width(), this->height()));
@@ -340,9 +339,9 @@
std::unique_ptr<GrCCCoverageProcessor> proc;
if (state->caps().shaderCaps()->geometryShaderSupport()) {
- proc = skstd::make_unique<GrGSCoverageProcessor>();
+ proc = std::make_unique<GrGSCoverageProcessor>();
} else {
- proc = skstd::make_unique<GrVSCoverageProcessor>();
+ proc = std::make_unique<GrVSCoverageProcessor>();
}
if (!fView->fDoStroke) {