use std::make_unique

Change-Id: I7c672ff6b8eb95ec8c1123a5bfdb202e1644f494
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259281
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
index 0ab948c..d150ed4 100644
--- a/src/gpu/GrContext.cpp
+++ b/src/gpu/GrContext.cpp
@@ -11,7 +11,6 @@
 #include "include/gpu/GrBackendSemaphore.h"
 #include "include/private/SkDeferredDisplayList.h"
 #include "include/private/SkImageInfoPriv.h"
-#include "src/core/SkMakeUnique.h"
 #include "src/core/SkMipMap.h"
 #include "src/core/SkTaskGroup.h"
 #include "src/gpu/GrClientMappedBufferManager.h"
@@ -82,7 +81,7 @@
     if (fGpu) {
         fResourceCache = new GrResourceCache(this->caps(), this->singleOwner(), this->contextID());
         fResourceProvider = new GrResourceProvider(fGpu.get(), fResourceCache, this->singleOwner());
-        fMappedBufferManager = skstd::make_unique<GrClientMappedBufferManager>(this->contextID());
+        fMappedBufferManager = std::make_unique<GrClientMappedBufferManager>(this->contextID());
     }
 
     if (fResourceCache) {
@@ -94,7 +93,7 @@
     // DDL TODO: we need to think through how the task group & persistent cache
     // get passed on to/shared between all the DDLRecorders created with this context.
     if (this->options().fExecutor) {
-        fTaskGroup = skstd::make_unique<SkTaskGroup>(*this->options().fExecutor);
+        fTaskGroup = std::make_unique<SkTaskGroup>(*this->options().fExecutor);
     }
 
     fPersistentCache = this->options().fPersistentCache;