Replace uses of GrAssert by SkASSERT.
R=bsalomon@google.com
Review URL: https://codereview.chromium.org/22850006
git-svn-id: http://skia.googlecode.com/svn/trunk@10789 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/gl/GrGLRenderTarget.cpp b/src/gpu/gl/GrGLRenderTarget.cpp
index a6fc186..f2a0cdc 100644
--- a/src/gpu/gl/GrGLRenderTarget.cpp
+++ b/src/gpu/gl/GrGLRenderTarget.cpp
@@ -52,15 +52,15 @@
viewport.fWidth, viewport.fHeight,
desc.fConfig, desc.fSampleCnt,
desc.fOrigin)) {
- GrAssert(NULL != texID);
- GrAssert(NULL != texture);
+ SkASSERT(NULL != texID);
+ SkASSERT(NULL != texture);
// FBO 0 can't also be a texture, right?
- GrAssert(0 != desc.fRTFBOID);
- GrAssert(0 != desc.fTexFBOID);
+ SkASSERT(0 != desc.fRTFBOID);
+ SkASSERT(0 != desc.fTexFBOID);
// we assume this is true, TODO: get rid of viewport as a param.
- GrAssert(viewport.fWidth == texture->width());
- GrAssert(viewport.fHeight == texture->height());
+ SkASSERT(viewport.fWidth == texture->width());
+ SkASSERT(viewport.fHeight == texture->height());
this->init(desc, viewport, texID);
}