| // Copyright 2019 Google LLC. |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. |
| #include "tools/fiddle/examples.h" |
| // HASH=c015dc2010c15e1c00b4f7330232b0f7 |
| REG_FIDDLE(Shader_Methods_a, 256, 256, false, 0) { |
| void draw(SkCanvas* canvas) { |
| SkPaint paint; |
| SkPoint center = { 50, 50 }; |
| SkScalar radius = 50; |
| const SkColor colors[] = { 0xFFFFFFFF, 0xFF000000 }; |
| paint.setShader(SkGradientShader::MakeRadial(center, radius, colors, |
| nullptr, SK_ARRAY_COUNT(colors), SkTileMode::kClamp)); |
| for (SkScalar a : { 0.3f, 0.6f, 1.0f } ) { |
| paint.setAlpha((int) (a * 255)); |
| canvas->drawCircle(center.fX, center.fY, radius, paint); |
| canvas->translate(70, 70); |
| } |
| } |
| } // END FIDDLE |