use std::make_unique
Change-Id: I7c672ff6b8eb95ec8c1123a5bfdb202e1644f494
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259281
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
diff --git a/src/gpu/GrTestUtils.cpp b/src/gpu/GrTestUtils.cpp
index b348c78..88b6af4 100644
--- a/src/gpu/GrTestUtils.cpp
+++ b/src/gpu/GrTestUtils.cpp
@@ -11,7 +11,6 @@
#include "include/core/SkPath.h"
#include "include/core/SkRRect.h"
#include "include/gpu/GrContext.h"
-#include "src/core/SkMakeUnique.h"
#include "src/core/SkRectPriv.h"
#include "src/gpu/GrColorInfo.h"
#include "src/gpu/GrProcessorUnitTest.h"
@@ -338,7 +337,7 @@
TestAsFPArgs::TestAsFPArgs(GrProcessorTestData* d)
: fViewMatrixStorage(TestMatrix(d->fRandom))
- , fColorInfoStorage(skstd::make_unique<GrColorInfo>(
+ , fColorInfoStorage(std::make_unique<GrColorInfo>(
GrColorType::kRGBA_8888, kPremul_SkAlphaType, TestColorSpace(d->fRandom)))
, fArgs(d->context(), &fViewMatrixStorage, kNone_SkFilterQuality, fColorInfoStorage.get()) {
}